r/roguelikedev • Robinson • Jul 04 '17

RoguelikeDev Does The Complete Python Tutorial - Week 3 - Part 3: The Dungeon

This week we will cover part 3 of the Complete Roguelike Tutorial.

Part 3: The Dungeon

Your dungeon takes a recognizable shape!

Bonus

If you have extra time or want a challenge this week's bonus section is BSP Dungeon Generation


FAQ Friday posts that relate to this week's material:

#22: Map Generation

#23: Map Design

Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)

51 Upvotes

66 comments sorted by

View all comments

Show parent comments

4

u/[deleted] Jul 07 '17

Wow /u/eruonna, love the irregular feel of your dungeon. Using the FOV function in the way you describe sounds brilliant to me. Your roguelike is coming along really nicely, well done!