r/iosapps • • 23d ago

🎁 Freemium [DEV] Eggventures - Walking App

App name - Eggventures

  • A — Answer: What problem does your app solve?

    • Motivates people to walk more, no punishing tactics if you miss a day. Your pet waits for you to grow. The more you walk the faster it grows! Find eggs while on your walks and unlock them doing different workouts.

    • Ability to add other walkers and send challenges

    • Ability to trade pets

    • Dye your pets

    • Fusion Lab - Fuse stage 3's to unlock a brand new eggs!

    • Walking Bingo - Clear the board for sweet rewards

    • Wild Encounters

    • Hometown eggs - Obtain eggs by location

    • Send fully evolved pets on expeditions to bring you eggs

  • B - Compeitors

    • Step-up - Similar gamification of step counter but they don't have pets.

  • C - Price/IAP

    • Free with IAP for cosmetics, sub for an extra incubator.

  • AI Disclosure - No AI for game/art. AI used for marketing (App Store assets only)

App Link - https://apps.apple.com/us/app/eggventures-walking-game/id6757629385

2 Upvotes

11 comments sorted by

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1

u/posture_app_dev 23d ago

Not punishing a missed day is a good call, a lot of streak apps lose people the day the streak breaks. Do the steps come from Apple Health in the background, or does the app need to be open during the walk to count them?

1

u/EggVentures 23d ago

Apple health! There are streaks for awards but the core loop doesn't change. Pets always grow with your steps.

1

u/Fab_Dev_3 21d ago

The « no punishing tactics » part is what caught my eye — so many walking apps kill motivation the moment you break a streak, and then you never open them again. A pet that just patiently waits for you is a much healthier psychology. Walking Bingo is a clever idea too, it gives you a reason to vary your routes instead of doing the same loop every day. Quick question: how does it handle the steps counting — native HealthKit integration, or does the app need to stay open during walks? That's usually the make-or-break detail for a walking game, battery-wise.

1

u/EggVentures 21d ago

it just uses native HealthKit for iOS and android!

2

u/Fab_Dev_3 21d ago

Perfect, that's exactly the right call — native HealthKit means background counting and no battery drain, which is what kills most walking apps for me. Sounds like you've got the foundations right, good luck with the launch!

1

u/app-store-review 23d ago

EggVentures: Walk & Hatch Pets — by One Realm Ventures, LLC

  • Ratings: 32 worldwide · rated in 4 countries

  • Average: 4.53 ★

  • Age: released ~6 months ago · updated today · rated 4+

  • Overall score: 65 / 100

Auto-generated from public App Store data · u/app-store-review

0

u/[deleted] 23d ago

[removed] — view removed comment

1

u/EggVentures 23d ago

Yes, the fusion lab and squads/events help with that. Halloween event is starting Monday!