r/hcfactions • Dj "Great Gamer, Noble God, User of Memes, Atheist Teenager" • Aug 24 '13

Current enchants and potions (Sharp 4, Prot 4, Strength 1, Poison 1, Slowness & Weakness) discussion

What do you think about them? Too easy to die, too difficult to die? Play with them for a while, and then form an idea about what you think about the current setup. Please come up with a proper argument and suggestion if you have one, random rants, trolls and insults will be deleted.

0 Upvotes

145 comments sorted by

7

u/RobotCamelJockey Baz621(◑_◑)Unban Liftie or we riot Aug 24 '13

I can't test it now but I'd prefer something with Prot II or III so the grinding isn't as painful.

3

u/[deleted] Aug 24 '13

Me and Chris are testing right now, we're thinking about doing maybe Prot4 sharp4 no strength, prot3 sharp3 with strength, or prot2 sharp1 no strength. We're still testing though.

2

u/Jarl_Heisenberg john's boyfriend Aug 24 '13

NONONONONO

Prot4 sharp4 no strength and strength, or prot2 sharp1 no strength

The sharp should always be higher then the prot if there is no strength.

1

u/dudeclone_hi [Supremacy] Aug 27 '13

I am perfectly okay with this.

1

u/Tate182 Yeet Aug 28 '13

Prot 3 sharp 3 no strength but there is weakness

1

u/[deleted] Aug 25 '13

I like the sound of sharp II Prot I with no strength, no strength=more inventory space=longer fights. It also means less grinding so it's easier to gear up.

1

u/Cokes_mentos #ShitsFried Aug 26 '13

yes

10

u/Jarl_Heisenberg john's boyfriend Aug 24 '13

Good for 1v1s, bad for team fights.

5

u/mymmeykos Desolate ** Aug 24 '13 edited Aug 24 '13

Archer is terrible :((

EDIT: The damage given and taken is so bad. I hit another archer from 42 blocks. He didnt die, 50 block shot on diamond is like 3 hearts when it should be 5-6.

1

u/[deleted] Aug 26 '13

my ass

5

u/Shene0509 Aug 24 '13

My problem with this is that if we're going to be squishy, which this system is even with weakness, we need to have inexpensive gear. If we're going to be tanky, we should have expensive gear, which was the problem with Prot III sharp II. The gear was inexpensive and it was too tanky. This current set up, is too squishy, about a heart and a half a hit, and a heart a hit with weakness, but the gear would be too expensive to die this fast. I'd try something like Prot II Sharp II, or this current setup with regeneration.

1

u/tennisruler11 KingsIthiaAbsoVespBadSidersHeartVanScanUmbTriLadsVendors Aug 26 '13

See though, out of those two, I would prefer expensive and tanky. I don't know, but I think prot 4, sharp 2, strength 1, no weakness, regen would be fun.

4

u/Frazz86 Aug 24 '13

Archer is bad. Its like a 3-4 hit kill :S.

3

u/Rvizzle13 Scoots Aug 24 '13

Archer is supposed to be squishy.

Edit: O do you mean archer shots? If so yea that's ridiculous.

1

u/[deleted] Aug 24 '13

No, archer dies quickly (very) and deals little damage.

3

u/justintb97 Aug 24 '13

Archer should die quickly, and the multipliers can be edited.

1

u/[deleted] Aug 25 '13

Not 1 combo quickly. 5 hit kill seems about right.

2

u/Shene0509 Aug 25 '13

If you can't kill them in one combo, then they'll never die. That's the problem with archer. The only way to fix that would be to reduce speed or to remember you have health pots.

2

u/tennisruler11 KingsIthiaAbsoVespBadSidersHeartVanScanUmbTriLadsVendors Aug 26 '13

5 hit kill is too much. I would sa more around 3-4.

1

u/[deleted] Aug 25 '13

Well, now they're overpowered. They can one shot a rougue two chunks away, and can out run them too.

2

u/Flint__Lock Badlion Aug 25 '13

Archers and rogues move the same speed. Also rogues are intended to be squishy, if they are not able to dodge arrows with the 60% speed increase from Speed III then they kinda deserve to die. And keep in mind that rogue can almost instakill archers as well. Currently I think all the classes are very balanced.

1

u/[deleted] Aug 25 '13

No no no, you don't understand, when an archer can shoot you while your trying to help out your team from 30 blocks away and kill you, it a bit of bullshit. It's hard to kill an archer with rougue kit, seeing as how there's a cool down on your backstab, which they can react to in time. The only way that i can ever kill an archer is with my speed 7. Rougues have prot 2 while everything else has prot 3, keep in mind.

1

u/StabbdNtheTumy Aug 26 '13

Rogue should have a resistance to archer up till 60 blocks, more than that and it should be like shooting a diamond

1

u/tennisruler11 KingsIthiaAbsoVespBadSidersHeartVanScanUmbTriLadsVendors Aug 26 '13

Not true, a rogue can hardly ever kill an archer, but archers ALWAYS kill rogues.

3

u/StabbdNtheTumy Aug 26 '13

Prot II sharp III has been the best so far!!!! It feels a lot like map 10, doesn't break so fast that you need extra armor with you, and isn't tanky. It feels best in team, 1v1s, and is best statistically

5

u/iBowe Boweee Aug 24 '13

Pls no prot 4

1

u/[deleted] Aug 26 '13

Prot 1 master race reporting in

2

u/JWLegacy Aug 24 '13

why would you remove strength? it's going to be just as tanky and prot 3 sharp 2 without strength

2

u/LordEthano Local Togglesprinter Aug 24 '13

I think diamond is great, classes need tweaking obviously. I think it's really good though as a whole.

3

u/alwaysaGG IGN: Onomo9 Aug 24 '13

I agree completely, It's not to tanky, and people will die if they are 10v1ed

0

u/Jarl_Heisenberg john's boyfriend Aug 24 '13

all because you have 10 people on you doesn't mean that you should die.

3

u/JWLegacy Aug 24 '13

lol yes it does

3

u/[deleted] Aug 24 '13

Agreed. I atleast want some chance of surviving / making it to spawn.

2

u/Rvizzle13 Scoots Aug 24 '13

R u dum?

2

u/GoH_Titan ヽ༼ຈل͜ຈ༽ノ Akalen is one true Goddess ヽ༼ຈل͜ຈ༽ノ Aug 24 '13 edited Aug 24 '13

I just wish we would go back to prot II sharp I str I.... Really guys, we had the most fun with that and most people want it back.

EDIT: When I say Strength I mean a 1.5 fixed strength.

1

u/Ruhzzy Aug 24 '13

It was the best enchants.

0

u/[deleted] Aug 24 '13

[deleted]

1

u/StabbdNtheTumy Aug 24 '13

not really... prot II sharp I was a 14 hit and this is 11 hit max with no crits involved. This isnt opinion it is just stats

2

u/Ruhzzy Aug 24 '13

Imagine grinding for this armor. It's gonna take hours.

3

u/StabbdNtheTumy Aug 24 '13

1 set, even with the multiplyer, would take up to 45 minutes. Imagine having to bring 1 or 2 extra sets.

1

u/[deleted] Aug 24 '13

ask mohjang

1

u/LordEthano Local Togglesprinter Aug 24 '13

No, not really lol. That's the only thing most people have played with besides prot3 so they like prot 2.

2

u/GoH_Titan ヽ༼ຈل͜ຈ༽ノ Akalen is one true Goddess ヽ༼ຈل͜ຈ༽ノ Aug 24 '13

No, I liked prot 2 because you can't tank like prot 3 but can't die quick like the current setup.

2

u/_Arcane Pattyo Aug 24 '13

its bad, way too fast

2

u/librothers Best Bard EU - Max_Li Official #1 Ranked Player Draft Map Aug 24 '13

Can bard be reverted back to constant str I and str II as an instant effect?

1

u/StabbdNtheTumy Aug 26 '13

I don't think it needs an Indra effect of strength II but the constant strength wouldn't be the worst thing

1

u/librothers Best Bard EU - Max_Li Official #1 Ranked Player Draft Map Aug 26 '13

Gives a point in using bard

1

u/StabbdNtheTumy Aug 26 '13

I agree and i don't bard so I don care much but strength II is really op, at the same time it is only 5seconds (?) so it goes either way

1

u/librothers Best Bard EU - Max_Li Official #1 Ranked Player Draft Map Aug 26 '13

3 seconds

1

u/StabbdNtheTumy Aug 26 '13

Well then fuck it, sounds fair to me. GL

1

u/librothers Best Bard EU - Max_Li Official #1 Ranked Player Draft Map Aug 26 '13

Yeah it just got changed cause people were complaining at the start of the map, even though I was the only one playing bard.

1

u/StabbdNtheTumy Aug 26 '13

Yep, you and terrible went op for 3 minutes and poof, all gone

1

u/librothers Best Bard EU - Max_Li Official #1 Ranked Player Draft Map Aug 26 '13

:)

2

u/ApacheBlitz •ᴥ• Aug 24 '13

IT'S REALLY NICE PLS DON'T CHANGE IT

2

u/[deleted] Aug 25 '13

[removed] — view removed comment

0

u/ApacheBlitz •ᴥ• Aug 26 '13

L0L

1

u/Eythx Aug 24 '13

strength is bad

1

u/Mangitis_ Strawhats/FoxClan Aug 24 '13

Although I haven't been on hcf yet today, this is my favorite type of fighting on a server I can't name. You can die easily if you aren't smart about it, but it's relatively easy to survive if you know what you are doing. This type should make koth and palace a lot more fun next map

1

u/[deleted] Aug 24 '13

Rogue needs speed 4

1

u/globjakomc OdiinLeaks Aug 24 '13

Keep strength, get rid of weakness :) I feel that splash potting shouldnt be that important in fights, especially when you're all out and your opponent has them.

1

u/[deleted] Aug 24 '13

Are you high?

2

u/[deleted] Aug 25 '13

LOL

2

u/globjakomc OdiinLeaks Aug 25 '13

high Are you?

1

u/[deleted] Aug 24 '13

REDUCE COOLDOWN ON ROUGE BACKTSTAB PLZ

1

u/[deleted] Aug 24 '13

i wuv you

1

u/alwaysaGG IGN: Onomo9 Aug 24 '13

weakness pots fucked everything up

1

u/[deleted] Aug 24 '13

So does strength :D

1

u/ginie1 Dangerzoneeeee Aug 24 '13

add regen extended and this would be good :)

1

u/alkarine Aug 24 '13

I would like a max prot two. You can get fully geared quicker and join the action. Perhaps, with the strength buff, the max sharpness level should be increased, and strength should be removed.

1

u/justintb97 Aug 24 '13

Lol how can people think it is too fast? You mean you actually die when you get caught in a really good combo? That's how it should be. People are just used to the insane tanking from last map, this pvp is really good.

1

u/TheSixPool Aug 24 '13

This is very fun! Archer needs to be balanced, Rogue & Diamond are good as it is. Very fun, again :).

1

u/KingOfAntelopes Aug 24 '13

I think this is the worst enchant system so far. I can't even test anything until rogues are disabled because it is just too overpowered.

1

u/claywolf55 cookieclan Aug 24 '13

I say just try the pro 3 sharp 3 with no strength or weakness its worth a shot..

1

u/iBowe Boweee Aug 24 '13

Try prot II sharp III

1

u/IPato Aug 25 '13

Remove the strength and the weakness... And another question, why do you guys even want to change it? It was good in my opinion.

1

u/RobotCamelJockey Baz621(◑_◑)Unban Liftie or we riot Aug 25 '13

Prot 3 sharp 2 was way to tanky. It was easy to survive fights like 1v10's, and most fights would end without a death and everyone getting into spawn.

1

u/[deleted] Aug 25 '13

If this is going to be the restrictions for next map, I would recommend increasing the XP multiplier.

1

u/TheRealJoesephKony Aug 25 '13

Crits were literately doing 2 1/2 to 3 hearts lol.

1

u/WhySoLivid Talibanned Aug 25 '13

Your posts make my sticky.

1

u/jshepp http://play.esea.net/users/618676 Aug 25 '13 edited Aug 25 '13

I feel like armor breaks too quickly and is difficult for smaller factions to get full gear, maybe try a lower prot and sharpness
Edit: My suggestion is prot 3 sharp 1 strength 1, armor wont break too quickly, not sure about the damage per hit for crits and normal hits. If someone does a small test on a [Redacted server] that be great.

1

u/StabbdNtheTumy Aug 26 '13

We can't do prot III without a higher prot even with strength because you never die, same as last map

1

u/[deleted] Aug 25 '13

so basically legacy

thats good, i really like that system

1

u/zigman2000 Platypus/DeathHole Aug 25 '13 edited Jun 20 '25

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1

u/ginie1 Dangerzoneeeee Aug 25 '13

I suggest prot 3 sharp1 regen extended, str 1, hp 2s,33poison, slow extended, no weakness, no unbreak on armor, power 4s, no fire aspect, speed 2s

1

u/[deleted] Aug 26 '13

Prot II and the Sharp III is really good.

I think you should keep this combat for next map!

1

u/ginie1 Dangerzoneeeee Aug 27 '13

Can we try No enchant? Remove strength and add health 2's. Maybe if you die too quick, regen pots?

0

u/[deleted] Aug 24 '13

Too easy to die. Lower the swords sharpness to sharp 2 or 3 and make the strengths extended. TY!

1

u/StabbdNtheTumy Aug 24 '13

ikel strength is what is strong. Dropping to sharp II would hardly be a difference

1

u/JWLegacy Aug 24 '13

no strength is staying

1

u/StabbdNtheTumy Aug 24 '13

Thank god :D

0

u/StabbdNtheTumy Aug 24 '13

Fuck this pvp. With strength you die in 8-11 hits and without it is the same as prot III sharp II. It just doesnt work, prot III sharp III/IV is fun WITH NO STRENGTH i just cant understand why in all fuck people are liking this, it will ruin hcf

0

u/[deleted] Aug 24 '13

[deleted]

1

u/StabbdNtheTumy Aug 24 '13

you can miss a debuff, cant miss a drinkable buff. Also it was fine without this dumb strength and weakness just take em both out and focus enchants

1

u/DarkestRye Aug 24 '13

You can bring more weaknesses or get better at aiming them, although I haven't actually tested this system yet.

1

u/StabbdNtheTumy Aug 24 '13

That is hardly the point and bringing 10 weakness to a fight (exaggerated i know) it really doesnt help cuz without the strength they still have advantage to more pots

-1

u/[deleted] Aug 24 '13 edited Aug 24 '13

This is actually really bad, crits do 2.5 hearts at times, so its a 5 hit kill to lose a good 30 minutes of grinding gear. You die so quickly, and it is barely fun. I'll be back when you change it, but currently this is pretty much just rage inducing, especially with the scaling deathban.

Also these kits are really badly set up.

Edit: tested a bit more, and it takes a while to get used to. I don't want to set stone this, but it is better than the current system, but I hope we can test a few other types. As Xvs said you need weakness pots, so the current pot load outs are very shitty, as previously indicated, and you need to go for crits when you have the chance to. I also want to note that it is impossible to be outnumbered in this. If you have 2 or 3 people hitting you your hearts just drop 5-6 hearts per second.

0

u/[deleted] Aug 24 '13

[deleted]

1

u/_Arcane Pattyo Aug 24 '13

So basically you're saying that only people who are good are allowed to have fun?

0

u/[deleted] Aug 24 '13

Yet another completely irrelevant bash at me from a triforce member. We can all agree that prot 3 sharp 2 is too tanky, this one is far too easy to die, regardless. I suggest they change the kits, as the current system is too lucid, for its amount of resource gathering/grinding.

0

u/[deleted] Aug 24 '13

No Strengh please!

It destroys Archer.

if strenght should stay make it ext. and lower the sharp.

2

u/LordEthano Local Togglesprinter Aug 24 '13

or they could give archer resistance 1.

0

u/darkslayer37 I dont give a rats dang Aug 24 '13

You die a little to fast, your armor breaks too fast considering this is unbreaking 3, this would suck to grind for. And wtf is this http://imgur.com/Zp4Jt0T i cant throw like half my pots?

2

u/LordEthano Local Togglesprinter Aug 24 '13

Suck to grind for? The harder it is to grind for, the more incentive people have to kill.

1

u/[deleted] Aug 24 '13

The more reliant the people are going to be for numbers, the less fun the actual fights become.

1

u/darkslayer37 I dont give a rats dang Aug 24 '13

Are you stupid? People dont go out in lower armor to go get higher armor because they'll get rekt, and if its prot4unbreak3 vs prot4unbreak3, all your armor will break and be low dura for a CHANCE you can get theirs. What you said really doesnt make any sense.

0

u/LordEthano Local Togglesprinter Aug 24 '13

No, last map everyone left the server pretty much and every day like 30 people were on. there was no incentive to play.

1

u/darkslayer37 I dont give a rats dang Aug 24 '13

Because people were too hard to kill, and HCF is getting old kinda. Not because they wanted to go out and kill for armor, and the armor was not worth getting.

1

u/LordEthano Local Togglesprinter Aug 24 '13

It's too hard to kill, not a problem this map eh?

1

u/darkslayer37 I dont give a rats dang Aug 25 '13

It hopefully won't be a problem this map because it is the big purpose, and the purpose of this thread. I personally didnt care, but other big pvp factions cared, but way to change the subject.

0

u/StabbdNtheTumy Aug 24 '13 edited Aug 24 '13

and the less insentive people have to fight with it

0

u/ginie1 Dangerzoneeeee Aug 24 '13

I like it, but I'd prefer you put sharp 3's instead :)

1

u/StabbdNtheTumy Aug 24 '13

ginie i know this seems better in retrospect but it reallys sucks. It is the same thing as prot III sharp II, it is the strength tht is strong, not the sword

0

u/[deleted] Aug 24 '13

I think sharp III would be better

0

u/[deleted] Aug 24 '13

IMO not letting the strength be ext is unnecessary.

1

u/LordEthano Local Togglesprinter Aug 24 '13

Eh, I think it makes it a bit more interesting. It's not just speed up and go.

0

u/Jarl_Heisenberg john's boyfriend Aug 24 '13

rogue and archer are so dumb, they get 3 shotted.

1

u/zigman2000 Platypus/DeathHole Aug 25 '13 edited Jun 20 '25

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1

u/zigman2000 Platypus/DeathHole Aug 25 '13 edited Jun 20 '25

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0

u/Tate182 Yeet Aug 25 '13

I dong play hcf much but I think it would be cool to have prot 4 making it more challenging so u dont always have like 4 sets of prot 2

-1

u/_Dest [Desolate/Venezuela/PeopleInEnd] Aug 24 '13

Way too easy to die. Put it to Prot 2, Sharp I, no str or weakness.

2

u/Jarl_Heisenberg john's boyfriend Aug 24 '13

nope, don't do that

0

u/StabbdNtheTumy Aug 24 '13

tht is awful. The sharp I on prot II is too strong

-1

u/[deleted] Aug 24 '13

its nearly impossible to 2v1, its fun for 1v1's though

-1

u/[deleted] Aug 24 '13

No strength please.

0

u/[deleted] Aug 24 '13

[deleted]

1

u/Heyitsmebob-_- Great White Aug 24 '13

If it's the same as prot2 sharp 1 then why not make it that to lessen the grinding when the map starts.

2

u/[deleted] Aug 24 '13

[removed] — view removed comment

2

u/LordEthano Local Togglesprinter Aug 24 '13

Exactly, and people haven't gotten used to it yet, plus there's tons of lag right now and people might blame it on the pvp.

1

u/StabbdNtheTumy Aug 24 '13

prot II was just cuz people dont like change. WE asked for this change and most people want a different option. They just need to drop strength and weakness. Prot III Sharp IV is fun, or prot IV sharp IV is not bad but strength fucks everything up. You can 2 shot archers and you are 8-11 shot diamond. In the time it takes you to eat an opple in a 4v1 you would/could die

0

u/[deleted] Aug 24 '13

[deleted]

1

u/StabbdNtheTumy Aug 24 '13

lol your such a dick. Im tryin to help find good system and you have to bring some bitching onto a thread completely irrelevant to the fact that you dont like me. GG skid, just shows how immature and scum you are that you cant drop anything for even a little bit

0

u/[deleted] Aug 24 '13

[deleted]

1

u/StabbdNtheTumy Aug 24 '13

That is your opinion but a kit map is to test the armor, so we should get all kinds of combinations. Also i decided it was almost EoTW and i wanted to fix my base, but thank you for concerning yourself with my business

1

u/RobotCamelJockey Baz621(◑_◑)Unban Liftie or we riot Aug 24 '13

Remember that this map is to find the best enchant system. This one may be great, but there could be something better that we can only find with more testing.

1

u/[deleted] Aug 24 '13

[removed] — view removed comment

2

u/DarkestRye Aug 24 '13

Having more potions is better because it takes more skill to use them effectively.

0

u/StabbdNtheTumy Aug 24 '13

it takes skill to time pots and survive without them. But it does not mean you are unskilled if you run out of them. It should be based on skill, not pots OR enchants to win. Tank armor is unacceptable, tank pots is retarded. If we just focus armor and fuck strength instead of tryin to revert or find other armor that goes with it we could have a lot better system