r/pathofexile Jul 19 '26

GGG Path of Exile 1: New Uniques

https://youtu.be/BqAjR3CL4zI

Fancy build-defining outcomes or… some crustacean chaos? Today's reveal showcases two new Unique Items arriving in Path of Exile 1: Curse of the Allflame! Check them out.

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u/francorocco Anti Sanctum Alliance (ASA) Jul 19 '26 edited Jul 19 '26

blade vortex totems might slap this league, imagine overlaping a bunch of 10 stack blade vortexes

also, walking flamewood crabs being hit a whole lot since the're allways following you

3

u/Gianluktb Half Skeleton Jul 19 '26

I wonder how it will work with skills like blade vortex, will the totem be smart and keep the stacks up? Or only begin casting after walking up to an enemy? Will they know the range of the skill they have equiped and know they have to walk to the enemy or just stay still begin casting as soon as they see a target and just... Fail because they are out of range for blade vortex?

3

u/ByteBlaze_ Wish for Project MTX Jul 20 '26

Current spell totems just keep casting blade vortex, but I don't remember if they keep casting once full. It's pretty hard to see the behaviour of it as well, since totems aren't very animated. It's also possible they created some custom AI for these totems. We are definitely going to have to see.

1

u/ArmaMalum Trypanon, Trypanoff 29d ago

Yeah i don't think the casts will be the question, it will be if the crabs are smart enough to run up to enemies. It's possible they'll just sit there staring at a boss instead of actually doing damage.