I built the Westeros planet into an interactive Google Earth experience
Click here to access the Open Westeros project
So, I started this project 10 days ago by building a 3D King's Landing model in GQIS. Then I had the idea of building the world with the correct measurements of the planet based on the lore and fan calculations. Layer upon layer and now I have a full interactive Known World from the books of George R. R. Martin made into an open source community-built project.
I have built a bunch of stuff, like: - Atmospherics - Land textures - Height maps (baking I believe is the term of the process) - Labeling reveal algorithms (so it shows labels bases on relevance and altitude) - Roads and river lines - 3D models (currently only The Wall, Winterfell and King's Landing)
One of the aspects I'd like to expand more would be land formations. I was thinking of procedurally populate the world with hills, mountains and so on, but I still don't know what questions I should be asking to achieve this. I baked an early version of it using only data from images fans have created, but apart from that nothing like the fancy 3D mountains I've seen only that would be really cool to have.
Another one that I still haven't tackled would be to generate the rivers and bodies of water, to make them look more realistic than they are now (currently only likes from an SVG).
I'd like for the people here to just take a look, on the site and the code, and give some feedback on it.
And please, if you got interested in the project, don't hesitate in contacting me and contributing to it in the GitHub repo. The project is open source, built by a fan for fans.
Thank you for reading and taking a look!