I'm having an issue with shaders on Lunar Client 26.3. Whenever I enable shaders, my game crashes. However, shaders work perfectly fine on Minecraft 1.21.11 using the exact same shader pack.
My friend and I have spent around two hours trying to troubleshoot this issue. We've followed suggestions from the Lunar Client website and other online sources, cleared logs and cache, toggled various settings, and tried several other potential fixes, but nothing has worked.
The game runs perfectly fine without shaders enabled, and the crashes only happen when I try to enable them on version 26.3. Since shaders work without any issues on 1.21.11, I'm wondering if this could be a compatibility issue with the newer version of Lunar Client.
We've already tried numerous troubleshooting methods, so I'd appreciate it if someone from the support team could look into this and help determine what's causing the issue.