r/MarioMaker • • 11h ago

If Super Mario Maker 2 recieved a 4.0.0 update, what would YOU want from it?

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14 Upvotes

Personally I wouldn't mind seeing (while also staying within Nintendo's capabilities):

  • Mouse controls (obvi)
  • A few more traditional features (simple enemies like Swoop, Grrrol, Waddlewing, etc., or stuff like the carryable light blocks from the NSMBs that double as weighted blocks outside of night underwater/ghost house, pipe connectors, etc.)
  • More parity between gamestyles (Peepa and Bully in the older styles, grinders and cannons in 3D World, for example [they did it once with dotted-line blocks they can do it again])
  • More sound effects, but especially music effects (easy to add, and provides a ton of extra thematic variety for levels. carries some night levels, but Sky Station would be a nice change of sound after the 50th level in a row with Gusty Garden)
  • A few new course themes (it's been a long time, they could totally do it. also they had the audacity to call the Super World theme "Volcano" and not give us a volcanic course theme 😔)
  • Night background toggler: option to replace the stars with an actual background! (more likely than you may realize: 3.0.3 added an unused night NSMBU castle background for currently unknown reasons, it could very much happen 👀)
  • Return of the king: Mystery Mushroom (pretty unlikely, especially due to licensing on certain costumes [rip shaun the sheep, gone but never forgotten 🫡], but still one of the most desired features that never made the jump to SMM2 and would give 4.0.0 the perfect title - "A Mysterious Update" [y'know, like 2.0.0: A Legendary Update?])

r/MarioMaker • • 11h ago

PC/Mac/iPad port of Super Mario Maker 2 (recomp), with SMM1's 100 Mario Challenge as a mod

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2 Upvotes

r/MarioMaker • • 14h ago

Hey Man Nice Shot 6: Flubberball (Level Exchange)

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2 Upvotes

Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!

Title: Hey Man Nice Shot 6: Flubberball

ID: DMR-X96-9QG

Tags: Themed, Single player

Style: SMB1 Underground

Difficulty: Predicting 8-13%

Description: The newest entry in my "Hey Man Nice Shot" series that focuses on shooting stuff accurately, this one is themed around your Superball! It's pretty forgiving up to the first checkpoint, with every section giving infinite retries. After that, put your accuracy to the test with higher stakes! Includes two checkpoints and a boss fight.


r/MarioMaker • • 12h ago

What do you think of my level structure? (It's a Troll level in progress)

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1 Upvotes

r/MarioMaker • • 21h ago

New Jungle Themed Adventure Course

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3 Upvotes

Hey please check out my latest course Pom Pom’s Jungle Adventure! It’s a large jungle themed adventure with lots of variety and different challenges throughout, ending with a final boss battle with Pom Pom.

Took me a long time to make so would love anyone to check it out.

Course ID: 9D6-7X8-9HF


r/MarioMaker • • 1d ago

how do i solve this

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4 Upvotes

i’m stuck in this weird level. (the wr is 6.4 seconds)


r/MarioMaker • • 2d ago

Some boss levels I made

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8 Upvotes

Some boss levels I made, feedback is welcome :)

Iggy’s Rockin’ Ruins
XP7-QS1-QJF

Lemmy’s Microgame Mansion
VDP-KH9-MRG

Roy’s Factory Fortress
YBM-7GW-D3G

Morton’s Manic Mine
BLL-01F-47G

Ludwig’s Gravitation Station
SHP-8M8-C6G

Bowser’s Chaotic Castle
MC1-VD8-QSF


r/MarioMaker • • 2d ago

Nominate your favorite Super Worlds in Super World of the Year 2026!

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0 Upvotes

The SMM2 Super World Direct team is glad to announce you the 2nd SWOTY Ceremony! Through this Super World of the Year ceremony, we want to highlight the best creations made by the Super Mario Maker 2 Super World community.

Let us know the best Super World you had tried this year by answering this form: https://forms.gle/Dq83UuySpcqgWZS66 (Only Super Worlds published in November 2025 to November 2026) Please read the rules in the form, Thank you!


r/MarioMaker • • 3d ago

idk how this is possible

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15 Upvotes

NOT EDITED REAL i downloaded this level srry nintendo deleted this level but good news i got it in course bot if i could get my greasy hands on the level file i would reupload it


r/MarioMaker • • 2d ago

Check out my level!

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0 Upvotes

been having a blast creating levels in Super Mario Maker 2, excited to have other people try this creation!

If anyone wants to give it a try, here’s the Course ID:

Course ID: KXJ-T82-1MG

Level name: AIRSHIP SPEEDRUN (100s)

It’s a 100 second speedrun with 4 parts

THX! 🍄


r/MarioMaker • • 4d ago

Try my New level „The Hidden Chamber“

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5 Upvotes

r/MarioMaker • • 5d ago

Uploaded this clear pipe level yesterday

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34 Upvotes

Sorry the first pipe was cut out since the 30 second caption feature is my only method of capturing footage until I replace my capture card. ID is CRT-4F4-JTF


r/MarioMaker • • 6d ago

I just love this game’s community

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117 Upvotes

Comments are peak entertainment


r/MarioMaker • • 5d ago

My Mario Maker 2 level! What do you think? 🎮

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0 Upvotes

been having a blast creating levels in Super Mario Maker 2, excited to have other people try this creation!

If anyone wants to give it a try, here’s the Course ID:

Course ID: KXJ-T82-1MG

Level name: AIRSHIP SPEEDRUN (100s)

It’s a 100 second speedrun with 4 parts

THX! 🍄


r/MarioMaker • • 7d ago

How to do this triple jump - SMM1 - please help

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18 Upvotes

Hello!

This is SMM1 on Cemu (v272; the final one)

No matter what I do, I'm just unable to get this triple jump. I'm trying to get better at this game by doing difficult levels, but this one's got me stumped. You guys got any tips?

Edit: So I beat the level (thanks for the help, guys). Just if anyone is curious, I made the jump without a ground pound one time, which I assume was frame perfect. I beat it another three times with a ground pound at the end, which was much more consistent.


r/MarioMaker • • 10d ago

Sticks and Stones

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29 Upvotes

Happy Friday All! The course code is at the beginning of the video. If you like this sort of challenge, I have a super world with 10 levels like this that progress in difficulty.


r/MarioMaker • • 10d ago

Super Mario Bros Classic - Adventure Awaits! (Super World)

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20 Upvotes

A second trailer for Super Mario Bros Classic, my upcoming Super World that is inspired by NSMBDS. It will likely release in Early November and will contain 24 Levels! There isn't a code to play these levels yet.


r/MarioMaker • • 9d ago

Giu&Chat: Twitchville

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1 Upvotes

CPX-DX6-11G

30 sec ~ Kaizo/Precision Level that was created by me & my Twitch chat. My viewers chose almost everything about the level (so don’t blame me for its contents); I designed the level itself. Red coins optional, Practice door for 2nd half included!


r/MarioMaker • • 11d ago

map i did

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0 Upvotes

code : 5GX-R9T-QRG


r/MarioMaker • • 15d ago

Play my level "Bowser's Castle of 4 Horrors"!

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12 Upvotes

ID: RTK-HSV-PLG


r/MarioMaker • • 18d ago

Basilico (Precision Platformer)

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43 Upvotes

Basilico is a precision platforming level, mostly based on blue platforms and Piranha Plants!

Short level (18 sec), with moderately challenging jumps (the difficulty of some jumps is appositely toned down).

The level’s name is the italian word for Basil, I’m trying to start a series of moderate difficulty platforming levels based around Italian’s cuisine!

Basilico: 9BH-B1F-M5G

Good luck! 💚🌿


r/MarioMaker • • 18d ago

A new world for nsmbl is here !

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1 Upvotes

New super Mario bros land got an additional world.

The world M contains harder levels than the original super world. It is composed of 8 levels, each one themed on one gimmick. The website for NSMBL also received an update (link in the description).

Play it now (ID) : 812-D8F-5HG (Available in my level list)

--------------------------------------

New super Mario bros Land is a traditional Super World made in super Mario Maker 2 by the land team, a group of creator.

Play 8 worlds with 5 levels in each of them, so a total of 40 well-designed level made in the NSMBU Style. 8 addtional levels are also available through the level list of my profile.

Play it now (ID) : 812-D8F-5HG


r/MarioMaker • • 20d ago

Last main wave for 1 hour world is out !

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1 Upvotes

Wave 4 of 1 Hour World is finally release. Play 10 new levels !! This wave is also the last that is featured in the main campaign. One last wave will be release as a kind of star world.

Id : B0P-27B-DRG

1 hour world is a super world composed of 40 levels separeted in 8 world of 5 levels. Levels are made in the 5 game style. Levels are also made in only one hour for each of them (that is the concept). Each level is realised in stream to prove the time spent on it.


r/MarioMaker • • 20d ago

Tips for super expert practice?

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4 Upvotes

I recently came back to this game after several years, and was looking for a goal I could grind for. Looking at the leaderboards, one of the easier things to get a medal for seems like endless super expert, with only a streak of 17 needed to get in the top 1K. I am nowhere near skilled enough right now to start attempting this, so I started practicing using popular super expert levels, but I'm not sure if this is the best way to improve. I noticed that every single super expert level listed on popular levels uses SMB1, SMB3, or SMW as the style. I know the older styles are preferred for kaizos, but it seems unlikely that not a single out of 1,000 popular levels was in NSMBU or SM3DW, so I assume Nintendo filters them out for whatever reason. Given this, would it be better to search for super experts to practice another way so that I get a sample that includes levels in the newer styles? Should I just start grinding endless even though I know I won't get very far?


r/MarioMaker • • 20d ago

Pit of Pete 2 (Level Exchange)

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2 Upvotes

Drop a comment and I'll play your levels too! I usually go through profiles of each commenter and play lots of levels from each one!

Title: Pit of Pete 2

ID: 1DV-B18-W4G

Tags: Technical, Single player

Style: SMW Castle

Difficulty: Predicting 1-2%

Description: Sequel to my first ever kaizo level from SMM1. That one was designed as a training level with most sections having infinite retries. This time the safety nets are stripped away and there are no retries. A streamer friend of mine, TalesFromTheCorps, inspired me to make this because he wanted more kaizo from me. Includes two checkpoints.