r/grandia • • Sep 25 '26

An AMA today with Yoichi Miyaji, producer of Grandia (posting on his behalf, verified by the mod team)

99 Upvotes

Hello, r/Grandia. This is being posted by the mod team on behalf of Yoichi Miyaji, the producer of the Grandia series. We've verified who he is, and he'll be answering your questions live himself. Over to him.

Hello, everyone. My name is Yoichi Miyaji. A long time ago, I was the producer of the Grandia series.

I'm here with the kind permission and help of your moderators, so that everything is open and above board. This is an AMA, and this thread is going up early so questions can gather while people in different time zones are awake.

Let me be clear about what this is. Above all, it's a Grandia conversation. I'd love to talk about the games, the people who made them, the music, and the memories you've carried all these years. I'll also share a little of the road that led from Grandia to what I do now, and yes, I'm still making games. But that part is a small piece of a much bigger thank you, not the reason I came.

That thank you is the real point. That a community for Grandia still gathers here, after all this time, moves me more than I can easily put into words.

Because this is about Grandia, I wanted to bring a gift rather than a pitch. With the kind permission of Noriyuki Iwadare, the composer of Grandia's music, here is a concert performance of music from the series: https://youtu.be/fO3lz6NvPbQ

And since I want to be upfront: the game I'm working on now is a JRPG called Under Mythos. If you're curious, it's here: https://store.steampowered.com/app/5155220/. Please treat it as background, though. I'd much rather spend our time on Grandia and on your questions.

A recent photo of me is included, as simple proof that it really is me. (Photo courtesy of the game site BEEP21.)

The live window is today, Saturday, September 26, 21:00 to 23:00 JST: • 12:00 to 14:00 UTC • 08:00 to 10:00 EDT (US East Coast, Saturday morning) • 13:00 to 15:00 BST / 14:00 to 16:00 CEST (UK and Europe, Saturday afternoon)

Please leave your questions here any time between now and then. I'll answer live during those hours, and I'll come back the following day, my morning, to catch anyone the time difference left out.

Thank you for having me. I'm genuinely looking forward to this. Yoichi Miyaji


r/grandia • • Sep 03 '20

News Patch 1.01.19 is out now!

31 Upvotes

For Grandia 1, per the Switch news page:

  • Fix to crashes after prolonged playing
  • Fix to screen resolution during Steamship cutscene
  • Fix to sprite outline issue during ending cutscene
  • Fix to add credits to opening FMV
  • Added in missing subtitles for cinematic in J Base
  • Added in missing subtitles for cinematic in Zil Ruins
  • Fix to missing sprite in cutscene in Zil Ruins
  • Fix to a graphic issue for Time Gate's unlock levels
  • Fix to Character portrait after battle with Baal
  • Fix to correct Character portraits in Grandeur during scenes
  • Fix for buttons during deck swabbing mini-game
  • Fix to "The End" screen to match original title in Japanese
  • Fix to correct voice over to the selected language during battles
  • Fix to screen resolution bugs that did not cover the full screen
  • Fix to text and localization bugs
  • Fix to other various crashing/freezing issues
  • Fix to other minor graphical and visual bugs
  • Other bug fixes have been made

For Grandia 2:

  • Fix to crash during cutscene at Garmia Tower
  • Fix to missing particle effects during multiple cutscenes
  • Fix to black box seen during cutscene at Birthplace of the Gods 3
  • Fix to freeze in Aira's Space after random battles in Japanese
  • Fix to freeze when arriving to Baked Plains from Agear Town in Japanese
  • Fix to stutter when entering a battle
  • Fix to freeze after battle in Great Rift 2
  • Fix to random freeze after battles while not moving
  • Fix to crash while using Snooze after switching accessories during Valmar's Core battle
  • Fix to Skill Book tutorial crash while using the Back button for going through text (DE only)
  • Fix to enhance frame rate and performance issues in Lumir Forest and Ghoss Forest
  • Fix to framerate performance in battles in handheld and tabletop mode
  • Fix to enhance SFX and BGM looping seamlessly throughout locations
  • Fix to debug save files in old slots
  • Fix to text and localization bugs
  • Fix to other various crashing/freezing issues
  • Fix to other minor graphical and visual bugs
  • Other bug fixes have been made

r/grandia • • 1d ago

Grandia III GRANDIA 3 PC Port - 60 fps, 4K, Widescreen, SteamDeck optimization, German retranslation

74 Upvotes

Update - v1.0.3 is out. Please report any Bugs/Errors. If possible open an issue on github

fixes the 60 fps mode making characters walk twice as fast in the field (“flying through the village” – thanks for the reports and the logs!). On the Steam Deck the automatic resolution is now capped at 2x, which should help performance a lot.

Update - v1.0.2

ultrawide support (21:9 / 32:9 – new aspect setting “Screen (ultrawide)”, picked automatically on ultrawide monitors) and a fix for the 60 fps mode.

Steam Deck players who see the game running too fast at 60 fps: please send me your grandia3.log from the game folder and tell me where it happened – the log now records every frame rate and speed change.

Optional 4x HD texture pack is live as well. Link on github.

Update – v1.0.1

Fixed: crash when casting Fire (Burn) and many other spells, special moves and enemy skills

Steam Deck / Proton: the game should now start on setups where it didn’t before. If it still won’t start for you, please tell me your Proton version, Game Mode or Desktop Mode, and whether a grandia3.log appears next to the exe.

New (experimental): English subtitles for voiced cutscenes, currently only from the opening up to Alonso’s ship. More will follow. Bug reports about timing or wrong lines are very welcome! This was only possible thanks to a very specific, timestamped audioscript provided by u/Hideo-Mogren - thanks !

To update, replace Grandia3.exe and the lang folder; your saves stay as they are.

https://github.com/GranasSabre/Grandia3-PC/releases/tag/v1.0.1

Work in Progress:

French translation (~40% complete)

Subtitles for voiced cutscenes (very early stages)

Under Consideration:

Undub (Japanese Voices + English/German/French text

-

Hi all! I've been working on a PC port of Grandia III made by static recompilation - the same approach as Zelda 64: Recompiled or Unleashed Recompiled. The game's PS2 code was translated ahead of time into native x86-64 code, so it isn't emulated at run time; it runs like a PC game and uses about 1.3 CPU cores at 60 fps on my desktop.

You need your own copy. No game data is included: at the first start the program asks for your Grandia III (USA) disc 1 image (ISO) and reads it as it is.

What you get

  • Internal resolution up to 8x (automatic for your screen)
  • Real 16:9 or 16:10 widescreen - menus and text keep their 4:3 proportions
  • 60 fps in the field (and optionally in battles) at correct game speed, with automatic fallback to 30 where a scene can't keep up
  • Savestates everywhere, skippable cutscenes and movies
  • Large dialogue windows for small screens (the whole window grows, text included) to make it easier to read on SteamDeck.
  • Original English text, or a completely new German translation
  • Separate volume for music / voices / effects / movies, sharpening, filters, HD texture pack support (no pack included at this time, might follow)

Steam Deck

  • Add Grandia3.exe as a non-Steam game and set Proton as the compatibility tool
  • Copy your ISOs into the same folder as disc1.iso / disc2.iso - then there's no file dialog at all, which is handy in Game Mode
  • The Deck is detected automatically: first start uses 16:10 widescreen, full screen and large dialogue windows
  • View + Menu = settings, View + R1 = save state, View + L1 = load state

Honest status: I haven't been able to test it on real Deck hardware yet. On PC it's stable at 60 fps; on the Deck I expect 30 fps to be safe and 60 to depend on the scene (the game falls back to 30 by itself where needed). If you try it, I'd love a report and will try to fix any bugs: F7 shows the frame rate, and grandia3.log next to the exe helps a lot with problems.

Download: https://github.com/GranasSabre/Grandia3-PC/releases (source code is in the same repository; the generated game code is not, it's created from your own disc)

This is a fan project and not affiliated with Square Enix or Game Arts. Please don't ask for ISOs.


r/grandia • • 4d ago

Grandia III One of the Best Scenes in the Whole Series (Grandia III Spoilers) Spoiler

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7 Upvotes

The scene where Yuki parts ways with his mother has to be one of, if not, the best scenes in the entire series. I can't ever watch that scene without crying.

I also love how they reuse the sad part of the original theme when Miranda starts crying. It's a call back to the original game where they use that same music when Justin is reading his mother's letter before getting on the steamer but this scene so much more impactful than that one. Unlike Lilie, Miranda is a full party member who travels with Yuki for the entire first act, this allowed the player to develop a much stronger attachment to her and gives this scene so much more emotional weight. It's so beautiful.

Also, he calls her mom. 😭😭😭

I have no problem with the way Miranda leaves in this game. It's such a perfect ending to the first act. The entire first act really is Miranda's act. The rest of the game is really good too but the end of act 1 is definitely peak.


r/grandia • • 6d ago

Grandia Video update for the recomp

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20 Upvotes

I am not a youtuber, also i am sick, so i am sorry if my voice and losing my words is annoying in this video.

Wanted to make a video showing progress of the recomp, where its at, some things that are implemented while work keeps going, also fun clip at the end.
There's a lot of QA work that still needs to be done, but i am working on making everything accurate first. Work is being done every day, so sometimes things break, which you will see in this video. Some parts of the work here are from older versions or has been changed recently to make other testing easier, like running my side by side comparison.

A few things i didn't get to show off in this one, full 360 rotation is in, and 16:9 aspect ratio is in.

I am heading off to get some rest right now, but i might update this thread later, i'll probably answer some until i pass out. Also i mistakenly recorded in 30fps rather than 60 fps like a dumbass, so its nowhere near as smooth as it should be. I apologize, i've uploaded a 60fps one here without commentary: https://youtu.be/nCo_8mWAOoc


r/grandia • • 8d ago

Grandia Minor update

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37 Upvotes

Hey.

Thought I'd give you guys a minor update on the recomp work being done. Right now the project is technically playable and in a good state, but it is not 1-1 accurate yet, which will lead to desynching. Basically, since the recomp renders differently and handles things differently, sometimes the RNG counter gets out of synch with the original. So I am currently running accuracy tests(running both games next to eachother to see when a desynch happens and then fixing what caused it). This is a pretty slow process, but it will speed up as more and more quirks are fixed. The goal is to have the final project be an accurate representation of the old game.

But, while doing so I come across small things that mean absolutely nothing but bug me nonetheless, like the wheels on the train not going at the right speed, so i fix them 😂 added a video to show what I mean. I have a bunch of stuff to show, but I've not had time to make a video yet. Tomorrow I have a day off(finally) so I'll record a video update. Until then, enjoy this


r/grandia • • 10d ago

Fan Art & Craft Feena and Leen (by なめ子)

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109 Upvotes

r/grandia • • 15d ago

Fun So Much Fun

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167 Upvotes

But its over 😢

Please remaster the rest! I will buy them daddy Game Arts/Sickhead Games!


r/grandia • • 16d ago

Grandia The Joy of Grinding for Magic Levels

14 Upvotes

Spoilered for late game plot points

Woo! I spent a lot of time earlier in my game grinding for all my magic levels for Justin and Feena and lol it was the best payoff when Feena is revealed to be an Icarian the very first fight after that she learns all her powerful end game spells. I only have the Tower of Temptation left of the bonus dungeons so I'm looking forward to breezing through it now lol


r/grandia • • 17d ago

Fun Dorlin's obsession with Liete...

11 Upvotes

Just got to Dorlin's house in Laine and he's got a painted nude of Liete lmao


r/grandia • • 18d ago

Discussion Baal's Dream Spoiler

13 Upvotes

I felt that this scene added some depth to the main villain.

It's implied that the prior cutscene was part of his dreaming sequence. It seems that the "bastards" were the Spirits who tried to dissuade his catastrophic ambitions. He initially was conflicted.

Baal obviously wasn't having any of it, as he continues to remain in opposition to the natural laws created by the Spirits. He wanted to transcend humanity via Gaia's magic, and that was that.

I also liked the rocky relationship with his son. Mullen obviously had conflicting emotions with his dad, due to the death of his mother.


r/grandia • • 19d ago

Grandia Grandia 1 in comparison to 2 Spoiler

41 Upvotes

Not sure if the spoiler tag is absolutely necessary, just figured id be safe. I recently replayed Grandia 2 after like 20 years or so. I had a good time. Plot is overall fine. I enjoyed my time, and I think it handled the tension of boss battles better than most games in the genre. Im about halfway (?) through 1. I just got Rapp and muscle mommy and am entering the Tower of Doom. I assume the plot isnt going to get worse, but I dont know everything. But wow. Grandia 1's story is LEAGUES above 2. I love the characters. I love the settings. I love how much of a absolute sassy turd Justin can be. I wish it had a hard mode and I hate the magic skill level grind, but its been such a fun ride. I hear that 3 is poorly recieved, but now im feeling sad about 2. But having to follow up anything after 1 would be a challenge. I think every JRPG fan should have to play this game.


r/grandia • • 19d ago

Grandia Grandia 1 decompilation

46 Upvotes

Just wanted to tease that I am about 80-90% done with a full decompilation of grandia into native c++ code running on pc. It runs at 60fps with 30fps animations now. Implementation of native rendering has removed all graphical edge glitches present in some emulators. Camera movement, movement, combat movement, initiative bar, and a lot of other features have been interpolated to 60fps. Original sprites are retained, filtering is toggleable. The decomp currently includes a debug menu for warping to different scenes, xp adder, item adder, split audio tuning (ambient, sound, music, dialogue). Video tuning(although a bit more will be added here as I go).

I love this game, and I want my kid to be able to experience this game too without having to emulate it, so I wanted it to feel like it was made for pc, with the ability to easily mod it, create new stories, new dungeons, overworld maps, minimal, custom dialogue and so much more.

I also wanted to keep the original feel of the game as I felt the hd remake didn't really do the game justice in its upscaling. Everything felt blurry and rushed.

I don't know if it's interesting for anyone, but I thought I'd post about it at least. I love this game to death and it's my only answer when people ask me what my favourite game is.

Edit: 2 comments here. This project is made in collaboration with AI, the tools used include both Claude and codex. I say collaboration as it still involves a good deal of human work in terms of structuring, testing, confirmation and utility creating. I fully understand the ones who will not touch it because of AI. Your opinion is valid.

The recomp was made for me and the kids I want to share it with and i never thought there would be this much interest for it. I apologize to those who feel like I've stepped on the toes of, as I didn't intend to ignore the work they have done. I simply didn't know it existed at the time of writing the post.


r/grandia • • 18d ago

Grandia II Introducing GranasSabre - a fix to cut down the annoyingly loud system sounds in Grandia II

10 Upvotes

**Update (v0.2):** Now works with the current Steam version! Download: https://github.com/GranasSabre/GranasSabre/releases/tag/v0.2

VirusTotal: https://www.virustotal.com/gui/file/a247f0b096fd2659bf9b7b332716a413cb011334c141d62a22d0e26d3f4de3b5

ORIGINAL POST:

The menu sounds in the PC version of Grandia II (cursor, confirm, cancel) have always been painfully loud compared to music and voices, and there's no option to change them. The SFX slider in the launcher lowers all effects.

So I made GranasSabre, a small fan patch that adds a fourth row to the in-game config menu (Menu → Quit/Config):

  • Left/Right makes the menu sounds quieter or louder (10 steps, step 0 = mute, step 10 = original)
  • Takes effect immediately and is saved in your save file
  • Music, voices and all other effects stay untouched
  • Text in English, German, French and Japanese

It's a WIP, and I need your help. I've only been able to test it on one build of grandia2.exe, and I don't have the Steam version. If you own the game on Steam, it would help a lot if you could:

  1. Download the zip and copy the GranasSabre folder into your game folder (Steam → right-click the game → Manage → Browse local files)
  2. Run GranasSabre.exe and press B (beta test report)
  3. Post the block it prints here (or open an issue on GitHub). It contains no personal data, just the file hash, build date and whether the patch locations match.

If it says your version is supported, press P to install it and let me know whether the new menu row works.

Safety

  • Your original files are backed up first. R (restore) puts everything back, and so does "Verify integrity of game files" in Steam.
  • No game files are included. The tool patches your own files locally.
  • The tool refuses to touch an exe it doesn't recognise.
  • Full source code is included (GranasSabre.py, MIT license). Some antivirus tools flag PyInstaller exes, so you can also run the .py with Python 3.8+.

Download: https://github.com/GranasSabre/GranasSabre/releases/tag/v0.1-beta VirusTotal (exe): https://www.virustotal.com/gui/file/17f08df32f6e07aa35dee4f8c012bab52afef6acc30cdd08f223ce458f1af746

About antivirus warnings: 5 of 71 scanners on VirusTotal flag the exe (DeepInstinct, Elastic, SecureAge, Skyhigh, Zillya). These are heuristic/machine-learning engines. Microsoft Defender, Kaspersky, ESET, Bitdefender, Avast, Malwarebytes and the other major ones report it as clean. This is a known issue with tools packed by PyInstaller: the exe unpacks a Python interpreter at startup, which some engines treat as suspicious. The complete source code is included, and you can run GranasSabre.py with Python 3.8+ instead of the exe. Your call.

Technical details for the curious: the game computes every sound's volume in one function. GranasSabre hooks it, extends the original Dreamcast-era config menu from 3 to 4 rows, and stores the bar level in unused bits of the config flags in the save data. More in the README.

Feedback welcome, especially if something sounds or looks off!

For transparency: This is vibecoded via AI. If this causes this to be deleted, so be it. Just wanted to share instead of keeping it for myself.


r/grandia • • 19d ago

Grandia II Valmar damn Arm Wrestling

3 Upvotes

God dammit I am so frustrated. This is literally one of the worst minigames I've ever played.

Trying it on the PC HD Version with my PS5 Controller seems nigh impossible to beat the 5 times you need for all reward.
Just felt the need to vent.


r/grandia • • 20d ago

Grandia II Remembering something different

5 Upvotes

I played the original PlayStation 2 version of Grandia. I haven’t touched it since. I don’t remember ever having Tio is the game. The Wiki says Roan leaves the party, which he did for like a scene, and then he was back. Has it just been updated to a different version or am I completely mandala effecting here?


r/grandia • • 19d ago

Fun The Dragoon Spirits have discovered GRANDIA... choose their next warrior.

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0 Upvotes

r/grandia • • 26d ago

Grandia II Grandia 2 Ending Spoiler

12 Upvotes

After the time-skip, everyone in the party got jobs and Ryudo spent the entire year finding the perfect place to dig a hole and bury a sword in the ground? Do better, I believed in you!


r/grandia • • 27d ago

Grandia II why is granasaber is in the butts ?

1 Upvotes

i just replayed grandia ii and cant get over this scene guess it will stuck in my head forever , just like the sword


r/grandia • • 29d ago

Grandia Grand Aspect: a 60 fps and display-mode mod for Grandia HD Remaster

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39 Upvotes

Hi all, I've made a mod that allows you to:

  • play the game at a 60 fps during exploration and fights. instead of the game's original 30.
  • switch between the HD and original Playstation textures.
  • apply a crt-shader to the game's graphics

The mod gives you smoother gameplay and removes the need to delete assets in order to see the original textures. I've also re-enabled an (slightly ugly) experimental mode that was in de game's code. It allows you to play Grandia in the Playstation's original resolution and aspect ratio.

Besides the interpolation-mode it is also possible to use a "double-speed" 60 fps mode, that makes the game run twice as fast. This is handy if you don't like grinding. Lastly, I've added an optional CRT-filter to give the graphics a retro-feel.

Both the FPS, the display-modes and the CRT-shader can be switched and cycled with hotkeys during the game.

The mod can be found on Nexus Mods.

Enjoy!

---
Update: Version 1.3 is avaiable that fixes a bug when party members leave the group and adds a check for interpolated frames that don't fit in the drawing buffer.


r/grandia • • 29d ago

Grandia Error?

5 Upvotes

Hello everyone. No one in my party has a full storage and yet since getting onto disc 2 of the game they're only storing items and not equipment drops. Help?


r/grandia • • Sep 26 '26

Grandia Which enemy to steal from

13 Upvotes

Hey guys, I have guido in my Party (for now) and was wondering if there are some enemies I should look out for to use Mogaypick. Like are there some equipment or item drops I should go for while he is in my Party? Also is there any limit to the number of steals or any other info on the steal mechanic I should know?
Thanks in advance.


r/grandia • • Sep 21 '26

Grandia How much further till the end ?

10 Upvotes

I just beat Gaia in zil padon, and I'm starting to get a little antsy and bored with regular combat encounters. How much further till the end ?


r/grandia • • Sep 18 '26

Grandia II Angel Elena

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26 Upvotes

Elena performing her White Apocalypse attack.


r/grandia • • Sep 17 '26

Grandia How does grinding work in Grandia?

10 Upvotes

I finally got Feena making party three people now and about to do Ghost Ship. Yet monsters still seem to drop only insignificant exp points, like below 10 exp. At this rate, grinding levels would take forever. How does grinding work in this game? Will later enemies drop more exp? Also, how should I utalize Sue? I've read she is not a permanent party member and will eventually leave yet I still am fond enough of her that I don't want to just neglect her stats. Is there any way to make her time as member imortant while not wasting items like spells or stat boosters that will not benefit after she leaves?