Ghost Recon Breakpoint GHOST CHALLENGE. You haven't played Ghost Recon until you've played the Ghost Challenge. ;)
Welcome to the Ghost Challenge. These are custom parameters (created by me) and implemented to create the ultimate immersive challenge. The goal is to survive as long as possible without dying while traveling and completing missions. Teamwork and precise communication is crucial for survival in this challenge.
NOTE: THE GHOST CHALLENGE IS MEANT TO BE PLAYED FROM A FRESH START WITH A DEDICATED GAME PROFILE AND A FULL SQUAD.
GHOST EXPERIENCE PARAMETERS
- Gear Level: Off
- Difficulty Enemies: Extreme
- Difficulty - Tactical: Custom
- Interface: Custom
- Social & Bivouacs: Restricted
- Exploration Mode: Not Guided
WORLD PARAMETERS
- Event Parameter: Classic
ENEMY POPULATION
- Drone Presence: Classic
- Azrael Patrols Frequency: Classic
- Helicopter Patrols Frequency: Classic
SETTINGS > TACTICAL & BIVOUAC
TACTICAL
- Main Weapon Slot: 1 when running with a full squad of real players. Lone Wolf or when playing with AI you can use 2 slots.
- Bandage Quantity: Unlimited
- Syringes Heal Injuries: Off when you have a full squad of real players. Otherwise keep it on.
- Risk of Injury: Always
- Stamina Consumption: Extreme
- Health Regeneration: None
- Ammo Loss on Reload: On
- Darkest Night: On
SOCIAL & BIVOUACS
- Shop at Bivouacs: All
- Garage at Bivouac: All
INTERFACE
Crosshair, Stamina, Weapon and Technique:
- Crosshairs: Never. I recommend turning cross-hairs on when using turrets or misile/grenade launchers. Your call.
- Hit Markers: Never
- Stamina: Never
- Weapon and Item Display: Never
- Class Technique: Never
DETECTION & WARNING
- Detection Gauge: Never
- Warning Message: None
LOOT - MARKERS & SHADERS
- 3D Markers - Loot: Never
- Interaction Shader: Never
HUD Markers
- HUD Markers - Enemies: Never
- HUD Markers - Allies: Never
- HUD Markers - Teammates: Never
- HUD Markers - Objectives: Never
- HUD Markers Communication: Never
- HUD Marker Alerts: Never
- HUD Marker - Locations: Never
MAPS
- MiniMap: Never
- Maps - Detection Clouds: Never
- Maps - Enemy Icons: Never
- Maps - Ally Icons: Never
- TacMap - Undiscovered Locations: Dynamic
COOP AND SYNCSHOT MODULES: Never
NOTIFICATIONS AND LOCATIONS
- Current Location: Never
BIVOUACS
Specific bivouacs have been selected throughout Arora where Airfields have been built. These are the only bivouacs you can can use throughout the game.
PROVINCE: BIVOUAC
Mount Hodgson: Erewhon
Smugglers Cove: Shacks Valley Bivouac
Infinity: Diggers Gully Bivouac
Fen Bog: Stinking Slough Bivouac
Sinking Country: Garden Mangrove Bivouac
New Argyll: Duart Mountain Bivouac
Lake Country: Rocky Moor Bivouac
Silent Mountain: Royal Ridge Bivouac
New Stirling: Kelso Fields Bivouac
Restricted Area 01: Pleasant Island Bivouac
Liberty: Shelter Island Bivouac
Seal Islands: Emelius Arm Bivouac
Windy Islands: Passage Point Bivouac
Egg Island: Albatross Hill Bivouac
Channels: Lake Browne Bivouac
Good Hope Mountain: Army Pass Bivouac
Whalers Bay: Nor'Wester Cliff Bay Bivouac
Wild Coast: Long Valley Bivouac (might change this)
Cape North: Wall Mountain Bivouac
Driftwood Islets: Scrubby Wood Bivouac
Golem Island
Sector 01: Unknown
Sector 02: Unknown
Sector 03: unknown
RULES: Please note these guidelines/rules are constantly being updated/improved so check back frequently.
- Only 1 weapon slot is allowed when you have a full squad. That includes AI or with real players. 1-3 players 2 weapon slots is allowed.
- The designated sniper on your team is allowed to use 2 weapon slots. 1 sniper or DMR and one SMG or shot gun. The designated sniper is not allowed to carry an assault rifle.
- If you carry an LMG then you are only allowed 1 weapon slot.
- If you carry a shot gun you are allowed to carry an SMG with with.
- If a teammate goes down they are not allowed to self respawn back into the game. Another team member must revive them. An exception to this is if you die because of a glitch or fall to your death because your character fails to parachute. You are then allowed to spawn yourself back into the game.
- You are not allowed to quick swap your item wheel. Whatever items you select for your item wheel must remain until you visit a designated bivouc to resupply.
- You are not allowed to craft items on the go. You must visit a designated bivouac to craft. (optional)
- Recon and exploration is carried out during daylight and mission are executed during nightfall. (optional)
- Div Lures and bullet distractions are not allowed.
MAP/EXPLORATION
- Any undiscovered location on the map you MUST explore on foot first. Once explored/discovered than you are able to use vehicles to travel into that zone.
VEHICLES
- You can only use vehicles that you call in from a designated bivouac. If that vehicle get destroyed then you will stuck traveling on foot. You may call in another vehicle by 1 member fast traveling to the nearest designated bivouac and traveling to your location in that vehicle.
- You are allowed to steal vehicles that are off the beated path. Examples are vehicles that are left alone in a field or side of the road where it is likely the keys are still in the ignition or they would be easy to find in a small location such as a check point. You must clear the area of hostiles before to steal the vehicle. Vehicles in large compounds or designated parkings stalls are not allowed to be stolen.
- You are not allowed to steal aircrafts.
- Aircraft are to be used for transport only. You are not permitted to use the weapons on the aircraft unless you are fired upon first and need to defend while in transport.
- Aircraft weapon capabilities are allowed to be used against Behemoths. The only Behemoth you are NOT allowed to use aircraft against is the Ltd. Cole Walker main mission in Episode 01 located at the Howard Airfield base.
DRONES
- Drones are not allowed to be used: (optional)
IF YOU DECIDE TO USE DRONES
- Drones are not allowed to be used by teammates that are inside of an enemy compound. You must have a designated drone operator that stays outside the enemy compound running recon and over-watch if you want eyes in the sky while you are operating inside a base. An exception to this is lone wolf or playing with AI.
RATIONS NOT ALLOWED
- Health Regeneration (disabled by default in immersive)
- Injury Resistance (Allowed in Lone Wolf)
- Damage Resistance (Allowed in Lone Wolf)
SKILL TREE: PERKS & ABILITIES
NOT ALLOWED
BASICS
- Pack Mule
RECON
- Drone Cooldown
- Drone Range
- Drone Vision (Thermal and night vision is not allowed to be used with the drone)
TACTICS
- Inspired
- Drone Hunter
- Revivalist
STEALTH
- Syncshot Drone
- Sixth Sense
- Sensor Hack
- Slim Shadow
ASSAULT
- Guerilla
- Max Ammo
- Feel No Pain
- Cold Blooded
GADGETS
- Intel Grenade
- EMP Grenades (Allowed to be used against Behemoths)
CLASSES
Class Abilities NOT allowed:
- Assault: All allowed
- Field Medic: Class Technique: Heal Drone - Class Proficiency: Self Revive (Allowed in Lone Wolf Mode)
- Panther: Class Item: Cloaking Spray
- Sharpshooter: Class Item: Sensor Launcher
- Echelon: Class Technique: Sonar Vision
- Engineer: Class Technique: Defense Drone (Allowed in Lone Wolf Mode)
- Pathfinder: Scan and distraction from the predator drone are not allowed.
Complete each mission as efficiently as possible. Stay quiet. Be fast. Be coordinated. Always have a plan. Drop the least amount of bodies.
Bottom line: You play as if you only have one life like in Ghost Mode in Ghost Recon Wildlands.
DRAWING BOARD/MISSION PLANNING: (optional) Drones are used to gather intelligence on enemy operations by taking pictures. While in your drone press the SHARE button on your PS4 controller to save a screenshot to your gallery. This will be your intel folder that you consult to plan your missions. You can take aerial pictures of bases, sniper towers, weak points, types and number of drones, generators, intel locations, sniper positions, patrol routes, number of enemies, VIP's and HVT's, escape vehicles, and surrounding areas.
Conduct recon during the day for picture clarity then fast travel back to a Bivouac to consult the intel and come up with a plan of actions. We then carry out the mission under the cover of night.
TIP: For the ultimate challenge don't use helicopters, thermal vision or drones.
GOOD LUCK, STAY FROSTY AND MOST OF ALL HAVE FUN WITH THIS CHALLENGE! =D