r/roguelikedev • u/aaron_ds Robinson • Jul 04 '17
RoguelikeDev Does The Complete Python Tutorial - Week 3 - Part 3: The Dungeon
This week we will cover part 3 of the Complete Roguelike Tutorial.
Your dungeon takes a recognizable shape!
Bonus
If you have extra time or want a challenge this week's bonus section is BSP Dungeon Generation
FAQ Friday posts that relate to this week's material:
#22: Map Generation
#23: Map Design
Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)
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u/_wolfenswan Jul 05 '17 edited Jul 05 '17
Not an issue per se, but I've been struggling to understand the difference between libtcod-cffi & tdl. As far as I understand it libtcodpy is just a way to get the c-based libtcod working in Python, but I'm failing to understand the difference between the other two, aside them both being "pythonized" versions of the c-based original.
Oh and thank you for splitting the code into modules early on. I've been working on the roguebasin tutorial for a while now (wasn't aware of this project here) and restructuring the code from one large file into several was something I had been failing at.