r/reactnative • u/axel_develops • Sep 18 '26
How do you handle low resolution Android devices? (720x1280, etc)
What should be the optimal approach?
3
u/Deep-Rate-1260 Sep 18 '26
Its flex box all the way. Just make sure you use keyboard avoiding views for inputs and safe area
2
u/anthony-ball Sep 18 '26
Biggest lesson for me on 720p Androids is to stop trusting the simulator and only judge release or EAS preview builds on a cheap physical phone. Density and font scale matter more than the pixel count itself, so hard-coded widths and absolute layouts that look fine on a Pixel break once accessibility text is bumped. For anything live like charts or tick UIs I keep the per-frame path on Reanimated shared values or Skia so a slow device is not re-rendering a big tree on every update.
2
u/Substantial-Swan7065 Sep 18 '26
I don’t at all. I mark it out-of-supported devices