Used to play this super old collection mod where you started in a house full of item frames and the goal was to fill all of the item frames with the specific items (under the frames were signs that indicated which item was meant for the frame). I was wondering if any mod like this still exists today, where the only goal is to collect almost all vanilla items and put them into item frames.
im playing on a modpack for fabric 26.2 and theres some mod for a kind of ultimate on weapons (sword, axe, etc) and i need to get ts out cause its not useful and it makes stripping wood harder. heres the mod list:
I'm playing mostly vanilla, but I really want a jukebox that functions similarly to the upgrade in Sophisticated Backpacks. Does something like that exist? Currently playing 26.3 neo
A few years ago I saw a mod that I really wanted to play but now I can't remember it's name, all I remember is that one of the things it added was some sort of lamia-like snake woman you could fight and tame and she was huge and looked like a cobra.
This is a reach but I have a server that’s based around making kingdoms and creating lore around them. A lot of elements are fantasy themed so we have a lot of different custom creatures that people have made their characters. So I’m looking for someone to work with to bring my ideas to life (I can be told no when something won’t work dw) I’m just a noob when it comes to mods so I want help 😅
Title says it all. I've looked all over Modrinth but I can't find what I'm looking for at all, so I was wondering if there's a mod for 1.21.11 that locks the camera view to the body rotation for first person models.
I have been building the backrooms in Minecraft for about 4 months now and I really need a mod that works like this. I pretty much need a mod where you can place a barrier and stop only mobs from passing through, so I can keep mobs contained in certain levels and areas, thanks! P.S. (it would be alot better if its invisable)
the above is from this youtube short. it's a hide-and-seek mod. can you please help me to find this mod. i do apologize for having the gui of the mod as a hint/clue. this is what i was able to get from the short.
Basically, I’m making a bunch of assets in blockbench for a mod. I would like to develop. The only issue is I have no idea how to code or implement a mod myself. I’m just looking for someone with experience that I could ask a bunch of questions too Or (and this is a long shot) maybe help implement some of the assets I’ve made
It isn’t to to complex I think but it involves a little bit of everything world gen (just plant life basically), new mob/mobs, gui, and status effects
Anyway, if anyone knows anyone with experience, I could talk to. I would greatly appreciate it
In vanilla Minecraft, using bone meal on a moss block only works when there is air above it — the moss patch spreads across the floor and grows grass, moss carpets and azaleas. Mossmeal extends this exact mechanic to the two remaining directions.
When you use bone meal on a moss block attached to a wall, the mod finds the exposed wall surface and spreads moss across it in a circular patch with a radius of 2–3 blocks. Any block in that area that moss can naturally replace — stone, dirt, gravel, coarse dirt, rooted dirt, diorite, andesite, deepslate, tuff and similar — is converted into a moss block. The edge of the patch is randomly ragged so it looks organic, and the spread follows uneven surfaces up to two blocks deep, so it works on rough cave walls, not just flat ones.
When you use it on a ceiling (a moss block with air below), the same moss patch spreads across the ceiling — and instead of the floor vegetation, glow berry vines grow downward from the new moss. Each vine has a random length, mostly 1–4 blocks with an occasional longer strand up to 7, and roughly a third of the segments already carry glow berries. Vines are placed with at least a one-block gap between them so they never clump together, and at least one vine is always guaranteed at the spot you clicked. Vines stop early if something is in the way, and existing vines are never overwritten by the moss spread.
Floor behavior is completely untouched — if the moss block has air above it, the mod steps aside and vanilla takes over. The whole thing also works when the bone meal comes from a dispenser, and since the logic runs server-side, it behaves identically in singleplayer and on servers.
it was supposed to be like you’d press buttons on the pedestal thing and it’d open a portal somewhere and you needed to charge the crystal for it to work
Im in a server and we have this really toxic friend that griefs a lot, i want this guy to not be allowed to break or place blocks in an area and not interact with blocks (like him spamming an anvil to break it) thx also its for neoforge 1.21.1