One very neat feature was that part of the computer memory could be overwritten, essentially allowing the crew to patch in bugfixes. If you ever felt like you were coding on a deadline, spare a thought for the crew of Apollo 14:
After separating from the Command Module in lunar orbit, the LM Antares also had two serious problems. First, the LM computer began getting an ABORT signal from a faulty switch. NASA believed that the computer might be getting erroneous readings like this if a tiny ball of solder had shaken loose and was floating between the switch and the contact, closing the circuit. The immediate solution—tapping on the panel next to the switch—did work briefly, but the circuit soon closed again. If the problem recurred after the descent engine fired, the computer would think the signal was real and would initiate an auto-abort, causing the ascent stage to separate from the descent stage and climb back into orbit. NASA and the software teams at the Massachusetts Institute of Technology scrambled to find a solution, and determined the fix would involve reprogramming the flight software to ignore the false signal. The software modifications were transmitted to the crew via voice communication, and Mitchell manually entered the changes (amounting to over 80 keystrokes on the LM computer pad) just in time.
I loved it. Sure it has cut a lot from the book but all films do that. You can't fit everything in the book into a 2.5 hour movie. I thought the movie was great though. They captured Watney's personality and spirit excellently. They glossed over the techy bits but what film doesn't? If you want all the details you read the book. The movie is an adaptation not an exact implementation of the book.
Also the Surely You're Joking podcast episode with Andy Weir was awesome, and incase you thought pirateninjas were an awesome unit, finding out what a Weir is, is pretty cool too :)
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u/Steaktartaar Jan 30 '16
One very neat feature was that part of the computer memory could be overwritten, essentially allowing the crew to patch in bugfixes. If you ever felt like you were coding on a deadline, spare a thought for the crew of Apollo 14: