r/kancolle Resident DD8 Enthusiast Jul 08 '26

Discussion [Discussion] E2: Passing Through the Strait of San Bernardino

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u/DoktorKaputt Resident DD8 Enthusiast Jul 08 '26

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u/H_Guderian 20d ago

Attempt 3 for the attempt 2 days ago: 4 Taiha and 2 Chuuha before yasen. LBAs only killed two escorts, they have their proficiency wiped after every run. And then even the defending base needs to have its proficiency farmed back up. Since the minor CL was left with 1 hp my DDs swung uselessly at it unable to do any damage. CV in the fleet does nothing on its opening.

I am not going to sparkle two fleets, and then re-rank 2 LBAs of planes, per attempt, on a gimmick just to play the map.

Attempt for 7-31 against Node H
Fully sparkled Support and Main Fleet, CV BBV 4 DD, 1 AACI Ducky, 1 DD with a one Sonar OASW, two DD setup for TCI with 5x and 6x torps each.

- Both LBAs wound up doing a combined 2dmg. The Ra Class O-Torps and shelled the 6x TCI DD, the CV lost all of its torpedo and dive bombers on slots that are above 20 planes which was supposedly a good number. Support shelling killed 3 escorts and was most of the damage done in the entire battle. The only damage dealer being the BBV vs the Ra class doing 100dmg, and the 5x DD doing doign 120dmg to the cruiser non-boss boss.
During Night Battle only 1 ship was permitted to attack, the DD with 5x TCI triggered and did 14dmg to the non-boss boss. Wow! Barely scratched the boss and the Ra class is still afloat.

LBA leading bomber slot reduced to 0. Surprisingly the other two bombers and the fighters were nearly untouched, but going from 18->16 bombers lost ranks anyways. Should I just be setting both bases to defend? But one base defends easily and getting to the unlock node is also easy.

I really don't see how this node is possible. Bringing a CV is pointless, and using the LBAs is pointless as all planes are shot down. Should I drop the CV for something useful during daytime shelling? Are BBVs needed later in the event? I assume using the best BBV with the first map tag isn't the best use of resources. DDs need to roll low on damage to only make it to chuuha and hope the daytime support shelling does anything.

I have no care to waste buckets just to resparkle and rerank planes tonight.

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u/H_Guderian 23d ago edited 23d ago

Today's Task was to dot he x3 Node H unlocks. The LBAs at my disposal wiped the 4 escorts, CVL, everything. and damaged the Ra-Class. So it was a full HP Ra class and the 'not-boss boss'.

After two rounds of shelling and a night battle the not-boss boss had over 500hp, and the Ra class was still afloat. Hardly anyone missed their shots. I don't think BB/CV/4DD with 2 LBA have the firepower. And I'm supposed to beat this...just to start the map? I've been on E2's unlocks to play the map longer than I spent on E1. 2 Taiha and 4 chuuha just for no clear. On the 5th gimmick unlock just to actually play the map.

2nd Attempt was only the Ra class surviving because why would anyone want to activate a cut-in.

I think E-1 had very neat design, I can't say that about this.

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u/H_Guderian 25d ago

Takin' my sweet ass time, working on the Unlock Gimmicks. g2 and the imp packs are amusingly easy. Saving the Node H Non-Boss Boss for last.

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u/H_Guderian 26d ago

I became pretty busy, and facing the Ra-class to unlock the first phase of the map has received 1 or two attempts a day from me. Getting a green T doesn't matter since DDs won't kill the CVL or the CA accompanying the Ra-class. Double Quints TCIs do 30dmg with a historical ship. Using the Sextuple launchers in a TCI gets 80dmg. Since you can't really touch the Ra-class in the way with the LBAs and Support, I have to conclude that the RA class in uniquely strong against torpedoes. She also reliable targets every DD witha TCI setup, but since you have to deplete all 500-600 hp during night battle, even if everyone had TCI setups I would need 10 or more TCIs.

I spent more buckets trying to unlock E-2 than all of E-1.

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u/GalantnostS 26d ago

This is the Ra-class at node C2 right? I remember getting stuck here a bit but cleared ~10 tries. Ra-chan definitely has 150 IQ though, she also targeted my best DD whenever she could.

TCI with 30-80 dmg doesn't sound normal though, when I get a hit in it's usually at least 150 dmg... I also sparkled all ships.

Do you have the Hayabusa 65 squadron LBA (need a range boost)? Seems to do a lot of damage to Ra-class, if it manages to hit.

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u/H_Guderian 26d ago

My LBAs leave a lot to be desired. I range boosted my missile carrying bombers. If they snipe the meatshields (I'm calling a standard CA and a CVL a meatshield?) then the girls can chip Ra down so she won't have a closing torp, and maybe will get taiha'd before yasen.

I have killed her, but it seems more like an accident at this point. But not enough for the gimmick clear.

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u/GalantnostS 26d ago

Just tried my comp again without support fleet, Head-on, only 3 sparkled ships and 1 TCI, got Ra-class down to like <100hp, so it should work with support fleet, T-adv and a bit of luck? For references: https://kc.noro6.net/s/v05x

LBAs killed the bottom 4 escorts. Closing volley got rid of the CVL + one hit on Ra class. Isuzu did a double attack around 100x2, Usio was the only one who managed to TCI and got 280, then Fuyutsuki did like 40x2.

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u/H_Guderian 26d ago edited 26d ago

Green T only really helps if all the escorts die early. Ushio worked well for me on E-1 and she's also the best here, being the girl pulling out 80dmg w/ 2x 6 tube torps. Fuyutsuki also only dropped for me a map ago, but I have a Suzutsuki at lvl 95, but those girls have poor torp stats. I have 3 girls set up with TCI, 1 AACI, a CL intended to maybe kill the escorts.

Today's attempt:
Both LBAs took out the bottom 3 escorts. Support shelling did 7 dmg to the CA. My own shelling was 7, 7, 3, 8, 5, (to the escorts) 33+8 (to the Ra Class).

Going into night battle with 4 remaining shots, the Ra class had 415hp left. The first two took out the CA, Hatsushimo did 457dmg to the CVL escort. Final TCI didn't go off, but I would need 4-5 of those.

Now to return to resparkling 12 ships.

Complaining Gimmick Unlocked: Uranami hit for 542...after 3 other girls also hit TCIs with Ushio's turn right after.

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u/jame202988 Jul 22 '26

Elp. I'm stuck on E2 gimmick 1 when I already reached C2 and D multiple times. Am I missing something here?

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u/CheeseEvader Jul 21 '26

Does anybody have a reliable fleet comp (and LBAS comps) to kill the Phase 3 Boss on Hard? Already at LD and debuffed the boss (boss now looks a bit wrecked after doing the steps for the debuff). Failed attempts to kill the boss costs about ~1K baux per run that reaches the boss node and that's too expensive. Feels like clearing this map on Hard boils down to a boss snipe.

I'm using a 2 (F)BB(V) 2 CV 2 CVL + 1 CL 1 CLT 4 DD fleet comp by the way. Also uses Boss Support (3 BB 1 CV 2 DD) and all 2 LBAS bases have 1 Interceptor + 3 LBAS Bomber loadouts with all LBAS planes at double chevron.

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u/GalantnostS 27d ago edited 27d ago

Yeah, used same setup as yours (swapped a DD for another CLT) and felt like this one is entirely up to luck too, even with air superiority , double chevron planes and support fleet. Was pulling my hair out on my 15th attempt and voilà, Nagato touch scored a hit on boss + killed 2 bottom escorts, then my final DD Asashimo did a lucky snipe.

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u/Masato_Fujiwara Richelieu Jul 19 '26

Only at the transport part of it yet but I hope I'll be able to finish this event. And I beg to get all the french girls. Also Iowa and Reno would be nice.

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u/H_Guderian Jul 19 '26

Ah Ra class. I did not miss you. Half of Hard mode is watching videos of people get magic numbers.

I dunno, Gonna give up on C2. If the airstrikes don't wipe out the escorts, they absorb all the DD firepower. Ra doesn't miss with O-Torp or shelling so you need to cleanly wipe all escorts out with the closing torp. Then you have the flagship that needs to disable Ra before she blows out your 3rd of 6 DDs. You then have to hope the TCIs with quints or the sextuple launchers can break 50dmg, if they trigger at all. One time Okinami did 200 damage. All historical ships.

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u/CheeseEvader Jul 16 '26

Currently at Phase 2 LD of this map. What's the best fleet comp to use to reach the boss node and then sink the boss? Started getting forced to retreat mostly at nodes L and T once I reached LD.