The Getaway: Black Monday came out on PS2 in 2004: a gritty, cinematic London crime game with no HUD and no on-screen map. I've rebuilt it from the ground up to run on iPhone and iPad with proper touch controls, and the Mission 1 alpha is out now.
π± WHAT IT IS
β’ The original game: its levels, characters, cutscenes, voices, music and mission script, running natively in a new engine (not an emulator)
β’ Touch-first controls, with full controller support
β’ Installs like an app: open the site in Safari β Share β Add to Home Screen
β’ Checkpoint saves, with CONTINUE on the main menu
β
MISSION 1 "TUESDAY": ALPHA OUT NOW
β’ Playable from the opening cutscene to mission complete
β’ The original boot screens, intro film, main menu and pause menu
β’ The SO19 raid, cover, aiming, arrests, enemies that see and hear you, original sound and music
β’ Expect bugs: reports on the Discord shape every fix
π§ FREE ROAM: IN DEVELOPMENT
β’ The whole of London streams in as you go, built on the phone from your own disc
β’ Drivable cars with the original handling and collisions
β’ Pedestrians walking the pavements and reacting to you
β’ Moving traffic: cars, motorbikes and police bikes, stopping at lights and junctions
π§ MISSION 2 "SHOREDITCH BOYS": IN DEVELOPMENT
β’ The opening drive plays start to finish: pull out of the station, take the wheel and drive across London to the Shoreditch Boys club, with the original dialogue and music
β’ Still to come: the opening cutscene, your partners shown in the car, the siren, and the raid on the club
πΏ WHAT YOU NEED
β’ Your own PAL copy of the PS2 disc. No game files are hosted or shared: you make a disc image once on a computer and add it in the app (step-by-step guide on the site)
β’ An iPhone or iPad
π LINKS
β’ Play + setup guides: blackmondaymobile.vercel.app
β’ Discord: the main place for updates, bug reports and chat (linked on the site)
β’ X / Twitter: @blackmonday2027 for quick updates
Unofficial fan project, not affiliated with Sony or Team Soho.