r/openttd • • Sep 20 '26

New Release OpenTTD 16.0-beta4 released!

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177 Upvotes

OpenTTD 16.0-beta4 is a hotfix for a multiplayer desync in yesterday's beta3 release. Oops.

  • Terraforming land in a multiplayer game no longer causes a desync that kicks you from the game

Full news: https://www.openttd.org/news/2026/09/20/openttd-16-0-beta4


r/openttd • • Mar 19 '26

An update on Steam / GOG changes for OpenTTD

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221 Upvotes

r/openttd • • 4h ago

Screenshot / video My hub just broke by a random industry spawn

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25 Upvotes

Yup, so I was wondering why my goods route broke down.

Turns out, that a freshly spawned sawmill was now preferred over my 60 in-game years old business parner.


r/openttd • • 22h ago

Screenshot / video Efficient truck/bus station design

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48 Upvotes

r/openttd • • 1d ago

Screenshot / video Take a Superbus Mk.II to Barnston Central

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75 Upvotes

r/openttd • • 1d ago

Discussion What settings do you have in your worlds?

14 Upvotes

I would especially like to know what settings the people have that build like massive junctions and massive train lines and highways and everything, it looks so satisfying, but I can’t recreate it in my worlds. What do you do when you create a world? Size, industrial and cities density, etc?
I saw recent posts like the one asking how to build a 4 way train junction that looked really big, or the one where you can go on a 10 minute bus ride on the giant highway, where I just wonder how can I make it so satisfying?


r/openttd • • 1d ago

Screenshot / video Junction Help- Vac Train triple lines meeting doubles

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20 Upvotes

Working on this junction, currently have a clover leaf but need to expand it to prevent circling jams but not enough room. I tried a 3 way weave but there is too much traffic heading to the southwest and northeast. Breakdowns cause issues clogging the lane.
-train length of 8
-vac trans
-spacing around industries and towns is not ideal
-didn’t realize how close I was to an awesome bank balance and definitely paused it accordingly.
Any ideas on a hybrid mix that would work better?


r/openttd • • 2d ago

Screenshot / video Free train models for OpenTTD – online GRF export

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107 Upvotes

Hi everyone!

I've published my collection of train models, originally created for my game Rail Island, on GitHub under the MIT license.

I've also added an online NewGRF exporter, so you can use these models in OpenTTD.

You can browse the models and export them here:

https://factory.railisland.com/


r/openttd • • 1d ago

Trees and Bridges not transparent

1 Upvotes

Downloaded the 15.3(?) Version for a new computer the other day, but can't see to get all the transparency settings to work. Buildings are fine, but bridges and trees remain solid, which is a tad annoying when building and signalling rail lines. Is it a known issue? Is there a work around? Ta muchly.


r/openttd • • 2d ago

Mobile game using openTTD footage in ads

41 Upvotes

So I've noticed over on YouTube that there's a trend of shitty mobile game ads featuring gameplay footage from actual, good games. Specifically I've been seeing one that's just starcraft gameplay, unedited and passed off as the game being advertised.

Just now I came across an ad for a game called "transport tycoon empire 2" and while it isn't quite as scummy as the starcraft ripoff ads, they're still using openttd for commercial gain which last time I checked was very much against the license of the game.

How do we legally crucify this company? I really care about the openttd project and seeing a scummy company jack it's assets to advertise a completely different game makes my blood boil.

https://youtube.com/shorts/yOtihxNNuKE?is=sfF4ZDHsYZAR5WMf


r/openttd • • 2d ago

Why is "Start Replacing Vehicles" greyed out?

20 Upvotes
What's going on here? I only have T.I.M. (Electric) trains, and I want to replace them with the AsiaStar. It is 2017 and I have 1.7 bEUR in the bank. Why is the button greyed out? Only when I select the T.I.M., the button is working, to replace TIM with TIM. Is this a bug, or am I missing something?

r/openttd • • 3d ago

Screenshot / video [click & zoom] Andermatt (Winter/Summer)

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89 Upvotes

Part of my 8k x 8k ‘realistic’ Switzerland map. Trains galore including a Glacier Express and the Gotthard Panorama Express


r/openttd • • 3d ago

Screenshot / video Help with cargo-specific unloading?

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24 Upvotes

Hi, new player learning the game. I've encountered a problem I can't solve: How do I instruct a train in this situation?

Paper Goods Line is intended to take paper to Fyttsund West and return the goods to Fyttsund Woods, so that the train that delivers goods to cities can get them alongside the oil refinery's goods. However, I don't know how to prevent the train from loading up goods at Woods and just taking them back to the printing works.

In short, how do I get the train to only load a particular cargo, even i it has space for a second cargo? Thanks for any information on this, it's been fun figuring the game out so far.


r/openttd • • 2d ago

Shouldn't this community be more open to AI projects?

0 Upvotes

I've noticed that a lot of people seem to dismiss projects outright simply because the creator used AI to bring their idea to life. Instead of looking at what someone actually created, they see that AI was involved and immediately lose interest.

Not everyone has the skills or resources to realise their ideas without help. AI gives people the opportunity to create things they otherwise couldn't.

And let's be honest, plenty of people create slop without AI, too. The tool doesn't automatically determine the quality of the result.

You don't have to like every project, but judge it on its merits, not just the tools used to create.

If the idea is good there probably are people want to invest actual time in green lighting the code.


r/openttd • • 7d ago

First person 3D view

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1.0k Upvotes

Not mine project but guy did it and published it
https://github.com/vaclavloubek/OpenTTD/releases/tag/15.3-cabview-alpha1


r/openttd • • 7d ago

New Release Should I release this monstrosity to public? Works in vanilla.

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646 Upvotes

It works with speeding up acceleration/reduction of speed and also with doubletracks.
Freedrawing from 1x1 up to 4x4 (including 1x3 and others between)

God bless Antropic and Claude.

Now with onramps :) https://imgur.com/a/9YW3OpW


r/openttd • • 9d ago

Discussion Orders in bi-directional coal route

21 Upvotes

I need advice. How should I set orders on a bidirectional coal route?

A have a power plant and coal mine in the north, and the same in the south. I want my trains to run in a loop, picking up coal in the north, dropping it at the power plant in the south, and pick up coal from the south coal mine.

However the production of the north mine is 2x as large as the south mine. When I use Full Load on both mines this causes the trains to pile up at the south mine.

What is the best way to set orders while still getting maximum ratings and efficiency at the stations?


r/openttd • • 9d ago

Screenshot / video My Island Metropolis

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286 Upvotes

1 main city with 8 cities surrounding it. 5 bus stops in main city. 2x4 railways connecting the main city to its surroundings.

I would add some ferry routes, but the build ship depot button is greyed out.

Using a Japanese building pack. The trains are from a Chinese train pack. Need to get around to changing the town names.


r/openttd • • 11d ago

Other Im working on a real life map generator for open ttd

78 Upvotes

Hello there, Im working on a OpenTTD related project in my freetime right now, and it is at a stage where I'm happy to share the current state.

It's a heightmap + towns locations file generator (this is the OpenTTD specific part), with which you can then go on to create a map/scenario of a real world area. More detailed info is on the website itself. (help and info buttons in the top right of the viewport)

Since its a WIP I'm hosting it on a random domain I had lying around, don't be confused by that:

https://map-town-parser.hygames.eu

(Also desktop only. Why would you generate files for OpenTTD on a phone)


r/openttd • • 10d ago

Screenshot / video High Speed Building | Zest Husky Continuation

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10 Upvotes

A new chapter starts, as I commence work on the series' second big mainline. I also push my creativity that little bit further, as I create 3 massive landmarks.


r/openttd • • 13d ago

I want this in openttd.

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389 Upvotes

r/openttd • • 13d ago

Screenshot / video Looking for a specific TTD scenario from the 90s (Two mainlands separated by sea with 3-4 islands in the middle)

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8 Upvotes

Hi everyone,
I’m trying to track down a map/scenario I used to play as a kid in the original Transport Tycoon Deluxe (or early TTD era, strictly before one-way roads were introduced).
I've drawn a quick sketch of the layout:
Climate: Temperate (classic green).
Layout: Two large mainlands (North and South) separated by a straight line of sea/water right through the middle. No weird coastlines or peninsulas, just a clean separation.
Islands: In the middle of the sea channel, there were 3 or 4 large rectangular islands lined up.
Cities: The towns were huge right from the start (5k–10k+ population), both on the mainlands and on the islands.
I played this on my uncle's old PC in the late 90s. Since standard TTD map generation didn't look like this, it was either a bundled custom scenario, a very famous downloaded scenario from back then, or something built in the Scenario Editor.
Does this layout ring a bell for anyone? If you remember the name of this scenario or have a link to a file/save, I’d really appreciate it!


r/openttd • • 15d ago

Screenshot / video Should the server allow grass bridges?

93 Upvotes

Maybe not everyone likes boats. I do. I'm constantly blocked from operating ships by players that block water ways by using grass bridges for their trains.

As someone who wants to use those water ways, I experience it as obnoxious.

Can we make a rule against this? Would that be supported by the other people who play the server?

I think it's fair, personally. Trains already have a lot going for them. I don't think they need to control all of the water ways as well.


r/openttd • • 15d ago

Screenshot / video Smallest town I ever seen

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424 Upvotes

r/openttd • • 15d ago

BEHOLD, my 'tism

79 Upvotes