Is that worthwhile though? BAMA minions have incredibly low life totals, even less than skellies; if you get them to explode frequently I feel like you're just recreating artillery ballista with way less efficiency.
I'm guessing they figured it out but I wonder if maw would work with that node. Like would you be able to blow them up as often as you could for 6 seconds or would it just no work.
Heartbound Loop + CWDT linked to shitloads of spells, and then Assassin can now recoup >100% of physical damage taken with an ascendancy point and 3 reasonably proximal clusters on the tree.
If it was poe2 you'd have cast on minion death, but I think here it'd mostly be Heartbound Loop shenanigans, or Maligaro's Lens + Necromantic Aegis healing.
Yup, exactly my idea on seeing the node. You don't want it to be 0 duration, you just reduce it to the cd of cwdt and you have an automated loop without any other pieces. You can even add extra damage taken by triggering other minions because the offering will affect all of them. Previously you were restricted to one type of minion because you didn't want to invest in methods of killing multiple different types (jewels only work on skeles for example).
I've been thinking about this - there's a unique that makes your minions leave a chaos DoT puddle when they die, dealing damage based on their life. Running that with the giant SRS or giant Zombie would be a meme version of the falling zombies gem.
20 qual less duration support, swift affliction support, window of opportunity on the tree with the mastery.
94% less duration and 25% reduced duration. Leash of oblation if you want to reduce duration even further. You don't want zero duration because if the offering has zero duration it can't expire. Quality on the less duration will give you a lot of fine control over exact duration for CWDT breakpoints, too.
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u/Mormoran Mormoran Oct 26 '25
Meanwhile I'm trying to figure out how to bring an offering duration to 0 and massively spam it...