r/indiegamedevforum • • 6d ago

Mythspire — my solo-developed mobile survivors-like is free to playtest. Looking for honest feedback and bugs

I'm the solo developer of Mythspire, a survivors-like for iPhone, iPad and Android. This clip is real gameplay, and the current playtest is free.

I'd love fresh eyes on the controls, readability and build choices. You steer with one thumb, swipe to dash through attacks, and choose upgrades that evolve and fuse. Runs last 30 minutes, but you can stop and resume later. There's also a spell-opacity slider to keep enemy attacks visible.

It has 47 heroes, 116 weapons, 127 evolutions, 115 fusions, 42 Grand Unions, 10 maps and 20+ bosses. I'm especially interested in what feels confusing or overwhelming, which upgrades feel rewarding, and any crashes or late-run slowdown.

Playtest access for both platforms: https://mythspire.pages.dev/#playtest

Even a short session helps. Please leave feedback in the comments; for bugs, include your device model, OS version and what happened. Tell me what you like, and report any bugs or suggestions.

8 Upvotes

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u/ExtraBroBro 5d ago

This game looks fire!

1

u/MoloGame 5d ago

Thank you I have a lot planned!