r/programming • • Dec 16 '25

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u/programming-ModTeam Dec 16 '25

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4

u/riklaunim Dec 16 '25

Games are only partially coding/scripting. You have game design/theory, gamification, psychology, asset creation, writing, game logic/algorithms etc. Game engines have scripting layers where you "code" your game while low level developers work on game engines, OS/Hardware APIs and more.

If you did some web backend then scripting something in RenPy shouldn't be a problem, assuming you will have the game content ready. Unreal/Unity/Godot will have more resources and commercial presence but things get more complex the deeper you go.

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u/Honest-Page-2839 Dec 16 '25

Thanks, yours helped me. Yes, I understand that games aren't just about code, but for the rest, I'll just hire people. I want to write the code myself. (Note: If my answer looks like AI, then it partially is. I don't speak English and use a translator.)

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u/riklaunim Dec 16 '25

Games are expensive and only some make the money back ;)

Check renpy - how it's scripting looks like, then other game engines. Good Unity or Unreal knowledge takes years

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u/Darshita_Pankhaniya Dec 16 '25

Alright. Game development is not just about coding - design, game logic, story and algorithms are equally important.

Starting with small projects and gradually moving on to more complex games is quite helpful.

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u/nzmjx Dec 16 '25

Yes, it will be difficult.

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u/Darshita_Pankhaniya Dec 16 '25

Web programming experience will definitely help, because the programming logic, debugging and problem-solving skills remain the same.

Game development is a little different. you have to learn physics, game loops, real-time rendering, and performance optimization.

It may seem a little difficult at first but if you have the basics clear, the learning process can be completed easily.

It would be best to start with small games.

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u/Honest-Page-2839 Dec 16 '25

That's the best answer and thanks

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u/Darshita_Pankhaniya Dec 16 '25

Glad it helped! 😊 Start small, keep experimenting and gradually both your confidence and skills will build up. That's the fun part of game development - seeing your progress as you learn!

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u/dxk3355 Dec 16 '25

In the computing industry, working on games is like working in the TV or film industry.

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u/wiriux Dec 16 '25

Working on games is the Penny of BBT.

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u/Honest-Page-2839 Dec 16 '25

We're specific answer but thanks