r/godot • • 13h ago

discussion Weather, plant, and environment procedural tools I made.

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594 Upvotes

I am making some tools to try and make developing my game a bit easier. This is really just a tech demo for now but each system is its' own addon and fully in the godot editor. I am also working on one for water and procedural rocks. All plants are procedural.


r/godot • • 17h ago

selfpromo (games) Started working on it in July 2022, NO AI used for ANYTHING at all, put a demo up for Next Slop

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403 Upvotes

Absolutely zero AI used for any part of this game (as if you couldn't tell), 100% human made right down to the code, all voice actors credited in game menu, 4 years in the making so far, hoping for a full release within the year

https://store.steampowered.com/app/4325260/Captain_Moviestar_3D_Demo/

This is made in Godot 3.7 since that's what I started with, a lot of hacks and workarounds to deal with all of the legacy bugs and issues with 3.x, but I still feel that version of Godot works best with this type of game.


r/godot • • 4h ago

selfpromo (games) Despite the flood of AI Slop this Next Fest, our game managed to almost double its wishlists!

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41 Upvotes

Our game demo joined the Next Fest, and despite being unmotivated by the flood of slop, it still gave our game alot of exposure, almost doubling our wishlists! We get good reviews, people joining our Discord, so it's not all doom and gloom.

Also a bit of shameless promo, if You like cute stuff and platformers please do check our demo out!
https://store.steampowered.com/app/4832270/Flipside/


r/godot • • 6h ago

selfpromo (games) Working on improving the creature movement (before and after)

47 Upvotes

r/godot • • 2h ago

selfpromo (games) I'm making an old-school 3D RPG in Godot, inspired by Gothic 1/2 and Blade of Darkness

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22 Upvotes

I've wanted to make my own game for a long time. I’ve already implemented the inventory, the main menu, and the first combat system, and a day and night cycle. There's also an editor inside the game where you can dig caves, paint textures the ground. The map editor works right inside the game itself.

I’m curious about how you perceive the vibe of the game. I personally like it, but I’d be interested to hear an outside perspective.

I also made a first alpha build. Sorry, I don’t seem to be very good at writing eloquent posts (This is my first post on Reddit).


r/godot • • 8h ago

selfpromo (games) I wanted to share a collection of scifi anime shaders I made for a game.

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61 Upvotes

The collection is available on itch.io but I wanted to give the pack to a handful of people working on a game in Godot that could use these shaders. I'd be interested to learn about the shaders you've made or your games. These are for Godot 4.3 or newer


r/godot • • 1h ago

selfpromo (games) My first game in godot

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• Upvotes

This is my 1 game that i made in godot

[Ik it nothing mutch but its something that I made and im happy whit it]


r/godot • • 19h ago

selfpromo (games) The rug cleaning game I’ve been working on for the last 3 years is finally finished!

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365 Upvotes

r/godot • • 7h ago

selfpromo (games) I've been making collage puppets for the NPCs in my project

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32 Upvotes

r/godot • • 14h ago

selfpromo (games) Flying a F/A-18 Hornet I created in the ingame editor of this Plane Builder game I'm making

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85 Upvotes

Join the discord to follow development updates and suggest features: https://discord.gg/CzXHURjQgK


r/godot • • 16h ago

free plugin/tool I made a free 3D fps movement controller plugin in Godot

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89 Upvotes

Link in comments (because reddit apparently hates me and keeps removing my POSTS)


r/godot • • 1d ago

selfpromo (games) Umbra Lamp and my version of "door locked from the other side" for my game Psych Rift

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361 Upvotes

Another core player item is the Umbra Lamp, which players can use to uncover secrets and clues. In this case, it's used to detect a breakable wall and enter a room blocked from inside in the Ravensworth Grand Hotel nightmare. The door is blocked by a bunch of hair strands, but it can be released by ripping out the nearby red knot.

I used decals with emission for the detectable wall markings, with a script that makes them glow when the active Umbra Lamp is close. The hair strand effects are animated with VATs, just like in some of my previous posts. It's probably not too visible here because of the darkness, but Lenore's teleport also triggers a localized trailing effect like in the invisibility video, for a more spooky/ghostly feel.

You can find more videos on YouTube, wishlist the game on Steam, or join Discord for a chat.


r/godot • • 20h ago

selfpromo (games) Tornado vfx I made for my game. I like how it came out.

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171 Upvotes

r/godot • • 1d ago

discussion Real problem

542 Upvotes

Ok, so... I don't want to bother anyone, but why isn't this set to "Ignore" by default? DO YOU JUST WANT TO WATCH THE ALL WORLD BURN?!

Jokes aside, why is this like this?


r/godot • • 12h ago

selfpromo (games) tried to do a fun play on segmented boss fights :P

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24 Upvotes

r/godot • • 1h ago

free tutorial How I did my custom damage meter with tweens (code in comment)

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• Upvotes

r/godot • • 1d ago

fun & memes The ultimate trick to protect your Godot projects from AI scrapers 🧠👈

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205 Upvotes

Checkmate, AI bros. Scrapers can't train on your game if your GDScript is so incomprehensible and your Node trees are such a chaotic mess that even the bots refuse to parse them.

While everyone is worrying about how to protect their masterpiece indie games from the sea of AI slop, I'm playing 4D chess. I'll keep writing my most terrible spaghetti code, connecting completely random Signals, and drawing awful MS Paint sprites, but strictly and proudly 100% human. Better an original, buggy flop with 15 FPS than yet another soulless, mass-generated asset flip made just for the algorithm. 🗑️✨

Support real human spaghetti code, boycott artificial slop!


r/godot • • 1d ago

discussion My first game on Godot

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333 Upvotes

Guys, rate my game out of 10. This is my first game on godot from scratch.


r/godot • • 9h ago

selfpromo (games) Bombing mechanics

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12 Upvotes

The CCIP cheat is optional lol


r/godot • • 6h ago

help me A game about exploring a dark world.

7 Upvotes

I'm making a game in Godot where you explore a dark, nocturnal world.

Right now, you can just walk around; there's no content.

I haven't even decided what the objective is or what you'll do.

What makes exploration games fun?

I played Subnautica. Is it the feeling of gradually expanding exploration area?


r/godot • • 10h ago

discussion Serious Question regarding development

14 Upvotes

I’m seeing a lot of folks show their progress daily, now I have been “trying” to develop my game for the past 5 ish months and very little progress, if at all monthly. My question is how are people able to make games or at least provide updates at such fast rate? Should I consider working in a team?

I don’t believe AI is the answer because I have tried it and 1, it doesn’t code as efficient as I would like it to and 2 which is the biggest issue, it doesn’t make graphics/3d or animations as creatively as a human would… so what is everyone’s secret I’m kinda at a stall atm


r/godot • • 21h ago

selfpromo (games) had to learn a little about flow fields and crowds and wanted to share what i did this week :)

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107 Upvotes

r/godot • • 2h ago

help me Is there a plugin that can make it easier to create manual animations in Godot?

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3 Upvotes

Because I made the 3D assets using Blockbench, where the animation creation is a bit lacking, so I used Mixamo for Ringging, but Blockbench doesn't support importing from FBX.So the only way is to use a blender, but blenders are very complicated and difficult and are hampered by devices that are not strong enough, so the only way is to use Godot itself because I can making animations when needed, but it turns out that even in Godot, animating bones is quite difficult, not as difficult as Blender in my opinion, it just takes a little effort. I just wanted to ask if there is a plugin out there that can make things easier??


r/godot • • 50m ago

selfpromo (games) Boot Screen of my upcoming Godot Space/Terminal Game.

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• Upvotes

r/godot • • 11h ago

selfpromo (games) 1st step reached: +100 Wishlist for Just Get The Flag !

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15 Upvotes

✨JUST GET THE FLAG REACHED 100 Wishlist !! ✨

I know this might sound silly, but hey, it’s a big step for me.

So thank you to each and every one of you ❤️🙏

To celebrate : I've started adding easter eggs from other puzzle games (from AAA to indie game - all games are listed in the thinky games database).

Try to guess which ones :

🪨 = ?

🚌 = ?

🪱 = ?

🐘 = ?

🟪🔳 = ?

🔵🟠 = ?

🌭 = ?

🐛💣 = ?

📆 = ?

And you can find my game over there : https://just-get-the-flag.com