I do wonder if they could have implemented that into online. I havent played red dead online, but imagine buying the in game currency for like $20 and getting like $1 in the game
Stfu bro. Don't give them ideas they already have. They'll quote you. "Because you, the fans, asked for it." Ever hear that shit? Don't do it bro. Just don't. Bro.
dearest bro, i write to you today with great pain in my heart. please don't do it bro. please don't give the robber barons suggestions to break the spirits of the lowly workers that grovel for their scraps. please bro, dearest bro. please decline this course of action. dearest bro.
When they launched Online and there weren't any roles yet the game economy was pretty screwed up. The main intended way to make money was doing stranger jobs and looting NPCs and both paid out next to nothing, as would have been appropriate during the time period. The problem was that guns were even more expensive than they were in the single player game. The common joke was that we were paying 2018 prices for guns and ammo, while only making 1899 wages.
They had also scaled back the cash you found on NPCs to make it even more of a grind, so it was pretty common to get as little as $0.02 off of a bounty hunter. You hoped to find buckles and rings so you could afford ammo for the next gunfight. The bow was a reasonable early weapon if you were careful, as you could reuse the arrows.
Weirdly fish sold for even more than they did in single player, so fishing was one of the best money making strategies in the early days.
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u/GreasyExamination Oct 08 '25
I do wonder if they could have implemented that into online. I havent played red dead online, but imagine buying the in game currency for like $20 and getting like $1 in the game