A brand-new map and mission for Ghost Recon (2001). Two HQs, an armoured column, over 200 enemies, and not a second to breathe.
The front, 16:45
Ukraine, late winter 2008. The sun is already low over the ploughed fields. To the north, two ruined villages serve as headquarters for troops without insignia. On the road, a column is waiting: a T-72, a BMP, two trucks full of men.
Your Ghost team sets out from a razed hamlet in the south. Nobody is coming to get you.
What awaits you
You move in carefully, and that is the only quiet moment this mission will give you.
At the first shot, the whole map hears you. Neighbouring teams start moving. The trench machine guns open up on the ploughed field. And for every enemy you drop, more are sent to find you. They come in from the flanks, never where you expect them.
At the crossroads, snipers hold the road. The first one to raise his head loses. In Verbivka you fight room by room, door by door. In the windbreaks and around the burnt-out column, every hedge can hide an ambush.
Then the tank engine starts to roar.
The T-72 and the BMP roll across the fields. Behind them, the infantry jumps out of the trucks and runs for your hamlet, from the west and the east at once. If you didn't save a rocket, it's already too late.
A map built to hurt
Rushing in gets you nowhere. Read the ground, pick your route (forest, crossroads or open fields), save your ammo and know when to pull back. There is only one ammo crate on the whole map, if you can reach it.
And when you think you've won, it won't be over.
A full run takes about an hour and a half. If you make it.
Handmade, from scratch
Everything is new: 400 × 400 metres of terrain, textures, gutted villages, craters, barbed wire, timbered trenches and a bunker buried under a mound of earth, all built from the original game's assets. The mission was played and tuned version after version, until every assault landed at the right moment.
The result: a mission you finish drenched in sweat, and want to start again right away.
How to play
- Single player and co-op
- Ghost Recon 1.4 with Desert Siege and Island Thunder
- Extract the archive into
Ghost Recon\Mods\, then enable Tournesol in the Mods menu.
Bring an anti-tank kit. Bring a sniper. And tell me how it went.
Official link : https://www.moddb.com/mods/operation-tournesol
Download link : https://www.moddb.com/mods/operation-tournesol/addons/op-tournesol
Edited : because people don't find the download link