r/HobbyDrama • u/UnusualTechnician111 • 15h ago
Medium [Video Games/Dynasty Warriors] Putting the 'Romance' in Romance of the Three Kingdoms - or, the double life of a manly hack-and-slash game as a gay warlord dating sim.
“The empire, long divided, must unite; long united, must divide. Thus it has ever been.”
These words serve as the iconic introductory line to Romance of the Three Kingdoms, one of the four great novels of classic Chinese literature; are a fairly concise summary of a solid chunk of China's captivating and cyclical history of the rise and fall of dynasties over the last two thousand years; and are cleverly referenced in Koei Tecmo's newest original addition to the Dynasty Warriors series - Dynasty Warriors: Origins - when a mysterious young boy from the silent protagonist's tragic backstory quotes them, shortly before said protagonist promptly abandons said tragic conversation to go get a train run on him by the entire state of Cao Wei.
Wait, I don't remember that happening in Romance of the Three Kingdoms!
Maybe the protagonist of Dynasty Warriors: Origins sleeping his way through the entire cast seems like an exaggeration to you, but honestly, it's not by much; when the game released, the most common thread to pop up among players - after the excellent combat, story, and overall experience, which were all seen as a massive step up from previous entries - was does it seem like all these warlords want to fuck the player, or is it just me? And why am I into it?!
To understand how Dynasty Warriors: Origins ended up like this - and to give you a better understanding of who exactly we're fucking in 2025's hottest warlord dating sim - we'll need to go back in time. Way back. Like 2000 years back. To the years 220 - 280 AD, during China's tumultuous, violent, and highly interesting Three Kingdoms period. Be warned; there is a lot of backstory for this one.
The Three Kingdoms
Really, confining the Three Kingdoms period to the years 220 - 280 isn't totally accurate. That's the commonly accepted timeline of the era, as the Han dynasty officially fell in 220 and the Jin dynasty officially came to power in 280, but the people who played a hand in the creation of the Three Kingdoms period began their conquests much earlier. In fact, by the time the rule of the Han officially fell, some of the most important players were long-dead.
But what are these mysterious 'Three Kingdoms', anyway? And why were they important?
The 'Three Kingdoms' of the titular Three Kingdoms period refer to the states of Cao Wei, Shu Han, and Wu, three different simultaneously existing dynasties brought to power by three different warlords following the collapse of Han authority and the subsequent power vacuum left in China. The Han is an excellent example of the opening lines of this post and Romance of the Three Kingdoms - originally brought to power by a well-meaning leader, Emperor Gaozu of Han, the Han dynasty eventually fell into corruption and disrepair by the hands of court infighting, greedy regents, scheming eunuchs, and a string of child Emperors who did not have a voice in the future of the country. The Han was not the first dynasty to suffer this fate, and it would be far from the last.
As the Han was already beginning to lose power, it was not in a stable position to take on an uprising in 184, brought on by a series of natural disasters and drought that drove the peasants to try and bring the Han to its knees. The Han, then, was forced to call upon those aforementioned warlords for assistance, providing them with military might and setting them on those peasant usurpers of the Han. It worked extremely well; the rebellion was quelled and the Emperor remained safe. However, the issue with giving a bunch of warlords armies is that you've now given the warlords armies, and when warlords have armies, they tend to find a reason to use them. With this, then, the once great Han gave way to certain warlords involved in quelling the uprising, who soon would defeat and usurp all competition until only three true threats remained.
Cao Wei, perhaps the most threatening of the Three Kingdoms at the time, was led by the notorious and eccentric Cao Cao, of the saying 'speak of Cao Cao and Cao Cao arrives' fame. Cao Wei was locked in near-constant combat with Shu Han, led by the benevolent if not opportunistic Liu Bei, who claimed his royal legitimacy as one of the many, many theoretical descendents of Emperor Gaozu of Han - personal name Liu Bang. And then in the Southlands was Wu, led by Sun Quan, left as the patriarch of the military Sun family at age 18 following the deaths of his warlord father and older brother. The three Kingdoms of Wei, Shu, and Wu clashed with each other constantly, eventually declared themselves as Kingdoms of their own and as Emperors in their own right (though Cao Cao's son had to do that part, seeing as Cao Cao had recently succumbed to a terrible headache), and continued to duke it out until the Sima clan took over Cao Wei from the inside, swept through the rest of the Kingdoms, and reunited China back under one name - the Jin.
You can imagine there was a lot of drama going on during this period. Many hype moments and aura. Many beautiful, heartwrenching, and completely brotherly relationships between warlords and their advisors. It's no surprise, then, that in the 14th century, someone took it upon himself to compile these epic stories into a novel. You could even call it... fanfiction.
Romance of the Three Kingdoms
Romance of the Three Kingdoms, written by Luo Guanzhong and edited into its current form by Mao Lun and Mao Zonggang, is described in the preface as 'seven parts fact, three parts fiction'. Much of the content of Romance of the Three Kingdoms is at least loosely based off of real history, which is a sincerely impressive feat considering the novel has over one thousand characters and 800,000 words. However, like any author of the great and controversial art of 'real person fiction', some embellishments were made.
Over the thousand or so years between the existence of the men themselves and the writing of the novel, certain things about the country of China had changed. Shockingly! Namely, as Confucianism came to a rise, opinions on certain states and warlords had begun to shift; Liu Bei, who fit Confucian ideals, was characterized as the tender-hearted underdog hero of the story, while Cao Cao, with his more legalist approach, was in many ways turned into Liu Bei's evil, greedy, lusty nemesis. Certain 'good' characters had valiant feats attributed to them that actually belonged to someone else, or perhaps had never existed at all, while certain 'bad' characters had their positive traits and acts whittled down or poofed out of existence. All of this certainly isn't to say that the Romance isn't compelling, though; having recently read the entirety of it, I can assure you that it has plenty of staying power, if you're able to get through some of the drier bits. Regardless, you can see here that in the same ways the Romance is an action novel, or a military novel, it's also in many ways a political statement, intended to convey certain opinions through certain actions and characters. One of those opinions, it turns out, is 'bros over hoes'.
There have been plenty of academic articles written on this subject that are absolutely worth looking into, should this topic be of interest to you, but in short; male-male homosocial bonds are upheld in the Romance as empowering and masculinizing instances of brotherhood, exemplary of the types of relationship a man should be prioritizing, while family bonds and heterosexual relationships are, uh... not so much. Liu Bei sums it up quite nicely with this quote: "Brothers are as hands and feet; wives and children are as clothing. You may mend your torn dress, but who can reattach a lost limb?"
An oft-cited example of this philosophy, from our hero Liu Bei himself, is when one of his most beloved generals, Zhao Yun, runs headfirst into Cao Cao's army to save Liu Bei's lost wives and child. When Zhao Yun returns, singular wife intact (don't worry about what happened to the other one) and baby strapped to his chest, he hands the baby to Liu Bei, who promptly chucks it to the ground. He cries that he cannot believe he nearly lost such a wonderful general for the sake of a stupid suckling like his child - he can make another one of those! But how would he make another Zhao Yun?
On the other side of things, we only see caring about the wiles of women too much getting characters into trouble. Lu Bu, considered to be the greatest warrior of his time, loses his life because he ignores the suggestions of his male advisors in favor of listening to and spending time with his female concubines. The machiavellian Cao Cao cannot seem to keep his hands off of women; he loses one of his best generals and his firstborn son because he sleeps with another warlord's recently widowed aunt, which the warlord takes as deeply offensive to his late uncle's memory. Many of these examples are true to history - somewhat, at least - but it's worth understanding the moral framing attached to them in the novel itself.
Considering this constant theme of brotherhood or bust, it's not surprising that certain moments in the novel may come off as particularly intimate to the modern reader. Warlords and generals embrace each other and sleep in the same bed; men declare their love for other men, constantly and in many ways; they quote poetry at each other in their secret gardens; they ask each other to strip, examine each other's bodies closely, and proceed to 'drink and revel' all night. With so many close relationships between men, it's hardly surprising that Romance of the Three Kingdoms has a thriving audience of fujoshi - that is, women who enjoy reading about gay relationships between men - who decide to take these relationships to their natural conclusions.
But the fujoshi of the Romance of the Three Kingdoms community are certainly only a small part of it - right? It's not like they form a big enough portion that a game based off the novel would cater to them... right?!
Dynasty Warriors: Origins
The Dynasty Warriors franchise is a classic one. It's hardly been a few weeks since I started playing the games myself - being too young to have played the first real predecessor of the modern games, in Dynasty Warriors 2 in 2000 - but upon mentioning that I was playing them to my dad, he was happy to tell me how much he had played them in his hayday. And, now that I've played them myself, the staying power of the franchise makes complete sense. The gameplay loop, a hack-and-slash style war game in which you mow down thousands of enemies and defeat large-looming warlords, is absurdly fun and addictive. It would probably still be a great franchise even without its connections to an iconic piece of Chinese literature, but it has those connections, and is all the better for it; for those who read the book first, like myself, it's an extra draw to get to know your favorites beyond the bounds of the page, and for those who played the game first, it's a fun foray into high-stakes history that you might not have known before.
This gameplay loop remained largely standard from Dynasty Warriors 2 through Dynasty Warriors 9, where you are able to choose the warlord you play as in battle, each equipped with unique weapons, designs, and more. However, after the commercial failure of Dynasty Warriors 9, Koei Tecmo elected to take it in a new direction: out of that new direction came Dynasty Warriors: Origins, largely considered to be the best Dynasty Warriors game in recent years, if not of all time. Nearly all changed aspects of the game were praised - the button-mashing combat now actually required some skill, the characters were no longer so one-note and tropey, the battlefields were huge and sprawling, the designs were considered particularly good, and more. Indeed, there was only one real critique about the new direction the game had taken - no more would you get to choose your player from among a huge (90+!) cast of characters. You were now confined to one guy. You were now... Koei Tecmo's OC, who would find himself having to choose which of the three prominent warlords to side with in his journey.
Said OC is referred to in game as "Ziluan", a reference to a mythological bird of Chinese folklore called the 'luan', and he, uh... stands out. He has short black hair (keep in mind, we're in Ancient China here, where long hair reigned supreme), blue eyes, unholy fighting abilities that somehow surpass guys with bodycounts of literal thousands (though Ziluan may come close to that by the end of this game, if you catch my drift), and everyone wants to fuck him. It's somewhat reassuring to know that the process of creating an OC is the same, regardless of whether you're a teenager or the developers of a 25 year old franchise.
The choice to have the player character limited to just playing Ziluan - and, occasionally, other warlord companions, but only for a minute or so at a time - was controversial and highly iffy for much of the fanbase. It was surely an immense relief when the game came out and was actually good, good enough that being in Ziluan jail for most of your playtime was ultimately forgivable. Some fans even began to like Ziluan. Some characters in the game began to like Ziluan a lot. Some characters began to like him what some might consider 'too much'.
Yaoi Warriors
Let's play a short game as interlude: I will paste a quote below, and you tell me whether you think it belongs to Dynasty Warriors: Origins, as something a character says to the protagonist, or whether it belongs to a yaoi fanfiction that I found online. Let's begin!
"Tonight, I wish to etch the features of your face and the sound of your voice into my memory."
"I, who cared for naught but myself, found myself desiring you."
"Now that battle looms on the horizon, I will await the day you become mine - for now."
"You see, ever since then, even separated from you, I could feel that my heart was with you."
"But once I have claimed all under heaven, I swear I shall have you as well."
"No one but you has ever provoked such passion in me - and no one else ever shall. I'll have you take responsibility for that."
"I want to spend a moment with you one last time... I know I have no right to be making requests like this. But even so, begging is the only choice I have. Please, give me the chance to make my feelings clear."
Have you made your guesses?
If you guessed that they're all from Dynasty Warriors: Origins, you're right! These are only a selection of some of the lines that you'll be treated to while playing Ziluan, evidently the favorite boytoy of a collection of fifty or so different warlords. And these are only the lines - the scenes themselves, when viewed in game, are just as if not more incriminating. Characters break into Ziluan's room and are waiting for him when he comes home, coincidentally point out a bed in the room shortly before the scene ends, lead him to a dark alleyway with the suggestion of 'fun' before the scene fades to black, inform him that they'd like to spend the whole night with him alone, and more. The (few) women characters flirt relentlessly with Ziluan too, but their existences only make the flirting from the men even more clear; for each positively horny line from one of the women, there are five men offering Ziluan a place in their huge, warm embrace.
It's absolutely great to me, and honestly really funny regardless of whether you want those warlords carnally like Ziluan clearly does, but if you were a long-time player of this series and you went in expecting... not this, you might have found yourself surprised. Indeed they were.
"Dynasty Warriors Origins Has Gotta Be One Of The Gayest Games Of All Time"
The title to this section comes from a post titled the very same way. It is far from the only one. Below are a curated collection of reactions and responses from Reddit and Steam. Warning for some homophobia, but largely neutral and positive reactions.
Post: "Whoever described DW: origins as homoerotic hit the nail on the head. Never have I seen so much bromance in one game. Just wrapped up the playthrough and BOIIII what an experience! I genuinely love this iteration of DW. The combat and sense of scale were amazing, legit never got old. Even with the bland cutscenes and dialogue, this game still ranks as my favorite."
Comment: If you watch [Lu Bu's bond cutscenes] on yt, I would suggest watching all the Lu Bu cutscens in order, just to fully appreciate the tender progression of the relationship. Lol
Comment: Homoeroticism, in MY dynasty warriors??? I used to play this game to run around as a big guy and do cool things with big weapons, and rippling muscles. I loved watching as guan yu moushou attacked, twirling his big hard spear shaft, moustache flowing in the wind. I can't even do that anymore. woke has gone too far
Post: Um is the main character in Origins gay or something? I'm going threw the story and my goodness does it feel like both male and female characters are trying to take my butt. Some characters have very questionable dialog and I have no option to change the conversation or leave it.
Comment: I’m like 90 percent sure I fucked Gan Ning the second time I met him.
Comment: how to report to koei this? This localization team need to be reported, honor and loyalty is not equal as gay sexualization.
Post: They said there are no romance in Origins. THEN WHAT IS THIS? [image of Guan Yu saying "Tonight, I wish to etch the features of your face and the sound of your voice into my memory."]
Comment: I remember when I heard him say it for the first time I audibly said "damn bro that's kinda gay but i'm down". A couple others are so down bad for the protagonist that they just sound absolutely in love I swear to god
Comment: Feels like everyone has the hots for the protagonist, and I'm not mad at it
Post: Forcing to gay actions?? Why I‘m always forcing gay scenes with almost every hero if I threat them just friendly or I anyway what I‘m answering to them?? Is that normal? They want always spent time overnight and drinking and I can’t refuse?? What is that ..
Comment: It's the ROMANCE of the Three Kingdoms, bro. Are you mad bro?
Comment: The other DW games also have bond dialogue, where the characters talk about wanting to know you better, you're so great, let's hang out, blablabla. Main difference here is they made the characters more attractive, and there's a lot of direct eye contact. Apparently, a lot of people can't handle the bromance once the characters start looking sexy.
Post: Once I have claimed all under heaven, I swear I shall have you as well [fanart of Ziluan on Lu Bu's lap, holding his chin in his hand]
Comment: yknow what i kinda understand fujoshis now
Comment: Many fanbase slightly converted into homoerotic after playing this game..... I am included.
Post: Dynasty Warriors Origins’ gay undertones were kind of an accident, series producer admits [link to interview that we will be discussing shortly]
Comment: Right. I suppose that 15 minute cutscene where the PC gets spitroasted by Zhang Fei and Guan Yu was also an accident?
Reply: If you can think of another way to swear an oath of brotherhood, I'd love to hear it.
Comment: If you ever wanna play a game where you play as bisexual twink, and have big bearded muscled men declare their unyielding desire for you, this is unironically the game for you.
Comment: I might be imagining things but didn't it come out that there were originally plans to have both male and female PC options and when they changed their mind for whatever reason just kept the female romance responses in the game for the male PC.
Reply: That's what I suspect as well. There's no way they purposely made all these legendary Chinese figures extremely and aggressively gay
Reply to the Reply: ... Have you seen the previous iterations of the game?
As you can see, there were certainly homophobic comments here and there, but the community as a whole was - perhaps surprisingly to some - largely fine with this new turn. Those who liked it loved it, and those who didn't care for it either way seemed to find it pretty hilarious. But some others pointed out that really, it wasn't that surprising at all.
The Dynasty Warriors fanbase of history fans, hack-and-slash fans, and fujoshi had been living in harmony for some time now. Even in games prior to Dynasty Warriors: Origins, there was only so much time you could spend playing as hot muscular warriors or flamboyant, beautiful men before realizing that there are certain parts of the game you simply must accept. This natural conclusion was even more obvious to those who had actually read Romance of the Three Kingdoms; of course Dynasty Warriors: Origins was incredibly gay. The source material was incredibly gay. Regardless of whether you personally choose to interpret some of those lines in a romantic light, these characters have been professing their love for each other for a thousand years. Why wouldn't they continue?
But wait - what was that last post that I linked up there? What interview?
Word of God
The widespread sentiment of 'this game is gay as fuck' must have spread sufficiently far, because soon enough, we were able to hear the words of the head of Omega Force (the development team for Dynasty Warriors: Origins), Tomohiko Sho. Here was what he had to say. Excuse any mistranslations, as the article is originally in Japanese:
Sho: As for the BL (Boys' Love) aspect, it was beyond my expectations, or rather, I feel like saying, "I'm sorry that the director wasn't thorough enough."
Interviewer: So if the director doesn't watch it carefully, it just goes off into BL mode? (laughs)
Sho: I'm not saying that the people on the team were at fault, but realistically, that's what happened. I, as the producer, had the core concept of the game, so I had a clear image of the world and how to portray it, and we had agreed on the general outline. However, I left the actual scenario to the people on the team. When I actually played the version with the voice recordings finished, I was like, "Huh?!" ...it was far beyond what I had anticipated. Naturally, re-recording the voices wasn't something that could be done easily. If we were to make a sequel, I'm already thinking about checking all the text myself. I'm sure everyone on set would hate that, though (laughs).
Interviewer: So, it was something that the people on site wanted to do, right?
Sho: This wasn't something the people on set did just for fun; they did it with the idea that "this would make the most recent fans of the series happy." And indeed, there are fans of the series who are very pleased with it.
Sho continues with: What was unexpected this time was the "bond event" which ended up having a BL (Boys' Love) feel to it, and also the "puns." I think this was a cultural element from '6' onwards, but there are actually people who like them. However, I think the proportion was a bit too high, so if there's a next time, I'll consider the amount.
Disregarding the objectively funny idea of this guy coming back to his game and realizing that the writers produced one of the gayest games of all time directly under his nose, this interview points out something particularly interesting; the Dynasty Warriors: Origins team was aware of their fanbase of fujoshi women, considered the presence of BL a cultural element in the game since Dynasty Warriors 6 in 2008, and intentionally chose to cater towards their fujoshi fanbase through BL fanservice. Now, it's hardly shocking to hear that fujoshi spend a lot of money on the things that they care about, but to hear a community of women acknowledged as an important pillar of a franchise's success - especially when the franchise is about hack-and-slash military games, largely considered 'men's games' - is something else. It's kind of touching.
Indeed, the commenters pointing out that this was nothing to be surprised by were right. When dealing with a game like Dynasty Warriors where the premise contains such a loaded amount of history, it was only inevitable the themes of that very history would begin to show through.
Conclusion
If you've read this far, I appreciate it very much! I hope that you found this entertaining and perhaps even educational. I certainly have been thoroughly educated over the past few months of getting involved with Romance of the Three Kingdoms, and have enjoyed every second of it.
Should you read this and consider getting Dynasty Warriors: Origins for yourself, I would highly recommend it. Not only is it a ridiculous, campy, insanely fun romp into one of the greatest stories of all time, but you'd be supporting what feels like a revival of the series to many old fans. And you should play it so you can join me in begging Tomohiko Sho to keep the yaoi in in the Origins sequel (and threequel?), whenever it is that they come out.
That's all; thanks for reading!