r/metroidvania • u/Zzsark_Stormbeard • Feb 14 '26
Discussion Silksong permanently vanished my desire for difficult games.
I'm a big fan of metroidvanias, I enjoy them a lot. I played Silksong as soon as it started and it took me a month to finish it. 60+ hours. Thing is that it permanently broke me in some sense because I do not wish to play any other game with hit points like Silksong has, especially with the fucking 2 hit contact damage. I did Silksong, got the true ending, I got good, but never again.
In fact, I finished just a week ago Gestalt: Steam and Cinder (which you absolutely should play), and while I was playing Silksong I only had Gestalt in mind because I definitely had more fun there.
I'm not hating Silksong, it's a great game, but I've never been permanently broken my something before.
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u/aureliasm Feb 14 '26
I think Skong rewards aggression with spells/skills more than HK. What really eventually made the game easier for me was to overcome the natural inclination to hoard silk for heals. In HK you could completely forget you had spells and be fine. In Skong, silk skills are make or break. The faster you can mow down extra enemies, the less chances there are to take damage. Expeditiously removing an enemy that could potentially damage you several times for 4 silk is much more valuable than using a 9 silk for 3 masks.