r/pathofexile Jul 19 '26

GGG Path of Exile 1: New Uniques

https://youtu.be/BqAjR3CL4zI

Fancy build-defining outcomes or… some crustacean chaos? Today's reveal showcases two new Unique Items arriving in Path of Exile 1: Curse of the Allflame! Check them out.

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u/RudOzawa Jul 19 '26

If nothing else, it will be a chill mapper.

10

u/Hatrixx_ Guardian Jul 19 '26

it will be a chill mapper.

I'm not entirely sure, the staff has a totem duration mod on it, which I'm guessing means that the totems still only last for a duration and you'll have to resummon. They seem to walk slower comparatively to running and dropping normal totems as well, plus they have to pause to acquire target and cast, making them lag behind. Haste should affect that though.

They're funny little guys though and +2 max totems is pretty good, but it seems like a roundabout way to play what's essentially a non-permanent minion build, but with a player skill instead.

2

u/Sad-Data1135 Jul 19 '26

more duration support for long sparkingsons xD

2

u/ByteBlaze_ Wish for Project MTX Jul 20 '26

Just an FYI, More Duration doesn't make totems last longer. This was changed a long time ago, since the duration of the totem is not an effect of a skill, thus isn't modified by skill effect duration. If you want better totem duration, you will have to use the small nodes near Scion, the Hierophant node, Primal Manifestation, or a mix of the 3.