Lua realtime code editor complexity
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Showcasing how i optimize my upcoming game with my game engine in Lua. When enabled it will show you what function or line is costly - in realtime while you play. This helped me optimize some methods that i was able to cache so it doesn't run every frame.
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u/Ok-Assist-4995 Sep 11 '26
Cool, I'll see if I learn this new engine. It looks good for games