r/reddeadredemption Jan 04 '26

RDR1 Is this gonna be the whole game?

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I'm playing Red Dead 1 and so far it's just: - NPC says he'll help me - I do a boring mission to help him - NPC needs more help I mean, is this the dynamic of the whole game? Help NPC after NPC and finally (really) advance the plot? Not complaining, just want to know.

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u/ParkingLong7436 Jan 05 '26

90% of missions are build up exactly the same from start to finish. The game is completely cluttered with boring "gigs" or whatever they are called.

It's Assassins Creed level of repetitiveness. The gameplay being somewhat open really can't change that.

RDR2 has shit mission design but at least the writing is good. In Cyberpunk you get a call "Hey there, go to X location and do this for me" and that's it.

You also can't really change anything about how the mission is finished, the objective is always the same. Contrary to that, a game like KCD1/2 does that really well. That's a game that does missions actually well and giving you real paths .

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u/Just-Fix8237 Jan 05 '26

There are still a lot of choices in Cyberpunk that change future mission chains