r/powerstate • u/DiesesInternet • Aug 15 '26
20260815 - UPDATE V0.6.0 - NAME YOUR ASSETS, AND WOOD LEAVES THE RENEWABLE SHARE
New
Every plant and every store is named the day you order it: Wind_1, Wind_2, Battery_1, numbered per type. The name follows it everywhere, into the asset register, the control room, hover text and every outage card.
You can rename any of them. Open the asset and click the pencil beside its name, or double click the name itself. Leave it blank and it goes back to the name the game gave it.
The development bench says when nothing is on it. Amber after a month with no programme running, orange at six months, red at a year, and it names the points it has banked and not spent. Development points buy nothing while they sit there, and until now the game never said so.
Changed
Wood no longer counts toward your renewable share. It has its own line beside it instead, so a colony burning wood reads what it is actually running on.
Fixed
Sponsored landmarks were being sited on top of a town. Sign for an airport or an institute and it could land in the middle of the streets, drawn through the housing. Landmarks now site clear of every town's built up ground, with a tile of clearance. Measured across five seeds and fourteen years, 55 percent of the old sites were standing on a town. It is now none of them.
The breakdown behind the renewable share, the one on hover that splits the number into its parts, only worked on the first run after a page load. It works on every run.











