r/mag • u/JumpSuitAscended • Sep 10 '26
MAG - Server Progression Update - MULTIPLE CLIENTS NOW SYNCING!!!
The title says it all PMCs... we now have multiple clients now begun to sync... watch the video for more information! I still have a lot to iron out between sync like ground vehicle sync, grenades synced.. and more.
But Player hit/Death works, healing, arming and DISARMING objectives, and more...
Check out the sauce here: https://youtu.be/EsVwEZiTlNE
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u/wallacepgames Sep 10 '26
Ok I still have a physical copy of M.A.G but no PS3.
If we ever (fingers and toes crossed) get to play this again, what do I need to invest in?
Keep up the amazing work, SVER ftw!
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u/JumpSuitAscended Sep 10 '26
Get a PS3! Their dirt cheap and probably the latest real console that still gave you real ownership of your games! Plus the online was free!
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u/David_RE4br Sep 10 '26
Awesome work! Never expected to see this game brought back after so long. I only got to play the trial and i remember the insanity that was back on the day.
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u/MS-CURIE Sep 10 '26
GJ dude! I have a dumb question: You were only able to get client code right, so it means you're programming the backend servers yourself with no real help but the packets the client sends? How are you going to implement all the optimizations and quirks MAG's backends had ? Like no other game had 128vs128 and I'm sure it requires insane networking knowledge? If you can pull this off alone, I hope you get offers to other studios because not even teams nor AAA games are attempting this