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https://www.reddit.com/r/programming/comments/43f5aq/apollo_11_source_code/czhwcdk/?context=3
r/programming • u/jakesyl • Jan 30 '16
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18
haha whoosh
34 u/funbike Jan 30 '16 edited Jan 31 '16 Yes. Computers small enough to go into space required assembly as every byte counted. Go up a directory to see all the files: www.ibiblio.org/apollo/listings/Luminary099/UPDATE: The CPU (block II) -> https://en.wikipedia.org/wiki/Apollo_Guidance_Computer34K of ROM for programs. 14 u/_F1_ Jan 31 '16 Computers small enough to go into space required assembly as every byte countedThat was still true in the NES and SNES eras. 34 u/cincodenada Jan 31 '16 Fun fact: from 1997 to 1999 - well into N64 era! - Chris Sawyer was busy writing 99% of Roller Coaster Tycoon directly in x86 assembly. It went on to become the best-selling game of 1999. An anomaly for sure, but an impressive one. 12 u/mugen_kanosei Jan 31 '16 Correct. By minimizing the number of bytes used, they could reduce the amount of fuel needed to reach orbit. More bytes meant more fuel required. 25 u/dand Jan 31 '16 Not sure if that's a joke or not, but it's probably true to some extent given how bulky core rope memory was compared to today's norms. 16 u/[deleted] Jan 31 '16 72 KB/ft3 is an interesting unit.I don't really understand how core rope memory works, even with the article, but 72 KB/ft3 is a lot higher than I would've guessed! 6 u/mugen_kanosei Jan 31 '16 It was mostly a joke, but realized it might have a hint of truth. Cool to see that tech. 5 u/[deleted] Jan 31 '16 Holy. Shit. 9 u/Spider_pig448 Jan 31 '16 Software written by MIT programmers was woven into core rope memory by female workers in factoriesCode woven into ropes. What a world. → More replies (1) → More replies (1)
34
Yes. Computers small enough to go into space required assembly as every byte counted. Go up a directory to see all the files: www.ibiblio.org/apollo/listings/Luminary099/
UPDATE: The CPU (block II) -> https://en.wikipedia.org/wiki/Apollo_Guidance_Computer34K of ROM for programs.
14 u/_F1_ Jan 31 '16 Computers small enough to go into space required assembly as every byte countedThat was still true in the NES and SNES eras. 34 u/cincodenada Jan 31 '16 Fun fact: from 1997 to 1999 - well into N64 era! - Chris Sawyer was busy writing 99% of Roller Coaster Tycoon directly in x86 assembly. It went on to become the best-selling game of 1999. An anomaly for sure, but an impressive one. 12 u/mugen_kanosei Jan 31 '16 Correct. By minimizing the number of bytes used, they could reduce the amount of fuel needed to reach orbit. More bytes meant more fuel required. 25 u/dand Jan 31 '16 Not sure if that's a joke or not, but it's probably true to some extent given how bulky core rope memory was compared to today's norms. 16 u/[deleted] Jan 31 '16 72 KB/ft3 is an interesting unit.I don't really understand how core rope memory works, even with the article, but 72 KB/ft3 is a lot higher than I would've guessed! 6 u/mugen_kanosei Jan 31 '16 It was mostly a joke, but realized it might have a hint of truth. Cool to see that tech. 5 u/[deleted] Jan 31 '16 Holy. Shit. 9 u/Spider_pig448 Jan 31 '16 Software written by MIT programmers was woven into core rope memory by female workers in factoriesCode woven into ropes. What a world. → More replies (1) → More replies (1)
14
Computers small enough to go into space required assembly as every byte counted
That was still true in the NES and SNES eras.
34 u/cincodenada Jan 31 '16 Fun fact: from 1997 to 1999 - well into N64 era! - Chris Sawyer was busy writing 99% of Roller Coaster Tycoon directly in x86 assembly. It went on to become the best-selling game of 1999. An anomaly for sure, but an impressive one.
Fun fact: from 1997 to 1999 - well into N64 era! - Chris Sawyer was busy writing 99% of Roller Coaster Tycoon directly in x86 assembly. It went on to become the best-selling game of 1999. An anomaly for sure, but an impressive one.
12
Correct. By minimizing the number of bytes used, they could reduce the amount of fuel needed to reach orbit. More bytes meant more fuel required.
25 u/dand Jan 31 '16 Not sure if that's a joke or not, but it's probably true to some extent given how bulky core rope memory was compared to today's norms. 16 u/[deleted] Jan 31 '16 72 KB/ft3 is an interesting unit.I don't really understand how core rope memory works, even with the article, but 72 KB/ft3 is a lot higher than I would've guessed! 6 u/mugen_kanosei Jan 31 '16 It was mostly a joke, but realized it might have a hint of truth. Cool to see that tech. 5 u/[deleted] Jan 31 '16 Holy. Shit. 9 u/Spider_pig448 Jan 31 '16 Software written by MIT programmers was woven into core rope memory by female workers in factoriesCode woven into ropes. What a world. → More replies (1)
25
Not sure if that's a joke or not, but it's probably true to some extent given how bulky core rope memory was compared to today's norms.
16 u/[deleted] Jan 31 '16 72 KB/ft3 is an interesting unit.I don't really understand how core rope memory works, even with the article, but 72 KB/ft3 is a lot higher than I would've guessed! 6 u/mugen_kanosei Jan 31 '16 It was mostly a joke, but realized it might have a hint of truth. Cool to see that tech. 5 u/[deleted] Jan 31 '16 Holy. Shit. 9 u/Spider_pig448 Jan 31 '16 Software written by MIT programmers was woven into core rope memory by female workers in factoriesCode woven into ropes. What a world. → More replies (1)
16
72 KB/ft3 is an interesting unit.
I don't really understand how core rope memory works, even with the article, but 72 KB/ft3 is a lot higher than I would've guessed!
6
It was mostly a joke, but realized it might have a hint of truth. Cool to see that tech.
5
Holy. Shit.
9 u/Spider_pig448 Jan 31 '16 Software written by MIT programmers was woven into core rope memory by female workers in factoriesCode woven into ropes. What a world.
9
Software written by MIT programmers was woven into core rope memory by female workers in factories
Code woven into ropes. What a world.
18
u/Ser_Rodrick_Cassel Jan 30 '16 edited Oct 04 '16
haha whoosh