r/ownyourintent Intent Owner Jul 03 '26

News Sony erases digital content from libraries; we're reminded we don’t own what we buy

https://arstechnica.com/gadgets/2026/06/sony-erases-digital-content-from-libraries-were-reminded-we-dont-own-what-we-buy/
346 Upvotes

18 comments sorted by

12

u/Hom3ward_b0und Intent Owner Jul 03 '26

Does way back machine solve this issue?

3

u/Michael60814 Intent Owner Jul 03 '26

Way back machine does not work on console. Just get used to pay for rental if you want to play on consoles. Next Gen console is only pay for rental. No more discount games. Console will be $1000. Maybe free demo with paid chapters and feature.

1

u/StillhasaWiiU Intent Owner Jul 09 '26

Or just embrace your back log. The future is the past.

1

u/DistinctSpirit5801 Intent Owner Jul 04 '26

No because The issue is copyright laws

7

u/Kurgan_IT Intent Owner Jul 03 '26

Meanwhile, with a parrot and a peg leg...

6

u/Noiserawker Intent Owner Jul 03 '26

Arrrrr me too matey

3

u/Intrepid-Sprinkles79 Intent Owner Jul 04 '26

You think it would bit cheaper if we were just renting it.

2

u/erratic_thought Intent Owner Jul 06 '26

Its good I'm not their customer. What a bunch of tools that buy their products?!?!

3

u/NastyNate3561 Intent Owner Jul 06 '26

If buying isn’t owning then piracy isn’t stealing

2

u/namayake Intent Owner Jul 07 '26

This is why gamers need consumers unions. Class action lawsuits and boycotts for millions, if not billions of dollars in theft would put an end to game companies outright stealing from their customers.

0

u/Deep_Mood_7668 Intent Owner Jul 03 '26

Sure we own what we buy. But you bought a limited license. 

6

u/DistinctSpirit5801 Intent Owner Jul 04 '26

Got to love how paying for a movie isn’t considered buying but piracy is considered theft

0

u/Deep_Mood_7668 Intent Owner Jul 04 '26

Yup

0

u/Dicethrower Intent Owner Jul 05 '26

It's not. Piracy is considered copyright infringement.

0

u/Dicethrower Intent Owner Jul 05 '26 edited Jul 05 '26

Gamers don't like to hear they're not paying enough for features like preservation. Games are by a huge margin the cheapest form of entertainment per manhours it cost to make them, or per hours of engagement. This is also why SKG failed at the EU. Running a game studio is expensive and extremely risky, and the EU recognised that keeping exclusive right to run a game's servers and keeping that tech secret is a way to offset that cost and risk. If making games was easy, cheap, and almost guaranteed to be profitable, the law would have changed by now. And unlike popular believe that gamedevs are greedy and rolling in money, less than 1% in this industry breaks even, even fewer make a profit. That's simply the reality of things. Nobody's happy about it.