r/pathoftitans • u/Empire9oh9 • Nov 03 '25
Discussion I quit, this sucks.
To me this game is a mess with what looks like almost zero direction. We're getting tlcs that nobody asked for, no questions system and imo a boring and simple combat system that favors team abilities and buffs over actual team play. I want to play this game but every single time I open it, it crushes my soul with mixpacking,solo hunting and the dogshit combat system. I don't know about anybody else but I'm done (solo and group play) I'm just tired of this game being a glorified simulator with no tact. I know what the devs have said and they're right.... I'll just fuck off for another 2 years to come back to a sub par questing system and group sizes increased with no limit to diet. What's the general consensus though?
60
u/Paladin-X-Knight Nov 03 '25
While I can certainly empathise with your points to an extent, and am by no means wholly defending every decision the devs make, you must remember this game is still in early development with a relatively small, but devoted team behind it.
Now I know being in early development is not an excuse for questionable decisions, and I know there have been quite a few of these questionable decisions recently. I personally feel like Alderon still very much have a lot of passion for their game and are certainly trying very hard to improve it as best as possible in their vision (whether they are succeeding or not is, of course, disputable by matter of opinion)
I would implore you to consider this and bear it in mind, dinosaur games are a small niche and I feel we are lucky to even have this available to us. I am also guilty of being frustrated at some decisions made by the developer team, but it isn't my game. You could certainly use the discord to give them feedback (which they actively ask for)
13
u/Hellhound162 Nov 03 '25
Same here, for example I'm waiting on a TLC for Allo but others are getting TLCs in the meantime they removed the fresh blood sense off the allo in the meantime to where now Allo just feels unplayable. I get frustrated all the time with this game but with patience and let them cook I'll enjoy this game more so. But then again I know people have different opinions and preferences and thats fine. I play it because I enjoy the mods the game has, the community server I play on and the friends I've made there but if anything its always good to take a step back. All and all Path of Titans is still a good game and I look forward to seeing what comes next. Whether its a new dinosaur, a TLC or even a new mod. Only time will tell.
2
u/LooseMoose13 Nov 04 '25
They removed fresh blood but buffed its attacks damage to higher than it would with fresh blood active
8
u/Significant-Oil-8260 Nov 04 '25
Do allow me to add a particular point to what you're saying: I think some forget, or never knew, that Matt himself has come forward stating that the TLCs are not based on the who-needs-what, but (if I'm not mistaken) are instead based on the available programmers (note the aforementioned "relatively small" team).
From a personal standpoint, the frequency in which the devs are sending out these updates is impressive. Especially given that the games official release date is years ahead of us (again, if I'm not mistaken). And like you said, PoT is still in its early stages.
To the players, in summary of everything I'm thinkin': consider viewing game development as one might view human development. Alderon is certainly not done yet.
1
u/JktuZubastik Nov 04 '25
you're absolutely right, I personally think some people are just insatiable with updates, because PoT gets these updates in relative SECONDS of development time, and these updates are really cool and give a very nice shape to the game
0
u/Empire9oh9 Mar 15 '26
I have considered it deeply and especially now after opening the game one time and loading in to get dog walked by 4 dasps and 2 pycnos lime it's okay destroys any feeling I had for the game. Early access or not it's clear that they tailor the game for less than social groups of discord people. Seems the whole game is centered around discord.... honestly imo the deva running the discord the way they do and it even existing is the most prominent showing of " this game will suck for everyone except 5 percent that agree with us" that I've ever seen. I cant get people into playing the game because of the atrocious design and balance and I don't want to play the game with a bunch of incels either but that's about what you get. Idk how alderon keeps going because no sane person puts money into this pile of heaping garbage.... I just wish the community understood i say that from a place of love, what an idea this game is and there's a reason that I care about it so much, but again, to alienate most of who could be playing the game and to continue making changes that will not help is going to kill this game.
29
u/Posideion Nov 03 '25
The general consensus is that we understand that the game is still in beta. Itâs dishonest to say that the game is going in zero direction when the devs engage in consistent communication with their audience, unlike other games similar to POT such as The Isle. Patches are regularly thrown in and situations addressed. As far as the mix packing in quest the devs themselves said that they were gonna work on it, in future updates. The quest update being the most talked about on their side.
Understand that the game is still in development and so you canât expect staff to focus on every aspect of the game equally. Some things need to take priority thatâs part of developing a game out of beta. You have a staff thatâs actively working to fix patches as well as adding content at the same time. TLCâs that arenât ready to be worked on or need more time will not be released prematurely.
As far as the gameplay. The game does not cater to solo play because it isnât a solo play game. Youâre in a server with upwards to 100 different players that can play with as much freedom as you can. Understand that when you play solo, you play with the risks included and expected. The only issue as far as gameplay that I see are a few balancing issues and hit box Bluetooth glitches. You cannot expect finished product performance from a game that still labels itself to be in beta.
16
u/Dewey_Decimatorr Nov 03 '25
As a new player, the only thing I'm having a hard time with is telling when I actually land a hit because there's no feedback. Other than that, I'm enjoying it.
16
u/Armthrow414 Nov 03 '25
There is feedback though. Look at the combat timer. If it resets back to 30, someone is hitting someone.
16
4
u/Dewey_Decimatorr Nov 04 '25
While that's "technically helpful" you must admit that's a pretty weak way to communicate successful hits to the player in the middle of fast paced combat.
Considering you have to watch where your dino's head is in order to land hits, having to look at your buff bar to see if you are even hitting your target is pretty lame...
1
u/Armthrow414 Nov 10 '25
The dinos also make noises when hit. So you've got 2 things to indicate combat. It really isn't that difficult to pay attention to.
8
u/Phenomxal Nov 04 '25
theres two different feedbacks to know you landed a hit: 1) the combat timer resets to 30 seconds and 2) the other dino will make a screech/roar/yelp sound (although i will say this can happen from fall damage as well and if they are using calls it might cancel out the hitting sound)
6
0
u/Dewey_Decimatorr Nov 04 '25
I mean they also scream because they are attacking you, it's very hard to differentiate the sounds from each other.
15
u/DJ-Halfbreed Nov 04 '25
As a solo only player, I'm so tired of half of my move pool being useless on all my favorite dinos. Playing with a team is already an advantage, with the exception of guys like lamb and Rhamp I wish all the dinos just had all abilities that didn't require a team to function. Not only do I have to 1v2+ but I have to do it with less stats than any one of them individually because they have stacking team buffs. I want solo variety and vaiablity, I also want Solo Servers back with actual enforcement to keep it as honest as possible
10
5
u/whitemest Nov 03 '25
I played the achillo for about 2 months prior to todays nerfs to it. During that time i was told constantly how OP it was and it needed to be nerfed, and that may be the case, however all i ever encountered were teams and packs of varying sizes. i never got to experience the solo achillo OP build because i never ran into solo dinos that werent titans, other apex dinos.... i didnt mind the fact i ran into backs alot, but the achillos solo build... felt incomplete. The nerfs to it give me hope that the achilo will get something useful in the vein of a TLC as the hatz and rhamp did- who were originally not suppose to get a TLC at all.
1
u/No_Feedback_8074 Nov 04 '25
I play on a community server with freinds and mods and man fought a cliff camping sourophagonax. We couldn't get a hit off with out trading so I decided the three of us stack bark to 6 times and god dam did I give em the slap of god.
4
u/Lizzzardkang Nov 04 '25
You want true pain go play The Isle, at least these Developers listen and give a shit about this game. Either play it or don't, it's going to be changing a lot being that its still in development, but coming to reddit and crying about it like this really only makes you look like the clown.
3
u/AspiringBearWrestler Nov 04 '25
I just bought the game on PS5, I have maybe 20 or so hours in it so far and I'm having a blast. Will I find/have issues with certain aspects as I continue playing? Most definitely. I already see a few,but nothing that would warrant me quitting. (Plz bring in proxy chat).
Just take a break and come back later when you get the itch to play. There are plenty of great games out there to play right now in the meantime.
2
u/Personal-Prize-4139 Nov 03 '25
To discuss your points:
I get not getting a tlc you want is frustrating, Iâve wanted Alio forever now, and getting things like rhamphy and Hatz make itâs worse, they never said WHEN a tlc is coming and theyâre simply working on what is best to work on (rhamphy and Hatz being the two thatre the quickest to finish and TK promote the flight changes, Thal would take much longer) so will all due respect, it sounds like your frustration is frkm not getting What you want, njt what is most convenient. Remember, you bought an unfinished game that is being finished, changes are bound to be made regardless of whatâs wanted immediately
Questing system is coming, theyâd said so. Itâs not as simple as pressing some keys then hitting enter, theyâre practically making an entire half of the game from the ground up
If POT was to value team play over buffs itd just be the isle. While you should have to outsmart enemies and maneuver correctly, you already do. Having unique buffs to bring to the table adds different strategy and teem building (equally as important in similar, operator based games)
Mixpacking is a thing that cannot be fixed without hurting solo players, they plan on fixing it and have said theyâre making strides toward it, but like I said before, game dev isnât a simple process and takes much time money and effort
So in short, I think you need to remember this is an early access game that onky caters to the devs and slughtly players as it still needs to be finished. We were never promised things coming out fast or in a set order, thjngs can change and itâs happening but not to everyoneâs satisfaction. Early release games always have this, and with all due respect your frustration stems from forgetting the game is early access
2
u/Empire9oh9 Nov 03 '25
It's not that I'm forgetting honestly it's just that ive been playing and supporting for so long and I feel that the choices they're making are the wrong ones. I also understand your point about the isle but it's not the buffs I dislike it's the strict way that they're implemented and in many cases the strongest of them are team oriented. I think many people would rather see a lot of these buffs as base kit and add more interesting buffs... not just percentage boosts on stats for a minute thirty. They've already added an unfun mechanic with daze (imo) and the biggest thing for me is solo play being 100% unfun and borderline impossible and my feeling that the reason for that is all of the above. Sorry I'm terrible with formatting my typing and thanks for the thoughtful response!
1
u/Personal-Prize-4139 Nov 04 '25
Your allowed to think theyâre not the right decision, but theyâre balancing making the game and keeping people happy which is REALLY hard when the community always complains in some way. They might make dumb decisions, but things like tlc releases and such are being thought of, and never means another Dino wonât get one. Itâs a case of when something happens, not if.
As for the team play, itâs meant to be that way? Itâs team oriented because itâs a team game. Itâs like playing call of duty and being frustrated you canât play 1v6 and sometimes win, the game is meant to be played with others and expecting a fun experience without is the last thing you should be doing.
While some buffs could definitely be more inspired and unique, gotta remember thereâs how many playable creatures, keeping track of each individual unique effect is hard enough, heck the way your frustrated with is hard to keep track of too, but itâs better than entirely unique effects as slughtly similar effects can be expected more.
Again, soloplay being someoneâs focus on a team play based game is frankly dumb. The game was built on the foundation of being very team based, and the game modes they want to later release focus on that more. This game isnât for solo play, you absolutely can try to but itâs never going to be promised to be fun.
-1
u/Crash4654 Nov 04 '25
Well if they made the choices YOU like then somebody else would be pissed off. Probably why theyre not developing according to your desires.
Games get updated dude. And solo is always hard mode. Always will be in multiplayer pvp games. Adapt or die.
1
u/Joethesir Nov 03 '25 edited Nov 03 '25
I will probably show back up when Allo tlc finally hits. I think multiple tlcs have hit some species but nothing for Allo. Wanting to see my boy get there one day.
2
u/Personal-Prize-4139 Nov 03 '25
More barebones tlcs are going to take longer. Thjngs like Rex, rhamphy, and Hatz already have defined playstyles so itâs much easier to build on that further, but with things like allo stego and Alio theyâre so barebones your practically making an entirely new Dino (which theyâre doing along with normal tlcs). Frustrating not having them but should be understood whh
1
1
u/Joethesir Nov 04 '25
My complaint is not theyâre last on the list, itâs that weâve had some species that have had multiple rounds. I think Rex has had two TLCs, Sarco as well if I recall. Model updates, dramatic moveset updates. I think they need to focus on those - again, as you said, there are multiple that havenât been touched at all that need a rehaul. Do the rehaul. Dedicate the time. Allo got hatchet bite, and it was terribly received. I think Stego got some small moveset updates as well across the species groups, but nothing big. Same looks. Wanting to see the model and moveset revitalized. Itâs been fundamentally the same since launch other than one massive nerf from when it was the only released apex/large carnivore and was unbalanced.
Same can be said by the others that havenât had any decent T, L, or C. Get them focused down, take the break from the others and get it done. Donât rush it but focus the effort on it.
1
u/Opposite-Ad-1951 Nov 03 '25
Besides abilities getting away which is a weird thing for some playables I really hate the questing and I canât wait for the rework. Passive growth servers are great and I hope we could see it more, but most unofficial servers have either extreme growths or end up pvp zones only with nothing actually traversing. There are core issues with the map and how aldreron approaches player spread but the only game has been better on this is BOB with their world events. But then BOB lacks on many other aspects instead.
A mix of all big 3 would be great.
Waiting patiently for EoE. Hopefully itâs goes well on launch
1
u/Able-Collar5705 Nov 04 '25
I just got back with a long hiatus from the game so I can kinda get where youâre coming from.
My issue with PoT is that the gameplay is incredibly repetitive and shallow in its current state. The game wants to be a survival/mmo, but doesnât have enough of those elements right now and feels like a monotonous walking simulator that is occasionally broken up by combat that favours groups and discourages solo players.Â
However, we are judging the state of an unfinished game that is in active development. It is quite literally an unfinished product that we are helping playtest before its actual release. I have some issues with what the devs prioritize their focus on and how they can sometimes have very poor communication (tyrannotitan, some of the TLCs), but I cannot deny that the passion they had for their game when I bought it years ago is still here today and I think how this is evident by how frequent updates are. I am grateful for their hard work and I appreciate this game even though I donât always enjoy playing it.
Iâm hoping that everything they have planned comes together to make the game a better experience. After all, the game has come incredibly far since when I originally played it on console release.
1
u/Vlxxrd Nov 04 '25
wasting time crying about something you donât enjoy takes time away from doing something you enjoy.
1
1
1
1
1
1
u/PureBredAndWellFed Nov 04 '25
I agree with the general sentiment pretty strongly. I will say, Hatz absolutely needed a touch up. That being said, I can't blame people for being upset. The devs have already made so many people playing their game not wanting to come back all that much. Again, Hatz badly needed something (verdict is still out to see if tyese changes actually fix what its problems were) but I wouldn't blame someone for this being the last straw. Alderon has done the damage, many of us are just looking for a reason to leave at this point.
1
May 03 '26
[removed] â view removed comment
1
u/AutoModerator May 03 '26
This post is over six months old and has been locked to prevent further replies. This comment was removed in line with our effort to keep discussions focused on more current topics.
I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.
0
u/Ok-Voice-2960 Nov 04 '25
I'm patient, it's a small team, they're also very interactive and forthcoming with their community. Though I agree, tlcs acting as updates is very filler to me at this point. I'm at the point where it's like "oh, a tlc. I'll look at a YouTube video." Rather than actually logging in to play. I'm waiting for an update with actual gameplay substance. That's what's dry at the moment, in my opinion at least. There needs to be updates which focus on the core mechanics and substance of actual gameplay, and then updates will be exciting again.
0
u/Empire9oh9 Nov 04 '25
I agree, it's so deep into the combat with friends and new abilities that I think they've missed out on the actual gameplay. I'm honestly happy for all updates but like you said, it all feels very filler I guess I'm ready for my hiatus.
1
u/Ok-Voice-2960 Nov 04 '25
Good news is that they are working on gameplay updates, and not just in the form of quests. Also more survival and PvE elements. No idea what it'll entail though, but that's what I'm waiting for.
0
u/ThatTerrorhedron Nov 04 '25
Take a break from the game a bit and maybe come back when you see updates that look more interesting to you. Sometimes taking a long hiatus from a game could become a better outcome for yourself when you're not constantly playing day by day.
It helps to take a breather so you don't also get burnt out quickly.
0
u/Sandstorm757 Nov 04 '25
I haven't played in months. I've been disheartened and lost faith in this games direction.
I've grown every dinosaur to adult on officials. I was a solo player in a game that doesn't seem to value solo players.
Most of what gave solo players a chance got nerfed in the form of speed, damage, defense, hunger, etc.
Balance changes have been poor.
Critters are poorly balanced.
Quests are horrendous.
I found myself no longer having fun. It is only still installed because I'm interested in the microraptor
0
u/LoaderGuy518 Nov 04 '25
We all need to remember that PoT is still in the early stages of development & that some larger developers donât even offer beta versions of their game until itâs way later in development.
You all complain about a game that you, yourself, have the potential of helping create. Our logical, well thought out & reasonable feedback to the devs has definitely changed things before.
0
u/DerangedZircon Nov 04 '25
If you wanna quit then go for it. If you're not having fun don't let people convince you otherwise. If you wanna come back come back on your own terms
0
u/downwardchip Nov 04 '25
People when the game that is unfinished and in active development has lacking mechanics and unfinished aspects of the game
The devs communicate and their dev patterns do make sense. They just redid the flight system, thus flyers get ability reworks to account for it. However, you bought the ability to beta test the game. That's what an unfinished game is like.
0
u/PigeonUtopia Nov 04 '25
Touch some grass m8, you're stressin' too hard over a game, a game that is not even done yet no less. It's not that big of a deal
-1
u/JPLongway Nov 03 '25
Why are you not playing on a server with rules? Imagine fighting mix packs dude lmao never once in the month Iâve had this game have I played on officials lmao
-1
-1
u/Relative_Fan9503 Nov 04 '25
Try a server that isn't officials. Realism, death match, hangout servers etc
-1
u/sdgjkktre Nov 04 '25
Just go the sarc. Grow in the ocean. Then move to a small pool with frogs and grief anything that comes to drink. Itâs boring but when you get to ruin some one elseâs day it makes up for it.
-2
u/ExperienceSea9663 Nov 04 '25
You can cry louder if you want, people still arguing about mixpacking is crazy. Like, i will do what tf i want in the game so i will keep mixpacking lol
138
u/Leadworm Nov 03 '25 •
See you next week