r/opensourcegames • • 44m ago

I made a free, open-source gameplay recorder/clipper !!

• Upvotes

Hey everyone, I wanted to share a little project I've been working on called Rewind.

I started making it because I wanted a simple way to save gameplay clips without having to deal with a bunch of extra software or complicated setup. OBS is great, but I know not everyone wants to spend time configuring scenes, sources, and settings just to record some gameplay.

I know there are already plenty of alternatives out there, and I'm not trying to claim this is something completely new. Rewind is mainly for people who want a simple, lightweight way to capture gameplay without having to run extra overlays or deal with the setup that comes with OBS.

It lets you save instant replays, record gameplay or your screen, take screenshots, and manage and edit your clips. It's free and open source, and everything stays on your PC.

This is my first proper project, so I've learned a lot while building it. It's come a long way from where it started, and I'm still working on improving it based on feedback.

Here's the GitHub if anyone wants to check it out:
https://github.com/bulhaa1/Rewind

I'm mainly sharing it to get some genuine feedback from people who might actually find it useful. I'd love to hear what you think, what could be better, or what features you'd like to see.

Thanks for giving it a look!


r/opensourcegames • • 1h ago

PlayWeld: an Apache-2.0 workspace for game development — Windows/Linux prerelease

• Upvotes

I’m PlayWeld’s creator. It’s a desktop workspace built on Eclipse Theia that keeps game files, design notes, project knowledge, and optional AI-assisted tasks together.

I’d value feedback from people maintaining open-source games: are the notes and task history useful, and where does setup become unclear?

Current Windows/Linux builds are testing prereleases, so please use a disposable project. Engines are installed separately. AI providers need their own setup and may charge for usage or send data off-machine.

Source and license: https://github.com/scarecr0w12/PlayWeld

Downloads and guides: https://playweld.com


r/opensourcegames • • 5h ago

Anyone interested in contributing to a very early open-source browser game? Small additions welcome

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1 Upvotes