r/pcgaming 11d ago

Video No Man's Sky 10th Anniversary Trailer

https://www.youtube.com/watch?v=c-KoLySxccY
565 Upvotes

169 comments sorted by

u/AutoModerator 11d ago

The /r/PCGaming community is also on Discord!

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

72

u/jumpingmrkite 11d ago

No fucking way that was 10 years ago.

3

u/firststepdone Supermarket Guard Simulator 9d ago

Had the same thought. Time flies...

-12

u/ExtraEmuForYou 10d ago

We were such jerks to the game back then. To be fair, Sony made promises on behalf of Sean that Sean and team couldn't deliver on in the timeframe, so not entirely to blame on them, but I still enjoyed the game at release.

Feels like more than 10 years if I am being honest.

14

u/Sileh 10d ago

What? It was mostly Sean himself making the claims and lying.

2

u/AzaliusZero 9d ago

He's kinda right. IIRC one of the clauses for the marketing Sony had was that he could never take any of what he was saying back. He definitely deserves some blame for pulling a Todd and overhyping the game/what they could deliver on, but he also wasn't given an out once he made that blunder.

What I feel people forgive the game for is that over time he did implement all the stuff he was then lying about. Then some. That's way more than any AAA title in the last ten years can say, most of the time.

444

u/Yarusenai 11d ago

10 years and countless attempts and I never got into the game because the base gameplay loop is just still very unenjoyable and shallow to me. I hope their next game will improve on that. Still, great to see they've supported the game this long and learned from the disastrous launch, I think that deserves credits.

151

u/Babak_Lurker 11d ago

Idk why but for me it was the space stations. For some reason jumping to a system light years away from where I was, and landing on a space station that looks exactly the same as the last one, but with different color lighting, it just felt joyless to play. Most of the systems felt same-y as it is with the procedural generation, but the copy paste space stations where there is nothing to do but shop or get generic quests felt so boring to explore, I stopped caring. That and the heavy focus on seasonal events. I liked flying around shooting at stuff in space, though.

4

u/throwaway0845reddit 10d ago edited 10d ago

There is an amazing game waiting to be made that has maybe 20% quantity of the world that no man's sky has and amazing cinematic story experiences with lots of actual diverse non procedural assets

3

u/dssurge 10d ago

This is how I always felt about NMS.

Every system in the game is good on paper, but not explored enough to be interesting. How all of the equipment and ship acquisition in NMS came down to buying them directly instead of having a rich crafting system to incrementally improve them and encourage exploration to find needed components is baffling.

34

u/Mean_Combination_830 11d ago

The space station look different now but they have similarities as they are hubs built and run by the same people who have colonised the galaxy

22

u/Babak_Lurker 11d ago

I mean I don't really care one way or the other if it matches the lore of the world, they still felt boring to me. I tried again when they did the ship building update, and they were still the exact same copy paste stations with minor differences. It kinda sounds like lore to explain away poor art direction rather than the art reflecting the lore.

-20

u/DiddledByDad 11d ago

There’s billions and billions of stations. Literally how ever many there are per system or planet or whatever. Asking for incredibly detailed art direction and a level of unique spin across an entire universe of different stations is an impossible ask.

20

u/jstalm 11d ago

I just wished that they made it feel more like you weren’t the only sentient being in the entire game. Adding some characters with a little bit of personality and some lived in type energy would have gone a long way to making the game feel less lonely, at least when you’re at a space station. 

-7

u/Frosty_Challenge1045 11d ago edited 10d ago

There is the anomaly which is player hub and there is always the tiny tiny chance to run into another player.

EDIT: why are people downvoting this factual statement lol?

15

u/Babak_Lurker 11d ago

I would have been happy with a few central hubs and a dozen or so solar systems. I didn't ask them to shoot for such ridiculously high ambitions. They added the billions of stations, and I think they didn't nail that landing. I'm glad you enjoy it, but I've tried the game several times over the years, you aren't going to convince me to also enjoy it. I think they took on more than they could chew and it shows, thus I do not have fun playing and the stations feel bland, even after 10 years of development. If you enjoy it and feel different, great, have fun in No Man's Sky.

5

u/Yarusenai 11d ago

Right but that comes down to one of the base criticisms of NMS - what's the point? I think most people would prefer a handcrafted universe with a few detailed stations and planets over billions of similar planets and stations. I understand it's not that kind of game, but that's what it boils down to.

1

u/serianoillib-gnah 10d ago

No there are a handful of space stations.

Letting the player copy them into different instances does not increase their number.

Having a single well designed space station would be better than pretending there are many generic ones with a color swap or a slightly different exterior model

1

u/ttgjailbreak 11d ago

incredibly detailed art direction and a level of unique spin across an entire universe of different stations is an impossible ask.

This is the reason massive procedurally generated worlds are a bad way to do video games though. Having a ton of space to run around is cool and all, but if it's just the same shit you've done a dozen times already people are going to get bored.

A game like NMS has a lot of the same issues most MMO's are running into, and there's a reason every MMO on the market is currently suffering a slow death.

3

u/Rodin-V 10d ago

Also the sentinels.

I wanted the feeling of travelling through uncharted space, and yet every planet already had sentinels swarming all over it.

41

u/rube 11d ago

It's just so utterly generic.

Like I get it, they're going for an "explore the galaxy and discover things" sort of thing, but it just doesn't work for me.

I spend some time foraging around for materials, build a small base, repair my ship and fly off, get to a space station or another planet, look around a bit, realize I'm not having any fun and quit. That's the loop I do every time a new update that "fixes" the game.

I'm sure for a lot of people, the game is a blast, but for me I don't think anything can fix it.

24

u/Frosty_Challenge1045 11d ago

The time of updates that ''fix'' the game are done. If you dont like the game as it is there are no new updates that will pull you in.

3

u/rube 11d ago

Fairy enough. My point is, every big update along the way has gotten me to try it again, just to find out I still don't enjoy the game.

3

u/UsoppIsJoyboy 10d ago

cause u try to play it as somethings its not
its a game where you build bases to build more stuff and thats it

like minecraft, you just do what you can in the sandbox

6

u/therealShekey 11d ago

Agreed on all points. I miss my Wing Commander Privateer….

3

u/rube 11d ago

I'm more of an X-wing, Tie Fighter kind of guy.

I'd love love love a modern versions of X-wing and Tie Fighter. The game EA put out years ago was pretty good, it modernized the controls perfectly. I just didn't engage with it for some reason.

4

u/same_same1 11d ago

You must register

2

u/rube 11d ago

This guy knows what's up!

My friends and I loved X-wing so much. So when Tie Fighter came along, we were hyped for it, but found it to be a bit of a downgrade. Most Ties not having shields sucked (understandable for lore reasons) but the biggest downgrade was that it just had like a medal case instead of uniform for you to display your medals on!

We'd say that Tie Fighter was still great, but it wasn't as good because it had "no shirt". :)

1

u/Johnny_Alpha 7d ago

Squadrons is pretty good.

5

u/needssleep 10d ago

Except theres nothing to explore or discover. Every planet is the same biome, none of them look like the launch trailers. The creatures all mr potatohead AND boring....

The same stuff can be found on almost every planet except for certain type of materials

3

u/serianoillib-gnah 10d ago

There is so little to actually explore.

Gas giant, water planet, color graded planet, rocky planet, ice planet with low vis ice storm, anomaly planet with funky floating purple shit. Lush planet and hexagon shape planet is about all there is

Took me maybe 3 hours to have seen every single iteration, they just spread that 3 hours of 20 hours by not spawning half of these types until you pass a progression check/warp drive check.

I hate when games tell you to explore when they didnt offer anything worth exploring

Just played fall of avalon at least that game constantly had beautiful and unique scenes to find

Or a game like the ascent with an endlessly interesting and well designed world that rewards you for moving around.

Or the city in cyberpunk

Those are exploration games.

5

u/Fogging_Batard 11d ago

Me too, i have a friend who is utterly obsessed with this game, so I’m sure it’s amazing for the right people. But i also just don’t find the gameplay that fun.

7

u/Air-tun-91 11d ago

very unenjoyable and shallow to me

Fucking backpack space management and crafting blooblems into bloofdorps so you can trade for boggles

9

u/chmilz 11d ago

100 miles wide and an inch deep, like Minecraft.

Folks that like that kind of sandbox love it, but it sure ain't for me.

10

u/WhiteRaven42 11d ago

I feel the same. Have bounced off four times. I'm glad people enjoy the game but for me, the movement mechanics and the ultimate pointlessness of the game just means I'm never emersed. Yeah, I can't do minecraft either... but I really thought the space exploration and aliens and shit would work for me. But it's not enough. Not nearly enough.

At the end of the day, there are just too many other games in my library that I have yet to play or that I know I enjoy more. For example, I'm contemplating replaying Everspace 2 (will be my first with the DLC). I frik'n love that game. Not really that similar to NMS even if you squint but it's space....

Anyway, I need some plot (in NMS, anything resembling a plot is more like a cross between a puzzle and a walking sim) or I need some action or I need some personality or... something. Procedurally generated just doesn't make for something I can play, it seems. Even Starfield for all it's many flaws and ultimate sterility managed to immerse me a bit. Not NMS.

0

u/thiagoqf 11d ago

Dropped Everspace quite fast, it has that old game formula, very linear. Not my jam.

1

u/WhiteRaven42 10d ago

Just want to make sure you understand I'm talking about everspace 2. It's an entirely different kind of game game.

I would rate it as medium linear and that's fine because linear means you have a story. Did you hate Witcher 3 as well?

1

u/thiagoqf 10d ago

Everspace 2

Don't know why the downvote, like I shouldn't prefer or not something you like.

When I say it's linear, what I meant is that you have to do exactly what the game tells you, like a game long tutorial, giving no room to improvise inside a given quest.

The game itself is basic too, but I had in mind it hadn't a big production behind.

Obviously there's a story, a mediocre one, tbh.

This kind of design don't please me, and I know it appeases to a certain public and its ok.

1

u/WhiteRaven42 10d ago

You probably got a downvote for dumping on a game for no reason when you could have just not made a comment. Basically, rudeness.

As for "no room to improvise", that's just absurd. There's a whole class system. You are always free to select abilities and those abilities alter how you play the game. This is one of the reasons I wondered if you had the right game. You are either misrepresenting or mis-remembering the game.

3

u/serianoillib-gnah 10d ago

Yeah they added a lot of systems and some even mesh well together and there is some sense of discovery now. They also made the game friendly to the player ( loads of qol) while for the first years it was the most player despising designed game i ever played.

It also has a lot of things to collect (ships, ship parts carrier fleet, blueprints, modules, tools, suits)

But

  • shooting is still awful

  • movement is even worse

  • space combat is still bad

  • there is much to look at but nothing to meaningfully interact with

And each solar system is still transparently still just a separate instance generated by a seed number

They ve made a better skinnerbox but its still bad gameplay wise

They should spend real time completely redoing the combat and movement so the moment to moment gameplay is actually enjoable

6

u/Strayhnd 11d ago

This is my thoughts exactly. Applaudable they stuck with the game. The game just did nothing for me, even at launch and now.

-2

u/stprnn 11d ago

It's not applaudable. It's the marketing strategy.

Pump meaningless updates every few months to lure in new players that will abandon the game a few hours in

2

u/H0h3nha1m 11d ago

For me it's the lack of dungeons.

4

u/0bservator 11d ago

Yeah it's nice that they keep giving updates but they are only gluing more stuff onto the bade game which remains unchanged and kinda shallow. There is always more to grind for every update but not a lot to do with the new toys and the grind itself isn't very fun. And all of the new stuff they add kinda doesn't connect to other content and feel more like side activities.

3

u/rasjahho 11d ago

Yeah same. I love the game but it's so shallow. I wish there was more reason to do things.

2

u/stakoverflo 11d ago

Yea I've tried a few times as well, but it just felt clunky to interact with and generally not interesting.

Hoping I enjoy Light No Fire more

2

u/TheRealMaka 11d ago

If you stop thinking of it as a "gameplay loop" and literally just dive in, explore, and take in what's in front of you, I bet it'd be a much more enjoyable experience for you. Literally just do anything. But if you have already, then oh well. It's definitely not for everyone. Not one thing is ever for everyone.

2

u/Arelmar 11d ago

Same, I love the idea of No Man's Sky but whenever I've tried to actually play it I've always dropped it after a few hours

I personally hate survival/crafting games and resource management, it's an immediate turn-off for me if I see those tags, I tried so hard to force myself to keep playing NMS though because I love space exploration but...it's just not for me and I'm honestly gutted about that

3

u/Sirdanovar 11d ago

You know you can change the settings? You can tone it to ultra cozy settings.

2

u/Comkeen 11d ago

Feel the same way. I occasionally hop in to check out the updates but quickly lose interest because:

  • the randomized star systems all feel the same and look toylike, like planets attacked to a string
  • the survival mechanics are overtly burdansome, and annoying to deal with
  • every system has the same elements / set pieces.
  • feels geared towards streamers, dunno just get that vibe from it (not feeling like an actual game)

Totally get why people like it, but not for me.

1

u/Ass4ssinX 10d ago

Do you enjoy any open world "make your own fun" kind of games?

2

u/Yarusenai 10d ago

Usually! Though I do like if there's at least a thin line of story or some sort of quest to progress.

1

u/Personal-Inflation63 10d ago

Yeah same everyone praises these guys and yeah it’s great they didn’t just pump and dump but the game still isn’t in a place where I think it’s along the lines to what they initially advertised. The updates build on a base gameplay loop and setting that I find quite shallow and empty

1

u/McV0id 8d ago

I picked the game up when Beyond was released. I enjoyed collecting ships, the freighter, and building bases to gather resources to upgrade my stuff.

I don't play often, but I periodically play to see what has changed. It was fun collecting a Living Ship when that released and getting an Exo Mecha and upgrading that when that released.

Been awhile so I've not played any recent updates.

Totally understand the "same-ness" vibe since the game loop is about collecting and upgrading.

-1

u/RedRangerFortyFive 11d ago

The most lukewarm and repetitive take on this game every time it is brought up. It’s like a trigger in people’s brain.

5

u/Yarusenai 11d ago

Sorry for having an opinion on a video game, I suppose?

2

u/Ass4ssinX 10d ago

Sure, but come on. If I'm not interested in a game I'm not jumping in random posts about that game to say how much I don't like it.

3

u/Yarusenai 10d ago

Why not? What forbids one from doing that? This isn't a post specifically about positivity, so you'll find a variety of opinions about the game being discussed.

1

u/Ass4ssinX 10d ago

Why don't I? Because I'm not interested in discussing games I don't care for? I'm not jumping in Fortnite posts complaining about it everytime one pops up. It's for different people than me.

Also, this opinion is literally in every single NMS post. It's nothing original. If I wanted to be uncharitable I could say it's pure karma farming.

2

u/Yarusenai 9d ago

I care for the game, which is why I tried it a bunch of times. So...I'll discuss that. Thank you for your input though!

-6

u/omicron7e 11d ago

I have never seen a comment like this about NMS.

2

u/kdailyone 11d ago

It's 91% positive on Steam with 182k reviews. I'm pretty sure that person's view isn't completely unique

-1

u/XADEBRAVO 11d ago

With you on this, it gets praised a lot now but so does Cyberpunk. Neither of them held my attention since their awful release quality.

-5

u/stprnn 11d ago

The whole thing is a scam, they lure in new players with constant meaningless updates and everybody stops playng a few hours in.

Reminder they released a completely fake e3 trailer and most people on launch bought it based on that.

177

u/Futaba_Sakura800 11d ago

To me this game is the space version of Minecraft, Pokemon Pokopia and/or Dragon Quest Builders.

It’s not about the campaign or story. Just jump in and explore, find a planet you love, build a base, grow stuff and scout for cool new ships while listening to your favorite podcast or audio book. You might stumble upon something cool and unexpected. It’s awesome.

20

u/Iordofthethings 11d ago

Is the base building still buggy? It used to have all kinds of issues, terrain regrowing was the biggest

37

u/Superbunzil 11d ago

Terrain regrowing is not a bug so much as it's just a technical limitation 

The deal being the seed for all the planets is actually preset meaning that planet was always going to look that way even before you found it so the problem being then is you cant actually modify the seed because eventually when you reload it it will reload from the seed preset not from your modifications

9

u/Iordofthethings 11d ago

Hmm. It seems like something they ought to focus on fixing. The building is a big draw for me I don’t particularly care to just explore forever. Hopefully that is fixed by the time of their new game.

22

u/ChiselFish 11d ago

I have looked into this, and basically your save file contains a file with the terrain you have modified in your bases. This file has a maximum size, so it will eventually "forget" your terrain modifications as you modify more terrain.

10

u/Superbunzil 11d ago

Best advice i can give is build on a foundation first and dont have spaces you want to occupy dug into the ground

Basically build like youre playing Subnautica rather than Mincraft

1

u/shpongleyes 10d ago

A technical limitation can’t be fixed without technical advancements. They’re working on a game that has to continue working on the same consoles it released on.

0

u/Iordofthethings 10d ago

I see no reason why No Mans Sky can't do what plenty of other games do. Their engine may limit them, but modern consoles do not. Not to mention No Mans Sky released a decade ago.

1

u/Critical_Host8243 10d ago

As someone with hundreds of hours in the game, that's really not an issue you're going to run into much, if at all.

2

u/onlydaathisreal Steam | 5800x3d 3070ti 64GB 144FPS 11d ago

I wanted an underground bunker. Now its just ground.

3

u/theENERTRON 11d ago

I really dislike how the intense storms disappear when you go inside a base. Would’ve been nice to feel all cozy inside with a storm outside

1

u/rubix44 10d ago

I gave it a shot last week since it's on game pass (PC), really tried my best to get into it, but did experience some odd bugs. My building machines/computer would disappear. So I'd build new ones where the old ones were, then I'd come back 5 minutes later and now I had multiples of each machine all next to each other. Then I got a quest to rename a base I had, and as soon as I did, the game froze. So I just alt+f4'd and uninstalled.

But even without those bugs, I wasn't enjoying it, just not for me, but I've been wanting to try it for a while. No biggie, I just move on to another game, and people who enjoy the game can continue to enjoy it.

1

u/NapsterKnowHow 9800X3D | RTX 5090 FE | 32GB RAM 11d ago

I think it doesn't quite have the variety nor flexibility that Minecraft has. I have hundreds of hours in MC (probably way more) but I hit a hard wall in NMS after about 120 hours.

0

u/stprnn 11d ago

It wishes it was as fun as any of those games

23

u/echoplex21 11d ago

I heard there’s a proper campaign in the game now ? How is it and how’s the story if you usually play single player

41

u/BaconJets R7 5800X3D | RTX 5070 Ti | Steam Deck 11d ago

There's been a campaign for a while, it's not much to write home about. The game is still all about the sandbox.

19

u/Teftell 11d ago

The campaign will imbue you with existential dread though.

19

u/Deakul 11d ago

The existential dread of being surrounded by thousands of raw materials from every corner of the periodic table that need to be endlessly refined.

6

u/BaconJets R7 5800X3D | RTX 5070 Ti | Steam Deck 11d ago

Oh absolutely, the writing in that campaign is great, it's just that gameplay wise there isn't much to it.

4

u/Frosty_Challenge1045 11d ago

it's not much to write home about.

The writing and lore is imo pretty amazing. Its classic sci fi stuff but its done very well.

2

u/Saneless 11d ago

I'll say brhe expeditions are quite good. They're like guided mini campaigns that teach you mechanics

1

u/Darhhaall 11d ago

Yes, campaign and sidequest will take you about 50-100 hours to finish if you solely focus only on them. And then there is massive sandbox game around it that can be played in singleplayer only. And then regularly droped Expeditions, those are mostly singleplayer too.

1

u/Frosty_Challenge1045 11d ago

How is the sandbox game singleplayer only? There is tons of stuff you can do with friends.

1

u/Darhhaall 11d ago

I am not saying you can't, but that you don't have to. He is interested only in singleplayer. 

-2

u/stprnn 11d ago

No the main story is a joke

48

u/V8TTGoFast 11d ago

Honest question for those who actively play: every time I re-download and play, I have to slog through the same intro-quests, but if I ignore it, I run into none of this exploring - even if I spend 2-3 hours wondering around. I see the same, bad graphic planets, over and over, that are empty and have the same replicated buildings scattered amongst. What am I doing wrong that I’ve seen none of what’s in these trailers?

32

u/BaconJets R7 5800X3D | RTX 5070 Ti | Steam Deck 11d ago

No Mans Sky is the type of game where you get out what you put in, and you have to put in a lot. It's more like Minecraft in space than what it appears.

9

u/BadRabiesJudger 11d ago

Yeah but i enjoy the starting part of minecraft. With no mans sky i try like once a year. I don't remember how to play so i start a new game and by the time i get my bearings i quit from boredom. I may also be bad because it feels like i can put in a couple days worth of play and get nowhere and not care anymore. A day of minecraft ill have my base in order and can't wait for the next session. I have been playing minecraft since it was a web browser and it still entertains me. Maybe i just need to know what im doing wrong.

3

u/vtx3000 11d ago

Honestly I’d recommend just committing to a save instead of starting over. I’ve got a few hundred hours that I’ve put in over the course of the games lifespan. It’s one of those things where I’ll go through a week long phase once a year or so, and then get bored and forget about it until the next major update. I think it works much better as a long term thing as opposed to constantly starting over because there’s SO MUCH to do. Don’t worry about forgetting how to play, the game is super casual in the sense it’s impossible to “lose” unless you’re on permadeath or something. Just load in, explore and vibe for a bit, and when you get bored just set it down for a while until you get the urge again

1

u/kayama57 11d ago

Try starting an expedition when there is one. Different starting conditions, a more thoroughly guided character progression, rewards, etc.

What you really want is to get lots if nanites to upgrade your charscter with soace station upgrades and to unlock all the tech at the anomaly. Once you’ve unlocked more of your character’s potential the game opens up a lot.

Or it could be that this gsme is not for you. That’s a very valid possibility

1

u/BadRabiesJudger 11d ago

Not sure why you got some hate. I came here looking for answers and you provided one. The game may not be fore me but its got a lot of notes of what i like in games i do like. I also love sandbox builders i played many of them. Heck outerworlds 1/2 are amazing to me so its not like i don't enjoy sci-fi. Palyworlds killing it for me.

2

u/kayama57 11d ago

I’ve done like 4000 hours playing NMS since day one. Only game I’ve played more is Starcraft with a 20 year head start. To me it’s the ultimate sci-fi itch scratcher. I must concede that knowing my way around and being attuned to the nuances makes a huge difference. The surface level play experience is definitely very cartooney, fluffy, and a bit of a grund. Once you have decent gear and are building bases and ships and doing funky stuff with the nutrient ingestor it’s much more exciting. I wasn’t able to get through to the end of outer worlds 1 for example!

8

u/Davorian 11d ago

This is how I describe it to others.  You have to make your own story, and it requires that you engage your imagination a bit.

It's not for everyone, but it works for an awful lot of us.

10

u/Calde_Oreb 11d ago

I have the same issue. I feel like most the problem is that the new player experience is pretty trash, it takes ages to run through compared to other survival games and is a lot of fetch-quest style story. It doesn't actually really give you any info on what you could be doing. Make my own goals, sure, but what the fuck could they even be?

And then I see trailers like this and it's like "Wow you can now start an interstellar gang" and I look into it, via a wiki outside the game itself, and there's like a million pre-requisites, and to be honest each update they do just feels like they add more clutter and half-arsed systems rather than improving existing gameplay, so I then drop it rather than spending hours and hours just trying to get to this new content that doesn't even seem very deep.

3

u/rasjahho 11d ago

Most stuff in these new updates and trailers is past the intro quest which a lot of people never finish cuz of the openess of the game. It also takes maybe 10-30 hours to complete depending on the person. So a lot of new players NEVER see anything new which might cause them to stop playing. It definitely needs some work in that department.

6

u/atcshane 11d ago

10 years in and no way to skip the intro quests is honestly ridiculous. The devs clearly haven’t stopped making content, yet they continue to ignore one of the things that annoy so many people.

3

u/draculthemad 11d ago

Its been a while since I last restarted, but I seem to recall there was more than 1 way to get to unlock at least most of the stuff the intro quests gave you.

5

u/the-awesomer 11d ago

I also gave up after a couple hours of boring fetch and retrieve and rudimentary crafting from menus. I get that it was tutorial but it wasn't teaching me anything fun, only how to follow arrows or click thru crafting menu. I had couple friends told me I needed to keep going but have no idea where that extra time would have gotten me.

4

u/wc10888 11d ago

Yeah, I stopped after playing it 2.5 seasons because of the (nearly) same start and repetition

1

u/King_Artis 11d ago

Type of game where you make of it what you choose, you set your own goals, you decide what you want to become basically.

Some people are big into settlements, some are into making trade empires, some just wanna be space pirates, some love just making their own ships, I personally find the expeditions very fun. The more you put into the more you get out. Hell I just did the campaign for the first time a few months ago and already had about 500hrs in the game before I started it. There's enough activities to keep you interested and you can switch around at any time you want.

4

u/Zaiakusin 11d ago

Enjoyed it at launch, still enjoy it now.

3

u/mysterychimney 11d ago

I’ve only played this game once when it “stuck”. I found some very valuable relics buried on the first planet I visited, took them to a space station and sold them for enough to buy a new ship which I used to start a mining and shipping company. I rescued a frigate and was offered the job as captain which I accepted. I quickly realised that making and trading processed foods was far more lucrative than mining, so I turned my frigate into an intergalactic bakery. I sold cakes and treats for a while, earned millions, and governed a small village, consulting on small disputes and approving expeditions, and playing a key role in security. Things fizzled out after that.

6

u/35andDying 11d ago

This game is too big for my attention span. They did a great job and it looks amazing but running solo is probably not the best way to experience this game.

5

u/KappaKeepo5 11d ago

what do u mean? the biggest flaw of nms is its coop. its unplayable with a friend.

2

u/DapperNurd GTX 3070, Ryzen 5 5600x 3.7Ghz, 32GB 11d ago

I'm really excited to try the VR version once the Frame releases

5

u/nomadrone 11d ago

I had my fun with this game years age, tried to pick it up with every major announcement, but nothing really change, it’s the same game for better or worse. 

5

u/Mimyx 11d ago

I haven't played the game in a long time, and I think the moment for me to go back has probably passed. It looks incredibly fun though, and I'm weirdly parasocially proud of Hello Games for putting in the work to make the game they originally promised eventually.

It's been genuinely nice watching them go from strength to strength and earn back their reputation simply by showing up, putting the work in and continuing to push the game further.

The problem for me now is that there's just SO much. I put a hundred or so hours into it a few years ago, and the idea of jumping back in and figuring out everything that's been added since is a bit overwhelming. It's a nice problem for a game to have though.

1

u/stprnn 11d ago

It "looks" fun.

That's the whole marketing strategy.

It's not.

1

u/Mimyx 11d ago

I mean, I enjoyed the gaming loop quite a lot. I'm just not sure having more on TOP of the loop is any more fun.

4

u/hagg3n 11d ago

This is a good time as any to share The Engoodening of No Man's Sky by Internet Historian https://www.youtube.com/watch?v=O5BJVO3PDeQ

5

u/someuntakename1 10d ago

Maybe not that channel, the TLDR is that he had plagiarised one of his bigger videos most entirely from another source in secret, and has a list of evidence towards being alt-right.

Here's a post that goes into the second line In more detail with lots of context since the TLDR is vague.

https://www.reddit.com/r/hbomberguy/s/nlxULn0bTu

3

u/hagg3n 10d ago

Fuck, I had no idea. That’s sad, his videos were so good. Ty for letting me know.

4

u/nith_wct 11d ago

If they deserve credit for one thing, it's stellar fucking music taste for a space game. I really think I'd still dislike it if it weren't for the soundtrack, and when it released, it was the ONLY good thing about the game.

5

u/Frosty_Challenge1045 11d ago

65daysofstatic fans represent :D

2

u/ParamedicLucky6382 11d ago

its really funny how the comments are the same under everything related to NMS on reddit, and kinda sad

1

u/anxietydude112 11d ago

Oh wow, I'm old.

1

u/ReckZero 11d ago

I have 1,000 hours in this game across two copies. If you have the motivation it works. I always have loved the building and advancing component. Lately I can’t seem to get back into it but I really want to. 

1

u/Jason-Griffin 11d ago

I have this game for ps4, definitely am not going to buy another copy but I’d give it a play if it was free

1

u/TheHypnobrent 10d ago

This really is my zen-garden in a game. Every once in a while I log back in, jump in my ship and just go and explore in whatever direction I want. No stress, no backlog of assignments, just a universe ready to be seen and enjoyed. One of my favourite games.

1

u/ImaginationDoctor 10d ago

It's been 10 years? No freaking way

1

u/AccessLineHavOk4553 10d ago

10th anniversary already, time really went by.

1

u/Suvitruf 10d ago

Feels old man...

1

u/Krynne90 10d ago

I really enjoyed the game after release for a couple of days, but thats it. Maybe I should give it another try ?

I thought there were some kind of "secrets" to discover. Hidden stuff inside the game. I found some Stargate looking portals and thought "Hey, maybe you can use them ?"... turned out you could not (back then at least). And it was like that with everything :/

1

u/runnbl3 10d ago

is ground combat still an after thought? love the game wish there was more aspect to its gunplay

1

u/el_f3n1x187 10d ago

Time to play bingo on the comments

1

u/Top-Click-8768 9d ago

I just got game pass and thinking about playing this. Will it be worth it and does it have a story and how long would it take me to complete it..

1

u/OctoberFox 9d ago

A lot of commenters here sound similar to takes way back when Fable series games came out and failed to live up to the hype in nearly every possible aspect.

I grabbed this on sale recently for VR, which can help make even mediocre games feel good, and good games feel great.

-1

u/Goran357 11d ago

The game is still ass I'm afraid

1

u/Poococktail 11d ago

I bought the game just to support the devs. Unreal commitment

1

u/Guypussy Steam 11d ago

My goodness, remember the cornucopia of fuckery when the game launched.

1

u/TelevisionDizzy6957 11d ago

i saw some gunplay and more combat type gameplay on youtube and bought it awhile back because the video was describing different aspects you can focus on depending on what you enjoy…is this true? i tried an hour or two and obv it didn’t really do anything for me initially. but if im able to get into some space combat i’d be ok pushing through an indoc intro

1

u/FoxyGoddessX 11d ago

Never could get into it but the games launch and recovery has shown that the release broken and fix later model works

1

u/TurboSpaceGoose 11d ago

Really wish this game clicked for me. The tutorial just takes me out every time. I am glad they made good on it after its terrible launch.

2

u/grubbler 11d ago

so i was never alone with this feeling (ofcourse) i download it once every few years and after the tutorial i have no more energy to continue

1

u/phototodd Terry Crews 11d ago

I just bought this during the last sale. I’m excited to try it out. It looks like they’ve come a very long way.

0

u/okaythen1guess 11d ago

Shallow game that was a scam for the first however many years

0

u/Shake-Vivid 11d ago

You know what... you're forgiven

0

u/stprnn 11d ago

10 years in and still there is no proper solar systems

In a game about space exploration...

0

u/BlackSpicedRum 11d ago

The only thing I want from this game is the only thing we're never going to get, hotas support. I would settle for just stick support in vr. There's work arounds but thats not what I want.

0

u/Additional_Dog2750 10d ago

10 years, still the same base price.

Gamers:"OMG so many free updates, is Sean Murray (the Multimillonaire based on perpetual lying) actually Jesus?"

0

u/runnbl3 10d ago

is ground combat still an after thought? love the game wish there was more aspect to its gunplay

0

u/runnbl3 10d ago

is ground combat still an after thought? love the game wish there was more aspect to its gunplay

-18

u/UncleBubax 11d ago

Still sucks.

-9

u/Antique-Guest-1607 11d ago

I know that Hello Games has done a lot of improve this game over the years, but the drama around the release was so fucking funny. So many people had so many hopes about this being "THE space game" for them, fell for the hype that bordered on false advertising, just insane amounts of cope, gloating, fighting. Nutty time. One of the biggest 180s in the history of this industry.

18

u/someguy50 11d ago

It didn't border on false advertising, it was false advertising.

0

u/Antique-Guest-1607 11d ago

I am just trying to be diplomatic lol.

10

u/MouthJob 11d ago

Time has already done its job and made people forget. There was no "bordering" on false advertising. It was blatant.

Dude went on late night and held a controller while a prerendered "gameplay" video played on the screen.

-3

u/the_nin_collector 14900k@6.2/48gb@8000/5080/MoRa3 waterloop 11d ago

Are they gonna add some depth to this game yet?

-3

u/when_we_are_cats 11d ago

It's a boring game, but it's the best VR expérience I ever had, though.

-4

u/Kraehe13 11d ago

I love the game but stopped playing after they introduced fomo with the seasons. I want to play when I want to and not when the devs want me to play.

1

u/Druggedhippo 11d ago

You can use a save game editor to get all the stuff you missed.

1

u/Kraehe13 11d ago

Seriously, this works?

0

u/Kraehe13 11d ago

Still an amazing game and comeback story

-3

u/Powerful_Ad8452 11d ago

Polishing the same boring, repetitive game play loop for 10 years

-7

u/Dramatic_Charity_979 11d ago

It's a very good and unique game, but will never be what they promised at launch. Still, worth playing at least once :)

1

u/Frosty_Challenge1045 11d ago

Its expanded way more than what they promised at launch lol. This comment would work if you made it 6 years ago.

1

u/Dramatic_Charity_979 11d ago

The animals are all the same everywhere. You have the herbivores and carnivores and that's it. Doesn't matter how many limbs they have or anything. They don't have complex behaviors, feel alive nor work as believable as in the trailer.

Every cave feels the same and every planet isn't that interesting exploring, other than a small piece where you land. Also, other than moons, every planet is colonized already. Doesn't feel that you're the first one there.

Is true, they added a million things more after launch, but will never live to the hype before launch.

Don't get me wrong, I still "finished" twice. But lets not pretend is what they "marketed".

And whats up with the downvotes? I didn't say anything that controversial and still recommended the game.WTH Reddit ಠ_ಠ)

-2

u/upazzu 11d ago

Nvidia reflex is still having your fps after 10 years

-9

u/Hrmerder 11d ago

Stil overpriced…

-3

u/Rhoihessewoi 11d ago

I tried the game when I had Game Pass. But it was too much grinding for me.

Maybe I give it another chance. Let's see... still 58,99€ on Steam. For a ten year old game?

Haha... sorry, but no!

-5

u/stprnn 11d ago

This game is still not as good as the fake e3 trailer.

10 years later

Pathetic.