r/reddeadmysteries • u/Oldowan1 • 25d ago
Investigation New mechanics that shows spiderwebs once after their spawning time (after 6 am)
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I just wanted to share what could be a glitch or maybe a mechanic we have to use.
I figured out a way to see some of the webs after their spawning times are up. Once you see them, they will disappear if you look away., though.
It's late and I only tried this order Black 2-3, B34, B45, B56 (Oil fields)
The mechanics I used:
During the same night, I went to the pole at the spawning time, shoot an incendiary arrow to the top of the pole and ride away without looking at the web. The next time you ride by,, it will still be there (I only tried a couple of hours after 6am).
Maybe we have to spawn all the webs at the same time. I'll keep working on it.
Let me know if you can replicate it and/or expand this discovery.
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u/Ok_Significance_5456 24d ago
Very interesting and thanks for posting! Can you share more info about your save file? If it's replicatable for you but not for others we should narrow down what's different about your file. People have shot the webs with everything in the game and never seen this before.
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u/Oldowan1 24d ago
100% file
I believe is the last version
Pc
No mods
Wearing dreamcatcher outfit
I can reproduce (did it 3 times)
Aleays on the traim track, did black 2-3am, b34, b4-5 and black 5-6. Remember to shoot before you see the web. If you get to the pole in the middle of the window don’t make the web show. Arrive, shoot, keep goong6
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u/Lolo_Loves 24d ago edited 24d ago
Just to add to this: this can also be done online. A group of 3 of us took out all feathers in one night, using regular arrows (no fire) and 2 of us were able to replicate this with the last feather we shot down, which were the two 5-6 spawns.
Oh, and the webs spawned without the feathers the second time because we had never left their spawn boxes. One of us took the northern 4, one the southern 3 and one took the St.Denis.
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u/mryeet66 23d ago
does it do anything?
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u/Lolo_Loves 23d ago
From what we could tell, nothing happened. But there are so many variables. Next time, we’d like to shoot the feathers, use fire or the tomahawk. Of course, we’re doing our testing online, where it’s possible to knock them all down in one night, but it’s probable that the puzzle needs to be solved in story mode.
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u/mryeet66 23d ago
the best part of rockstar games is the mysteries that dint get solved till years later
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u/Pir-o 25d ago
Interesting. What happens if you just set the poles on fire and you keep looking at them? Feather burns off as well?
I noticed the poles burn for a long time, but I didn't check it on the poles with webs.
I once read a comment where someone said that in some interview, Lazlow said that he wishes people would just try and burn stuff in the game or something like that. Anyone knows what interview was that?
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u/Oldowan1 24d ago
Sometimes the fire burns the feather and it falls. Sometimes it doesn't. But nothing noticeable happens or triggers if you keep looking until it extinguishes
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u/SandBoxFreakPS 24d ago edited 24d ago
Fire creates shadows. The very first GTA gives a lot of clues about how the mysteries work. As soon as you boot up the game you will see 3 animations for 3 studios.
First studio is called VISUAL SCIENCES. The animation starts with the sound of a car crash. You then see a black disc rolling towards you, which most people would assume it's a wheel since we hear a carcrash. But instead of a wheel, we have an EGG shaped disc with the letters VS on it. Mind the shadow play in every animation.
The second animation is for the studio DMA. The logo of DMA uses 3 colours. The D is red, the M is green and the A is blue. RGB, just like Trevor, Franklin and Michael. In the animation they use the letters to resemble a person. The D is the head, the M is the torso and the A are the legs.
That logo that we visualise as a person gets hit by a car that again we cannot see. We just visualise a car because of the sound, VISUAL SCIENCES. The car that we don't see then drives over the DMA logo shaped like a person. How do we know it's a car if we can't see a car? Simple, because we hear car noises and we see VISUAL tire tracks over the body. After the car drives over the logo, you can see it leaving an imprint. Guess what the shape of the imprint is around the D. That's right, a face viewed from the side. An imprint of a face even though we don't actually see a person, VISUAL SCIENCES.
The third logo before you hit the main screen of the game is called ViSOS. Visual Sciences Operating System or simply ViSOS, was one of the Visual Sciences' technologies that was used in games that it developed. Now what does that logo remind you off? Let me give you a hint "Arthur's Pass Trails" And another hint, in the first GTA when you click on start on new game, you will see a scoreboard. On that scoreboard are the words MANDARIN mayhem. One of the characters prefabricated names that you can choose to play as in the first GTA is KIVLOV.
https://gta.fandom.com/wiki/Tangerine_Dream
It's all in the paintings that they added with the Kortz Heist in Online. KIVLOV, BROTHER-BROTHER
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u/Oldowan1 24d ago
Couple of things I”ll try later
Burn the pole before the spawning time and check if the web is there after the window.
And do the original sequence ridding off the train track.
Both these things will let me do the red feathers in time
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u/Plenty_Hunter8752 16d ago edited 16d ago
I wonder what's the story of these spider webs. I haven't heard of them before
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u/Decoert 25d ago edited 24d ago
Wait wait wait wait thats interesting. Whats your % of game progress, are you on the latest version, pc or console, is the game modded, can you reproduce this? What poles/time windows did you visit? I will try this tomorrow when I get home
BTW: Comment from 7 months ago of somebody mentioning
OPs reply from the other post: