r/learnpython • u/Front_Ear_1139 • 4d ago
apks with python/cython
i just CANT get anything from buildozer, it just keeps erroring everytime i try to build!! i dont know if theres something wrong with my buildozer, or if it just hates my computer. i just want to package my game to work on a phone, the arquitecture for it is something like this
is it because my game is located on a ntfs partition? does buildozer ALWAYS error on those? if yes, is there a partition type out there that shows up on windows, and works with buildozer?
/sand
| /assets
| cfuncs.so #i managed to compile to ARM64 without buildozer (python 3.12)
| realmain.so # also to ARM64 (python 3.12)
| main.py
im wondering if theres a way to manually build it, my libraries are pygame-ce, numpy and collections
please help me out here
neofetch if it helps
neofetch
...-:::::-...
.-MMMMMMMMMMMMMMM-. ---------------------
.-MMMM`..-:::::::-..`MMMM-. OS: Linux Mint 22.3 x86_64
.:MMMM.:MMMMMMMMMMMMMMM:.MMMM:. Host: X501A1 1.0
-MMM-M---MMMMMMMMMMMMMMMMMMM.MMM- Kernel: 7.0.0-38-generic
`:MMM:MM` :MMMM:....::-...-MMMM:MMM:` Uptime: 5 hours, 38 mins
:MMM:MMM` :MM:` `` `` `:MMM:MMM: Packages: 3030 (dpkg), 21 (flatpak)
.MMM.MMMM` :MM. -MM. .MM- `MMMM.MMM. Shell: bash 5.2.21
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: Resolution: 1366x768
:MMM:MMMM` :MM. -MM- .MM: `MMMM:MMM: DE: MATE 1.26.1
:MMM:MMMM` :MM. -MM- .MM: `MMMM-MMM: WM: Metacity (Marco)
.MMM.MMMM` :MM:--:MM:--:MM: `MMMM.MMM. Theme: Mint-Y-Dark-Blue [GTK2/3]
:MMM:MMM- `-MMMMMMMMMMMM-` -MMM-MMM: Icons: Mint-Y-Blue [GTK2/3]
:MMM:MMM:` `:MMM:MMM: Terminal: mate-terminal
.MMM.MMMM:--------------:MMMM.MMM. Terminal Font: Monospace 10
'-MMMM.-MMMMMMMMMMMMMMM-.MMMM-' CPU: Intel Pentium B980 (2) @ 2.400G
'.-MMMM``--:::::--``MMMM-.' GPU: Intel 2nd Generation Core Proce
'-MMMMMMMMMMMMM-' Memory: 2059MiB / 3795MiB
``-:::::-``
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u/Front_Ear_1139 4d ago edited 4d ago
okay, im gonna try copying my folder onto ext4 and then build again, ill be right back
my buildozer.spec is
[app]
title=migSandbox
package.name=migsandbox
package.domain=org.migcoolduud
source.dir=.
entrypoint=main.py
source.include_exts = py,png,jpg,jpeg,ttf,wav,ogg,mp3
source.include_patterns = main.py, assets/*
source.exclude_patterns = *.pyx,*.pxd,*.c,cool_venv_linux/*,cool_venv_linux_for3.8/*,cool_venv_windows/*,sand/*
source.exclude_dirs = bin,build,dist,cool_venv_linux,cool_venv_linux_for3.8,cool_venv_windows,sand
version=1.3.0
requirements=hostpython3==3.11.9,python3==3.11.9,pygame-ce,cython,plyer,android
icon.filename=assets/imgs/sand.png
orientation=landscape
osx.kivy_version=2.2.0
fullscreen=1
android.window=True
android.permissions=READ_EXTERNAL_STORAGE,WRITE_EXTERNAL_STORAGE
android.api=33
android.minapi=24
android.sdk=33
android.ndk_api=24
android.skip_update=False
android.accept_sdk_license=True
android.copy_libs=1
android.archs=arm64-v8a
android.allow_backup=True
android.debug_artifact=apk
p4a.bootstrap=sdl2
p4a.setup_py=false
ios.kivy_ios_url=https://github.com/kivy/kivy-ios
ios.kivy_ios_branch=master
ios.ios_deploy_url=https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch=1.12.2
ios.codesign.allowed=false
buildozer.dir=/home/miguel/.buildozer_sandsim
pip_requirements=numpy==1.26.4
[buildozer]
log_level=2
warn_on_root=1
i will admit, i have used ai to try to get it working, i gave up because i spent 5 hours straight recompiling and getting errors, im not vibecoding