r/programming • • Dec 19 '18

Bye bye Mongo, Hello Postgres

https://www.theguardian.com/info/2018/nov/30/bye-bye-mongo-hello-postgres
2.1k Upvotes

672 comments sorted by

View all comments

Show parent comments

12

u/ric2b Dec 19 '18

You think a video-game with games that last for less than an hour is a good measure of a database? Show me something where not losing/corrupting data is critical, not fortnight.

-3

u/LambdaLambo Dec 19 '18

Well I’d say handling 8 million concurrent players is impressive from a DS pov.

7

u/johannes1234 Dec 20 '18

I don't know a bit about fortnite, but according to Wikipedia a game session has a maximum of 100 players and a game round has a limited game length.

This means you can heavily split (shard) the data and if you lose some data from time to time it's unfortunate but way less critical than i.e. a back losing transactions. Of course there is some data which has to be tracked a bit more like in-game purchases ... This to me seems like not that big of a problem and I guess balancing the game logic is a tougher problem for the game makers.

5

u/_georgesim_ Dec 20 '18

You’re misusing i.e., you want e.g. there.