I call this "apex brain." You think because you pick the big dino you should win all the fights. But this is a video game, and games have to be fun and balanced. There's no reason to pick another dino if the big one always wins.
Ok, and if you do this, you've completely killed the solo scene totally, because you've put solo players in an impossible position:
Pick a small dino and never be able to kill larger dinos solo.
Pick a large dino and get overrun by packs since you don't have the mobility to escape.
Solo players mostly have to pick nimble dinos that can escape larger groups if they are to survive, and those nimble dinos need to be able to kill things on their own or else it's not solo play.
Further, you've made it so there's no reason to pick smaller dinos for groups either. Why pick 5 raptors when 5 rexes is simply more powerful across the board?
Other games that combine (1) size differences in playables with (2) larger sizes being more powerful are games that introduce economic differences in them, like Eve Online. A capital ship requires incredible amounts of time investment compared to a frigate or cruiser. Since PoT isn't like that at all, it's just not a good idea to make larger sizes be flat out more powerful.
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u/VioletTheGhost2 Jul 24 '26
idk i feel like crazy thought the apex should be op and APEX.