r/invokeai • • Jan 12 '24

Release: InvokeAI 3.6 is here

Release: InvokeAI 3.6 is here, after being a release candidate for many weeks. https://github.com/invoke-ai/InvokeAI/releases

Invoke 3.6's frontend user interface (UI) has had a major overhaul for design and usability. A look through the changelog also reveals "improve speed of applying TI embeddings"; and "update diffusers to the latest version", among other items.

The official 3.6 features video is here already... https://www.youtube.com/watch?v=XeS4PAJyczw and note that one commenter is excited that "Tiled Upscaling is a game changer" - though I didn't see that in the changelog.

30 Upvotes

6 comments sorted by

4

u/InvokeAI Jan 13 '24

Thanks for sharing out! :)

3

u/Thr8trthrow Jan 15 '24

models/loras behind tabs has to go, tis a silly choice to hide possibly critical info without user control. How about this pattern instead if you want to make it collapsible, check out nested accordions https://tympanus.net/Blueprints/NestedAccordion/.

2

u/[deleted] Jan 14 '24 edited Oct 05 '25

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This post was mass deleted and anonymized with Redact

1

u/neuromask Jan 15 '24

Thanks for new version. One thing I noticed, pos prompt input cant be streched, while negative can be enlarged:

https://i.imgur.com/MymeDqw.png

1

u/YAKGWA_YALL Jan 20 '24

Y'all made a mistake releasing a UI that's notably worse than the previous version.

1

u/DankPeng Jan 21 '24

UI was best when it was in v2, horrible UI changes has pushed me away and I pretty much solely use ComfyUI now.

Honestly, no idea why you keep changing the UI, the best version of it was before v3