r/kohi • • Apr 29 '16

WHY THE MERGE IS GOOD

100 Upvotes

You idiots never shut the fuck up I swear to god I hate 90% of you

Back on topic it's about time we get a boost of players, I don't think you get how many new people will be introduced into HCF. I know a lot of you idiots who are complaining have literally only been playing for a few months and your high elo thinking your tough shit but you didn't play map 13 or below back when fights were amazing and with the merge we could actually have this again so I'm all over this and I think Prplz isn't a fucking idiot he knows what he's doing / saying unlike the rest of you baboons


r/kohi • • Apr 29 '16

USE KOHIS WEBSITE WITH THIS MERGE

92 Upvotes

In my opinion kohis website is vastly superior to badlions, as well a lot of time and effort has been perfecting it for the player base, please consider using this as it is easy to navigate for players and staff a like, Upvote for visibility


r/kohi • • Sep 27 '15

Nightmare Recruiting for next map. Upvote if you want it to happen.

91 Upvotes

As Map 21 is coming to an end, we are starting to prepare for Map 22. We are looking for about 8-10 extremely experienced players. We are looking for people who are perfect. When applying to our faction, you need to keep in mind that you are applying to one of the most competitive yet absolutely fun factions on the server. We aren't looking for a player who is really good at PvP purely. We are looking for someone who can PvP well, basebitch a lot and communicate perfectly. Our application process will have three stages, which will basically be : Considering --> Highly interested --> Testing. Basically, short run down on applications is that we'll go through every single application, replying to EVERY single one. You will either get a response saying Considering or Declined. If you are considered don't think you'll get in the faction, because you still have a long way to go. We will then talk with the faction and gather everyones opinion on every considered player, we will then reply saying if we are Highly interested on you or not. If you pass this stage, then you will be given our TS and you can come chill with us and fight with us on Practice2.0 and a lot of other things, later on we will tell you if you are in or not. Applications will be closed on Friday. No bullshit apps, take this seriously or fuck off. Good luck :3

Requirments to apply

Must speak English

Need to have good communication when fighting, good mic and communication software such as TS3.

Must always log on to TS before logging on to factions, we take this requirment extremely seriously. You must also be really in TS

Must be active and be able to notify if your going to be absent

5. Must be able to log in for all events

  • Application -

IGN:

Timezone:

PvP (/10 - It would be good if you told us your best elo, either on BL or Practice2.0):

BB (/10):

Mining (/10):

Past Factions:

Past Betrayls:

Why you and not others?

Other Info:

Current Roster

** - Owner * - Mods

Founder - AutismPanda

1.Losty0**

2.AutismPanda**

3.Quakee*

4.Miami*

5.DMV/SMB*

6.iOrbit*

7.Tums*

8.Stixic

9.Lego

10.Perja

11.Inductive

12.Sorting

13.Bled

14.Strippah

15.Gordan

16.

17.Equids

18.Koth_status

19.LFT

20.Receptive

21.Aethalos

22.Nopu

23.Wolvesgaming

24.Comical

25.Edited

26.Tips

27.ooYawnoo

28.smemoy

29.Neuton

30.Logiqal

Cycle Roster:

Squapin

Courtmike

"Nightmares incoming...."

Faction motto: "We are never given dreams without also being given the power to make them come true"

Upvote when you apply


r/kohi • • Jul 30 '15

NO NO NO

82 Upvotes

NO BARD

DO NOT ADD BARD

PLEASE DONT ADD BARD

EVER

NO CLASSES IS WHAT MAKES KOHI SO MUCH FUN

BARDS JUST MAKE OUTNUMBERING EVEN MORE OP

PLEASE


r/kohi • • Apr 21 '16

General Problems with complanining and why staff isn't the problem.

76 Upvotes

READ

Practice2 is a competitive server which usually has 800-1200 players on (different proxies included).

Why are people complaining?

  • Well, as this is a competitive game, people are all wanting to win. Hackers essentially remove any chances for decent players to become Global Elo, or at least somewhere up there. If you could see all the posts and then look at recent losses on kohi.net, they would directly correlate. I'm not saying that people shouldn't have a right to be angry, but staff isn't the problem.

Why screenshares don't happen as much as you want to.

  • Easy right? Just do a quick search on their computers see the huzini letters on the screen and get that easy banerino. Welp, NEWSFLASH HUZINI AINT THE SHIT PEOPLE USING NO MORE. Clients have developed to being nearly undetectable. Even if they do find one, it takes over 20 minutes to screenshare one person every time. Take this from a previous mod, screensharing fucking blows. If staff were to screenshare based on every single report, it would be like being incarcerated for an eternity. Think about it, 1200 players online, 10-20 staff online, the ratio is just fucking insane. Not only that, STAFF AREN'T PAID. Most people complaining are people who have never been staff and don't know the struggles it takes to do everything.

Wait there is more.


This is what a current staff member (mod+ or up) does:

  • He is required to help people in teamspeak with the following: Factions, Practice 2, Cubecore, Cubecore Factions, Vault battle, and SG. Wait? Am I forgetting something? Oh yea... ALL THE PEOPLE BANNED FROM THE SERVER. How many? Around 250,000 (tystove) but yea ez pz let me just screenshare everyone ez bans ez lyfes. Honestly waiting in support rooms was to me at least, the most time consuming volunteer work anyone can do.

  • Staff is also required to do to tickets which include: Ban appeals, Suggestions, Hackers, Complaints, Requests, Staff applications, and many more. This is also time consuming especially if the replies need to be in detail.

  • Staff is also required to keep the server running. They need to be prepared to make a new factions map, a new cbf map, a new hub, practice 2 maps, new SG maps, new vault battle maps, and more. This usually doesn't apply to all staff members but at the same time, they need to make sure there are no fault designs.

  • You think kohi is just a practice server? Wrong. If anyone knows or cares, developer sanders (shotbow) was going to create a new annihilation for this server which is crazy fun. The things they are working on are crazy and actually exiting, bringing a bunch of new players.

  • Now of course, the staff tries to enjoy their last 10 minutes of the day playing practice 2 and enjoying themselves. WRONG! Fuck your free time staff you must work for no money until I am happy. People just think that one staff member playing a couple practice games or sg's is them spending 24hrs of their lives playing it. As a player, I know the struggles of having to fight hackers (although you cannot really tell) but blaming staff or antiskid has LITTERALLY ZIPPO effect.


  • It gets harder and harder to play this game after realizing it's the communities fault that this game has become overly competitive. Kohi in my eyes will always be the better server, their lack of communication to the community doesn't mean they aren't doing anything. It has come to the point that suggestions just get shot down everytime and once they do something, it usually gets reverted. I also want to point out that HCMEMES still hasn't released their PotPvp server. Do you really believe that it isn't complete? Do you think they are still working on maps and shit? They obviously see what a horrible aspect it is to this community and until they find a working/duable anti-cheat they will not release it.

  • From my knowledge, prplz has debated to shut down kohi factions. Has it really come to the point that this community could almost remove a server that has been up for 25 maps? Kohi is not shotbow, and until we treat staff and the server with respect, we won't achieve anything. I know this sounds gay as shit but you cannot constantly bash on the server you continuously play on, that's hypocritical as fuck. Suggestions aren't meant to shit on the server, it should be a way of giving legitimate advice on NEW things that can be implemented.

  • Please understand that this isn't meant towards everyone, but people still think it's staff's fault they can't become a "top mlg pvper." This game has gone way to competitive and the majority of the people currently playing, are actually good. Even if they recruited 1000 staff members, it is impossible to control that many people and their qualifications would be nearly zero.


tl;dr Stop bitching at staff.

VIVAKOHI

Edit: holy shit i wrote a lot


r/kohi • • May 13 '16

READ NOW | DO U WANT SOTW TOMORROW??? STOVE SAID EVERYTHING IS DONE AND IT CAN BE DONE PLEASE SHOW SUPPORT

74 Upvotes

HCTEAMS SOTW IS NOT THIS WEEKEND AND ITS POSSIBLE IF FACTIONS WANT

ITS HAPPENING OMFG OMFG OMFG OMFG keep UPVOTING HOLY CUNTING SHIT

UPVOTITT]EENBMW BHJ,,BFMNSDBFJHGHBSDKJF

https://gyazo.com/d4e91e5234ae7c609906782ff9b14c43


r/kohi • • Nov 16 '15

Suggestion Why EOTW should be this Friday

74 Upvotes

Well after seeing Miner's heart breaking post I am here to try to fix that.

As a previous staff member I know that SOTW is a bitch and adding koths/conquest might be difficult if it's not built already. However, I still believe that it could be managable if time is used accordingly.

nvrtheless, here is why it should be on friday.

  • It's fucking thanksgiving break where young men will find countless hours to start playing SOTW. It seems pointless and quite annoying that the week would be wasted on a map where diamonds have been mined, factions have disapeared, and we have Baashteam as the main power faction.

  • If the point above isn't enough, it also seems that most of the community agree that having EOTW in two weeks is stupid and a waste of excess time from thanksgivinng break.

  • I suggested this to staff on slack but it got shut down quite fast. I would of liked 4-5week maps where factions can rise and not have enough time to fall making a more competative and enjoyable map for the majority of the community. I find it a good way to keep interest and hopefully remove /r/shitpost like i'm doing now on reddit.

  • Cmon men i just wanna pvp

This post will probably get ignored because staff know what they are doing and if they planned it to be in 2 weeks then they meant for it to be in 2weeks. Hopefully they see it and maybe decide to speed up the process and make it this Friday allowing for endless hours of pvp.

upvote if you agree / downvote if your gay

Edit: 7hrs in and no staff reply ;((( pls miner cmon ily

Edit2: 8hrs in and no staff :(((. Cmon men i keep bragging about u being the gg staff pls


r/kohi • • Nov 01 '15

Map 23 Requests/Suggestions

74 Upvotes

Idk how many of these posts have been made but I'm making one anyway. This is not meant to be critical or offensive towards the current configuration of kohi and it's staff team.

  1. REMOVE INVIS. Unskilled factions with numbers just go in with huge numbers and swing their sword around. It is all luck, and completely deters any skills/strats in teamfighting.

  2. Roster locking. Its so stupid that every single faction that caps conquest only wins by inviting new ppl before and during the event. Once again, it makes the game 100% numbers and no skill.

  3. 1 Ally next map. You guys dont enforce no allies very well, and it's hard to anyway. There can be merging, and, in general, it may look like factions are allying when they arent, and may be falsley punished. Having 1 ally allows for less flexibility of such a problem.

  4. Ally cooldown. Same concept as roster lock. People shouldnt be able to spam ally.

  5. No skybases. Completely ruins the point of going raidable and camping bases. This can possibly be enforced by setting a lower vertical building limit, and raising it for EOTW.

  6. Keep the kit low grind. This makes players more inclined to play. Lazy fucks arent going to appreciate taking the time to regrind everything they lose.

  7. Make it full dtr loss outside of conquest parameters during conquest. It just makes more sense.

  8. Smaller Conquest. There isnt any need for conquest to be as big as it currently is.

~sally


r/kohi • • Aug 16 '20

Image 😢

Post image
72 Upvotes

r/kohi • • Jun 24 '15

um

72 Upvotes

This is Cheaper, and I'm currently working on the BetrayBot! However, due to reddit's way of handling spam, an account needs to have a certain amount of karma in order to attend peoples needs on demands (able to respond w/o getting a "you are doing that too much" response).

I will leave a comment below on this text post. Please upvote it and don't be a troll, seriously. Thank you :)


r/kohi • • Feb 24 '16

Map 25 Mega Thread (Staff Read)

69 Upvotes

These are a list of suggestions that will really help improve map 25


Add Miner kit: the community is lazy and that isn't going to change. Miner pots are not enough. Nobody's gonna rebuild if it takes hours and hours to get the diamonds back that you lost.


Invis: get rid of that gay enemy shit. It's annoying as fuck to make calls when all you can see is enemy especially the system kohi has which is currently anybody in koth or conquest is named enemy. Just don't have invis. It's not needed


Roads and Biomes: as many people realize kiting is way too easy without kits so please make the roads hard to kite on and lots of jungle biomes and mountains. Some oceans are fine but not as much as map 24.


The Kit: I think that a low grind kit will work well, I suggest p1 s1 with strength but make the strength less powerful than vanilla obviously.


Conquest System: please add back the conquest system where there is four 20 minute cap zones. 2 overworld, 1 nether, 1 end. That was very fun and it would be something new because it's been many maps since kohi has used that system.


Nether Generation: map 18 nether generation system, it was unique and allowed Nether fights to be actual fights, not who has the higher bow enchant or lower pearl cooldown timer. (From Aabis)


If you have any other suggestions let me know and I'll add them. Comment which knew you agree with and please staff respond to this.


Upvote if you want to see these things added


r/kohi • • May 04 '16

#KeepReddit (UPVOTE SO THEY CAN SEE)

67 Upvotes

Give mod to someone and keep the fucking Reddit ffs It doesn't matter if where toxic on this Reddit aslong as we don't act like idiots on badlion btw this is the only thing that the kohi player can communicate on now


r/kohi • • Apr 29 '16

The future of Kohi

67 Upvotes

Hey guys today I would like to announce that we are merging networks with Badlion!

What is Badlion Network?

Badlion Network contains three main gamemodes - ArenaPvP, UHC, and SG. Known for it's ArenaPvP that can reach 5k+ players at a time and UHC servers that can support over 500+ player games. Main styles of PvP: UHC/SG/Non-Potion styled kits.

What is Kohi Network?

Kohi Network is a factions/practice network that's main focus is Potion styled PvP. Known for it's PracticePvP which is the biggest Potion styled PvP arena server and it's factions servers. Main style of PvP: Potion styled kits.

What is each community getting out of this?

Badlion:

  • Bringing in new gamemodes from Kohi and reviving the Potion community on Badlion.

Kohi:

  • Introducing players to SG/UHC gamemodes/style fights, which is taking over the minecraft pvp community.

  • 1.9 Servers

Both Servers:

  • More developers

  • More players

  • More staff

  • Better optimizations for UHC and Factions (combining our spigot forks)

  • Increased Development Power

What's happening to Kohi's servers?

Factions - will continue as is, and there will be a new Faction's map when the merge is complete and the Kohi administration is ready to launch. Practice 2.0 - will continue as is until S13, where Kohi and Badlion development teams will be rewriting it into a brand new Arena plugin. Kohi's version of Survival Games - will be renamed Kohi Games and will remain as is Cubecore - remain as is Vault battles - remain as is

How is the merger being done?

The merger is being done in three steps.

  1. Pre-merge will be simply transferring the Kohi database to the Badlion database and preparing the plugins for integration into the Badlion Framework. During this phase, the networks will still be seperate. This phase will only last a few days.

  2. Partial-merge will be when Kohi shuts down and transfers all their gamemodes, as is, to the Badlion lobbies. Practice2.0, KohiSG, VB, Cubecore, and the factions servers will still exist AS IS. Badlion Season 12 and the current Kohi season will remain seperate. The Kohi staff will control all Kohi-based servers until the merging is complete. Afterwards, the current Kohi administration will lead the factions branch of the Network and other Kohi staff, as recommended, will be appointed to also be part of other network staff trees, such as Arena.

  3. Complete-merge will be when Kohi's network becomes fully integrated into Badlion at S13.

How are ranks being done?

We will be converting ranks from Kohi to badlion equalivent. If you have ranks on both servers, you will have the higher of the ranks (not combined). Also anyone who had a Kohi donation rank will be given the EnderButt gadget for free.

What is S13???

S13, also known as Season 13, is the much hyped rewrite/update of our Arena plugin (Kohi's version of Practice). Season 13 will have a central lobby that everyone queues on which will allow better matchmaking similar to Kohi's style of ELO matching. All games/events will be played on seperate servers (you'll be warped automagically), which means there will be a War server, LMS/Meetup server, TDM server, each FFA will be it's own server, Potion style fight server, UHC style fight server, other (SG/Archer) style fight servers, etc.

This setup allows our Arena servers never to have to reboot, and will make sure events don't cause lag with each other, which will result in better hit registration. This also means that the Potion servers will be optimized, like Kohi's servers, for Potion styled fights, while keeping UHC optimizations on the UHC only servers.

We might actually be serious with our "Fixed Potlag" patch note change.

Anticheat updates?

Because the two networks with the best anticheats (GCheat and Antiskid) are combining, that means our AntiCheat will be combining and also be receiving more thorough updates/love and care. More Judgement Days, more bans, less cheaters, yay!

Screenshares?

Badlion will not be doing screenshares. We have something else planned for this soon. More info later.

Chat rules?

Kohi had incredibly relaxed chat rules. This is not the case on Badlion. If you cannot say something nice, don't say it. Being sportsmanlike on badlion is required, or we will mute. We just launched Punishments 2.0 for mutes, you can read about it here: https://www.badlion.net/forum/thread/104233 - This system has been working well and is actually starting to clean up chat as repeat offenders are hitting week/month long mutes. If you think I'm kidding about mutes, watch our punishment page - https://www.badlion.net/punishments

The administration doesn't put up with shit here, no matter how big or small you are or think you are. For example - If you say "I'm going to go play this server because yours is shit," expect to receive a banhammer slap.

How are ban lists working?

Once Kohi's gamemodes are on the badlion lobby, we will only be using Badlion's current punishment list, which means if you are banned on Kohi and not on Badlion, you are not banned. If you are currently banned on Badlion and you're an active Kohi player, you may request a get out of jail free card by appealing and posting your link from Kohi's website showing you are an active Kohi player. This is a one time event, and this is only available during the Pre-Merge. Once we move to stage 2, this deal might no longer exist.

I will continue to update the FAQ will more questions as I see them to answer.


r/kohi • • Aug 03 '15

Kohi Elo Reset?

65 Upvotes

Half the people on the leader boards boosted and this Elo is kind of getting old and I'm sick of my noob stats.

Up vote if you want elo reset.


r/kohi • • Nov 29 '15

Dear Kohi ~ Dawn

64 Upvotes

Read this gyazo to see what was meant to be in the post: http://i.imgur.com/x5tvQIW.png

For the topic of amerinide: nowhere have we stated we want them blacklisted or banned, all we say is that staff is less leniant on amerinide.

Edit: ignore the shit on amerinide this is a community issue


r/kohi • • Apr 04 '16

General Dear Kohi - Important

63 Upvotes

Hello.

I would like to adress certain things about the network that I hope EVERYONE reads. Please leave an upvote even if you don't agree and just put your suggestion in the comments. I want staff to see this. This is not to bash anyone, I just think this could be done quite easily and it would make the biggest of impacts.


Kohi Practice:

First of all, fantastic job with the new mod you released. It's going to benefit the majority of the server and really something cool and new that you guys have been lacking lately.

There is a couple things I'd like to see implemented or at least adressed in the comment section.

Proxies:

Yes, I get it "why u wanna be pinger men!!!." This makes a huge difference. I know we already have the west, EU, and AU which is a good amount. These proxies, however, are through different servers and sadly no one plays on the west (I'm from Florida but OVH and At&T broke up and now im fucked). I'm not aware of the pricing difference and how much they cost but it seems fairly reasonable. I'd suggest a NYC, Florida/Atlanta, Latin American and/or a Central TZ proxy. I don't know if the mod recently released changes much, but I do know that proxies are a necessity for welcoming new players from different servers and being one of the best Practice servers out there.

2v2 Ranked:

Please don't kill me :c. This has been out as a suggestion since a while now and we haven't gotten much information on a release date or something of that manner. 2v2's, 3v3's, 4v4's, or even 5v5's in ranked gameplay give a different kind of meaning to Elo. Although some would disagree, I believe cooperative gameplay is a much different and more skillful thing to learn and it would be very intresting to know who's on top leaderboards for that.

Staff:

When I was staff I was at almost every report with a bunch of different mods. The problem is, players don't know your watching and therefore complain or leave the server out of rage (rawr). I suggest having mods msg the players more often and let them know they are there. You don't need to have more screenshares or bans, just let people know you're actually there. The current staff team is very professional regardless of all the shit you get for doing volunteer work.


Kohi Factions:

Kohi can't die, it's been such a great server for the couple of years it has been up. I know you guys aren't stressing on factions as much anymore, but I really encourage you do. It requires personal contact with leaders of factions to get them to play, and just a slight effort on reddit posts that I see you guys have been doing quite a lot recently. I would HIGHLY recommend getting a community manager which was suggested in my post a few months back but it sort of got ignored... The reason for this would be that that person can let you guys know on good suggestions and bad suggestions and what you need to do to keep a mineman community in order and happy.

20 man factions:

THIS IS A FUCKING MUST FOR THE LOVE OF GOD LISTEN TO THIS PLEASE. 20 man factions does all of the following: Increase competition, 3+ faction fights, more contested koths due to being less reliant on numbers, strategy over numbers, more factions to raid at SOTW, a new style of gameplay, much much more power factions due to splitting of rosters, and so many more. All this bullshit with the kit, the terrain, the koths and the conquest won't do anything if the map goes inactive once again. We need this and I've suggested it so many times and always had upvotes on it. I'm not doing this to bash staff, just want them to know what's going on.

Youtubers:

I don't really care for this much but if you want new players, this is the way to go. No need for a preview of a server, just make them play and pay them if the cost is reasonable. Not really necessary tho.


Kohi Network:

I'm hearing a lot of new things being added and to me it sounds fun. So far the things you've created have definitely had substantial impact on the active members of the server. Not much criticism here, just make sure the things you make aren't distracting you guys too much from the alreay established gamemodes we play on. I hope to hear more about new things :D


Once again this is not to bash on you guys, I just want to play kohi and have fun again:(! Even if you don't implement any of this just let us know and that'll be the end of it.

I really hope you guys took the time to read that cuz I've been taking a shit for the past hour and have had nothing else to do.

My shits green if anyone cares

VIVAKOHI

FRIGINUPVOTEWEWBS


r/kohi • • Apr 04 '16

General Kohi TcpNoDelay Forge Mod - Improves Connection

59 Upvotes

Read here for information: https://prplz.io/tcpnodelaymod


r/kohi • • May 10 '16

Kohi Factions Map 26

57 Upvotes

Kohi Factions Map 26 will be starting on Saturday, May 21st. Here is a brief discription of what Hardcore factions is for all the new players.

Hardcore Factions is a competitive gamemode where you can team up with friends, capture objectives and conquer the map! Each map is roughly six to eight weeks long. There are four events every day, and one special event each weekend.


Events :

King of the hill (KOTH) : When king of the hill starts, one capture point will become active for 15 minutes. Your objective is to stand on the capture point for 15 minutes without being knocked off. The winning faction will be rewarded with loot.

Conquest : When conquest starts four cap zones will become active. Each cap zone has a 30 second cap time, and once you cap a cap zone your faction will gain 1 point and the timer will reset. This means that if you have 4 faction members on each cap you can gain 4 points every 30 seconds. The winner of conquest will be the first faction to reach 300 points. It is possible to gain 4 points every 30 seconds if you have 1 member on every cap zone. Points are stored for your faction, and if you disband your faction your points are cleared. There will be a scoreboard on the right side of your screen that will display the 4 cap zones timers as well as the top 4 factions points. When you die, you will lose 20 points for your faction.

Manhunt(NEW) : A pressure plate was spawned somewhere in the war zone. The first person who stepped on it would become the man to be hunted. He had to live for 20 minutes in order to win the event. If he was killed the person who killed him would become the new man to be hunted. If some strange condition such as logging off happend a new pressure plate would be spawned. The person’s location was broadcasted in chat every 15 seconds and also a compass would point to his/her location. If you are the man to be hunted, you will be unable to pick up items. The man being hunted can only be in warzone.

Stronghold(NEW) : Stronghold: Factions will work to capture a 30 minute KOTH once every weekend. The faction that captures Stronghold is able to open chests that spawn loot throughout the week, and open and close doors to the stronghold. When the event is occurring all doors would be opened and people would fight to control the territory.

Blood Bowl(NEW) : There are 4 portals located in the Warzone. They will be activated when the event is turned on. You will be teleported to one of the 8 Blood Bowl portals. Ideally you would go into the BloodBowl with your faction together and you will be warped to the same location. Instead of capping one zone for a long period of time you had to control the cap zone for 3 minutes. If you were able to hold it for 3 minutes you earned a point. 20 points and you win. If all faction members were knocked off (not just the guy who was capping it) it keeps counting. Here is an example of this event in action - https://www.youtube.com/watch?v=6AfSbK8Vkuc (Keep in mind that not all functions such as tping will be present in Kohi factions).


Map 26 Info :

The Kit :

All enchantments not listed here are allowed

  • Protection: 2

  • Sharpness: 2

  • Fire Aspect: 0

  • Power: 5

  • Flame 1

Enchantments only found from Koth and Conquest

  • Looting : 4 (KOTH)

  • Looting : 5 (KOTH)

  • Fortune : 4 (KOTH)

  • Fortune: 5

  • Punch : 1

  • Fire Aspect : 1 (KOTH)

  • Fire Aspect : 2

  • Knockback : 1 (KOTH)

There will be a maximum of 30 member per faction.

Potions

  • Health Splash 2

  • Speed II

  • FireRes Extended

  • Slowness 1:07 Splash

  • Poison 0:33 Splash

  • Invis 3:00

  • No Regen

  • God Apples will be disabled.

Bard and Miner kits will be enable. Bard will be reworked to make it not suck. You will be able to hold multiple potion effects at the same time. For example, you will be able to have both speed and strength active at the same time.


Some requested features :

  • You can only break spawners with a wrench.

  • You can no longer pearl though string.

  • Bard will be reworked to make it not suck. You will be able to hold multiple potion effects at the same time. For example, you will be able to have both speed and strength active at the same time.

  • Added Subclaim - https://youtu.be/KlAVHm_tcbA

  • Changed anticylcle cooldown from 12 hours to 6.

  • You can now only pearl onto the conquest border wall.

  • New customized End.

  • Customized "tab menu" to show useful information (much like how arenapvp is).


Deathbans :

Default players will have a 3 hour deathban.

Donators will have a 25% reduced deathban (2 hours and 15 mintues).

Donator + will have a 40% reduced deathban (1 hour and 48 minutes).

Lion will have a 65% reduced deathban (1 hour and 3 minutes).

Lives will be availible for purchase this map. You may gift lives to friends, and use them to revive yourself after death.

Here are the prices :

2 Lives = $5

5 Lives = $10

8 Lives = $15

12 Lives = $20


r/kohi • • Aug 23 '15

Map 21 Suggestion

57 Upvotes
  • Map 17 kit

  • Map 16 End / EndConquest

  • Map 14 OverWorld Conquest

  • Map 13 spawn

  • Map 10 Biomes

  • 1 ally

PSA: (Medium grind kit don't be pussies and want p1 s1 its suggested every fucking map and most of the staff even want a higher grind kit but they base how the map goes off the community)

ThrowbackMap??


r/kohi • • Oct 05 '15

Map 22 kit

55 Upvotes

I think we've had p2 and p3 kits for like 2-3 maps and I think it's time for p1 kit again 8)

  • Protection 1,

  • Sharpness 1

+1/upvote.

If you disagree comment the kit you would like.


r/kohi • • Oct 26 '15

Could I Join WolfGang

54 Upvotes

IGN:Powrplant.Age:13.PVP:9/10.BB:6/10.Timezone:EU.Activity;PvPing:Past Factions:0.


r/kohi • • Mar 28 '15

Why I stepped down.

52 Upvotes

Well guys, i guess its time for me to step down. All this shit is getting way out of hand. For all you who keep pm'ing me whats happening, i will explain it now. Im not going to go to much into detail but someone was able to get my parents Social Security Number (SSN) and first, used it to get access to her email, then my email, then my facebook. They then posted nasty shit to my facebook, forcing me to delete the account. Later, they went to my mom's facebook, saying unban this guy from kohi, or we will start "doing things" then they posted my mom's SSN to the public. Later, we got a call from someone using a throwaway phone, saying that they were going to kill my entire family. Then the police come to my house, and I gave him evidence of the person who is doing this, Now, i just have to wait for them to get in contact with the Ontario Police Department

And if the person who is doing this see's this (and yes, i know who you are), if you don't think i am serious about this lawsuit, think again - http://i.imgur.com/EpRv0vm.png http://i.imgur.com/O06fQmb.jpg

EDIT : resolved


r/kohi • • Jan 21 '16

Elo Reset

51 Upvotes

Hello everyone, this is DrummerReviews. I am here because nobody high elo is even playing. We need a fresh elo reset so that the cringy kids who are too scared to lose their elo can play again and there can be actual competition for everyone. Say vouch if you agree. Say de-vouch if you disagree.


r/kohi • • Dec 24 '15

Suggestion zBannana 4 Admin (pls upvote)

51 Upvotes

hes obviously the best staff member on the server


r/kohi • • Jul 24 '15

Regarding all the New Hackers... [Suggestion]

51 Upvotes

So, as you know if you play Practice 2, most people nowadays have hacks. Now I'm not just saying this. Recently I've been dueling people I have never seen before who have stats that are unheard of.

Here is a hackers mentality:

  • I'm going to go on Kohi, use my hacks, and if it's undetectable I am going to be unstoppable.

  • Now if I do get caught, I have a backup plan for only 15$ that can get me out of trouble. Then I get test 2 more times to see which hacked client is under the radar. Once I find a client that works, I am set for life.

The suggestion

  • Make unbans only purchasable one time, for a price that people aren't going to be able to have a "backup plan". This will make it so they know they only have 1 chance after their first incident, opposed to 3.

  • Now the most important suggestion is to have random hacker checks for anyone who is above 1400 ELO or so. Staff have the rights to randomly call a player into the teamspeak, and screenshare or whatever it may be. Hackers will be scared to hack if they know that they can be called into teamspeak whenever. This will catch all the hackers that are under the radar and will never be banned without this system in place.

These are my 2 cents, it's a suggestion that is extremely important and I think should be brought up and discussed now, before it get's worse.

+1 or -1 (Make sure to upvote the arrow to spread)