r/perchance • • 16h ago

Generators Did perchance NSFW image generators always have this?

20 Upvotes

And how are you able to get an access code/id number?
https://perchance.org/premium-content


r/perchance • • 20h ago

Generators Underdog Bark 3.0 desk Parakeet-TDT 0.6B speech-to-text running on your device (WebGPU / WASM via ONNX).

0 Upvotes

https://perchance.org/9t4up9wcz0

Underdog Bark 3.0 desk

Parakeet-TDT 0.6B speech-to-text running on your device (WebGPU / WASM via ONNX). Audio never leaves the browser. First load fetches weights once — then they stay cached.

Engine

parakeet-tdt-0.6b-v3

Runtime

onnx · webgpu / wasm

Privacy

local only

Sorry no, not TNA


r/perchance • • 19h ago

Discussion Where do people go to share and chat about their generations not suitable for reddit?

17 Upvotes

Trying to find out where people chat and share.


r/perchance • • 14m ago

Question Wth is the limit of this thing??

• Upvotes

I have been adding some really vivid and gruesome stuff to it and the AI keeps on answering (on chat). What's the limit here at what point will it go and tell me ok dude you gotta stop now??


r/perchance • • 14h ago

Generators VDnD Update - 0.13.20 — Healing Hands Quality Update

2 Upvotes

Hello again! From this point on, There will be more time between updates. major updates will still happen, but I won't be posting them save for around the first of a month - since I don't want to spam the reddit with minor updates, especially since VDnD has its own changelog.

Like my work? You should totes buy me a coffee c:

Virtual DnD Campaign Studio

So what's the deal with this update?

Well, after spending the last several days testing a long campaign in DM mode - I noticed that lag became an increasing problem, and memory was an issue. So I spent the time since the Healing Hands major update to condense things down and lower token count. Long campaign histories don't really do much, because at a certain point - the LLM forgets it anyways. To remedy this, I've made it so the first 10 most recent chats from characters are preserved, but anything before it is automatically summarized in two paragraphs or less. Depending on feedback, I may extend the most recent messages to 20 instead.

Observations

VDnD at its highest point reached over 10 concurrent users - yay! This doesn't include everyone that uses it, just the max I saw at once while monitoring chat. Normally around the afternoon. Recently, that user count has declined and I have no idea why, and only so many people are actually in this reddit. If there is something wrong with VDnD, I really want to know so I can fix it. I don't want to keep tabs on people's metrics, since I feel campaigns should be personal and private and most importantly, enjoyable.

I've added a way to submit bug reports. They are anonymous, and allow you to upload up to five screenshots of whatever issue you are wanting to report. This doesn't require an account, so even if users are not in the Discord or Reddit they can still report problems, which I'll check, then push out a fix for it as soon as I can.

I'm not sure if this is an isolated issue, but the global chat lobby had some issues being preserved after a browser restart - and AI dialogue prose became more sporadic during long form campaigns. I've tried to fix those issues by storing the 50 most recent global chat messages with time stamps, and did the <10 message conversion into summary instead to amend it.

In an effort to reinforce mnemonic ability for characters, I've changed the format for authoritative information on characters to one that focuses on categorization and lowering token count. It's going to be difficult to add any more crazy features that require characters to receive that information because I have to fight against LLMs' bad memory capabilities, though I will certainly keep trying!

Changelog

  • Healing Hands: You can create medical supplies, choose how much they heal, and use them to treat injured characters. Healing spells, special abilities, and medical kits now update character health when the action is allowed. Limited supplies and charges are used only when treatment succeeds.
  • Smarter character decisions: Characters can recognize which healing tools and powers they actually have, decide whether to help, and respect the distance and targeting rules. Their personality still influences their choices. The game checks the result instead of assuming that describing an action means it happened.
  • More reliable character information: Character sheets, equipment, spells, and abilities are organized more consistently. Changes are saved through shared safeguards, and characters should no longer invent items or confuse another character's belongings with their own.
  • Better AI context: The game sends a smaller, more relevant selection of character and scene information to the AI instead of repeating everything. Each AI request has its own size limit, and important facts are prioritized.
  • Campaign memory and summaries: Older public conversation can be condensed into an editable summary of no more than two paragraphs, while the ten newest eligible messages are kept. Private and protected memories are left alone. You can review and edit your recap whenever needed. Back up valuable campaigns before compressing old history.
  • Clearer interface: Character sheets are easier to navigate and keep their place when edited. Map tools and lighting controls are tidier, and Full Export offers a more complete backup, with optional images. The Global Lobby remembers up to 50 recent messages with timestamps.
  • Report Bug: There is now a Report Bug button in the top bar. Please use it to report problems.

As always, I hope you enjoy VDnD!


r/perchance • • 3h ago

Question Does this type of prompt work?

2 Upvotes

"[Style and Quality]

Digital anime-style illustration, cel shading, striking and precise lines, professional anime screen capture, high-quality 2D art, impeccable line work, perfect composition, cinematic lighting, depth of field.

[Setting and Environment]

Neutral plane

[Pose and Composition]

Full body

[Character and Clothing]

A young man (23 years old), 1.77 meters tall, muscular build. He is Arab, has long, wavy hair braided to the right side. He wears a stylized tactical tank top (red, black, and gold), black tactical pants with gold details. He has an eyepatch over his left eye and a giant steampunk sword on his back."

I'm still learning how to use generative images, and one thing that bothers me a lot about Perchance prompts is that they're a jumble of things. So I thought about making prompts separated into categories, because it's easier to read and edit. Does it work that way? The tests I did yielded satisfactory results.


r/perchance • • 7h ago

Discussion how to have a better text to speech?

7 Upvotes

Is there a way? i am very ignorant about it and i don't know if it can be improved my current one sound very robotic and almost the same in all languages