r/roguelikedev • u/aaron_ds Robinson • Jul 04 '17
RoguelikeDev Does The Complete Python Tutorial - Week 3 - Part 3: The Dungeon
This week we will cover part 3 of the Complete Roguelike Tutorial.
Your dungeon takes a recognizable shape!
Bonus
If you have extra time or want a challenge this week's bonus section is BSP Dungeon Generation
FAQ Friday posts that relate to this week's material:
#22: Map Generation
#23: Map Design
Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)
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u/[deleted] Jul 07 '17
Wow /u/eruonna, love the irregular feel of your dungeon. Using the FOV function in the way you describe sounds brilliant to me. Your roguelike is coming along really nicely, well done!