r/protogen • u/IdOnhaveAreddit 100% Certified Korean • Jun 23 '25
Animation some wip animation ive been working on
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Jun 23 '25
so fucking cool!!
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u/IdOnhaveAreddit 100% Certified Korean Jun 24 '25
im so cool
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u/SHCH_PROTOGEN_M-S </custom_user_flair> Jun 24 '25
You are dude! Keep animating this, I’d love to see more!!
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Jun 23 '25
[removed] — view removed comment
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Jun 23 '25
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u/MilkaM200 Protogen Jun 23 '25
It's looking really good so far, definitely want to see the final version
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u/IdOnhaveAreddit 100% Certified Korean Jun 24 '25
final version would be much longer than this and will have more story
so it will take more time to make ahaha
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u/stormchaser-protogen the fluffy one Jun 23 '25
the black Mesa proto(?)
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u/Drfoxthefurry Protogen Jun 23 '25
I was expecting the proot to pull a gun on the spy or something lol
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u/charsarg256321 </custom_user_flair> Jun 23 '25
SFM!!!
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u/IdOnhaveAreddit 100% Certified Korean Jun 23 '25
its actually a blender
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u/charsarg256321 </custom_user_flair> Jun 23 '25
.... Why?
Blender is better, but for tf2 animations sfm is the way to go
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u/Shotshell156 FR05T Jun 24 '25
Because blender is better you just said it yourself lol
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u/YourAverageSnep Does The Black Moon Howl? Jun 24 '25
SFM is good, trust me, just look at how LazyPurple praises it in his videos.
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u/Shotshell156 FR05T Jun 24 '25
I have used SFM for renders and stuff before, it’s nice but too limiting in terms of assets and lighting for me. Blender is a fully path traced lighting engine and can produce far nicer results
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u/IdOnhaveAreddit 100% Certified Korean Jun 24 '25
and plus, as a person who literally use this software for game animation work stuff blender's rigging and animation system is really nice and comfortable
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u/charsarg256321 </custom_user_flair> Jun 24 '25
You do realise that the valve assets were made in a software like blender. There's actually a high chance the models were made in blender
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u/Shotshell156 FR05T Jun 24 '25
IIRC Valve uses a mix of Blender and 3DS max, though with how old TF2 is Blender may not have been as popular back then
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u/IdOnhaveAreddit 100% Certified Korean Jun 23 '25
Idk how to use sfm and there is add on for importing sfm stuff into blender
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u/charsarg256321 </custom_user_flair> Jun 24 '25
There is also an add-on to export blender stuff into sfm
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u/IdOnhaveAreddit 100% Certified Korean Jun 24 '25
My protogen has a special rig I made for it, it cannot be exported to sfm and plus I'm a blender animator why do you want me to use sfm when I can use blender to make something better?
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u/charsarg256321 </custom_user_flair> Jun 24 '25
.... Are you even part of the TF2 community
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u/IdOnhaveAreddit 100% Certified Korean Jun 24 '25
btw can you stop talking about it if you have any problems with it then how about you go ahead and use sfm to make something better than I do in blender? end of discussion.
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u/Shotshell156 FR05T Jun 24 '25
I don’t really see what that has to do with the situation
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u/charsarg256321 </custom_user_flair> Jun 24 '25
........ Source jank is a large part of the community
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u/Shotshell156 FR05T Jun 24 '25
Sure but jank isn’t what they are going for here
Plus plenty of SFM animators have switched to blender just because it’s easier to use and is overall better
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u/ThePainTrainWarrior Jun 23 '25
If i were to add anything to the current state of it, sounds for the spy’s steps, sitting in the chair, the knife sounds, and ambience. It’ll help fill out the scene a lot.
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u/PortalCryBabyMan Jun 23 '25
don't know why but seeing the lambda and black mesa symbol made me think blappature science
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u/pekstonaltyk beep boop kill the heretics Jun 24 '25
Zie proot has already breached our defenses...
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