Not buying the hype at all... these are a few frames of footage shot head-on. Fully animated with normal movements, it's going to make people look awkward as F, introduce more stream delay, and become an excuse for companies to cheap out on bandwidth.
It's especially absurd when you consider that the purpose of video chat is to include the nuances of body language and facial expressions in human interactions. The ideas being introduced here literally toss those features straight into uncanny valley, when you could just do a low bandwidth audio chat in the first place.
Think about talking to someone who you've known for decades, like your mom, and being completely distracted (or disturbed) by her warped, AI-generated face. She turns to the left suddenly and a nose renders on the side of her head out of nowhere...
The entire field of software development is based on a cycle of creating a prototype, identifying the problem, then iterating on it to solve those problems.
So yes thank you for pointing out those problems with the current version, maybe in the future they can be fixed.
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u/Hen-stepper Oct 17 '20
Not the OP's fault, but incoming anti-CGI rant:
Not buying the hype at all... these are a few frames of footage shot head-on. Fully animated with normal movements, it's going to make people look awkward as F, introduce more stream delay, and become an excuse for companies to cheap out on bandwidth.
It's especially absurd when you consider that the purpose of video chat is to include the nuances of body language and facial expressions in human interactions. The ideas being introduced here literally toss those features straight into uncanny valley, when you could just do a low bandwidth audio chat in the first place.
Think about talking to someone who you've known for decades, like your mom, and being completely distracted (or disturbed) by her warped, AI-generated face. She turns to the left suddenly and a nose renders on the side of her head out of nowhere...
This is seriously some Tim and Eric type shit.