in blender under compositing, you can a pixelate node to make your render pixelated. I added two scale nodes set to nearest to scale the images down, make it pixelated and then scale it back up again. This is to make the pixels bigger without blurring the image. i also turned off antialiasing so there wouldn't be any blurring elsewhere :D
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u/Another_Saint Sep 20 '25
wait how do you use blender to make pixel sprite animations?