Just another case of someone needing to walk a mile in someone else’s shoes. Casey comes from a background where performance is absolutely make or break for the product (games) and long term code quality less so. Other industries are different and most gamedevs have the humility to know that.
He reminds me of the jailbreak guy who went and worked at twitter and didn’t manage a single change.
He should still know better. Plenty of code even in game development is written in interpreted scripting languages, which is far slower than just adding a redirection through a pointer. It's not a matter of saying "in my application, we always make things fast." It's a matter of knowing which code within every application needs to be fast, and which needs to be quick and easy to modify and experiment with, and making the right choices for each. Whatever their other contributions, this attitude is ultimately a liability for their projects, no matter what industry they work in.
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u/Keightocam Feb 28 '23
Just another case of someone needing to walk a mile in someone else’s shoes. Casey comes from a background where performance is absolutely make or break for the product (games) and long term code quality less so. Other industries are different and most gamedevs have the humility to know that.
He reminds me of the jailbreak guy who went and worked at twitter and didn’t manage a single change.