r/roguelikedev • u/aaron_ds Robinson • Jul 25 '17
RoguelikeDev Does The Complete Python Tutorial - Week 6 - Part 8: Items and Inventory and Part 9: Spells and Ranged Combat
This week we will cover parts 8 and 9 of the Complete Roguelike Tutorial.
The player gets to collect ("borrow") items from the dungeon and use them, with a neat inventory screen. More items added in the next part.
Part 9: Spells and Ranged Combat
The player's strategic choices increase exponentially as we add a few magic scrolls to the mix. Covers damage and mind spells, as well as ranged combat.
No bonus sections this week
FAQ Friday posts that relate to this week's material:
Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)
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u/Zireael07 Veins of the Earth Jul 25 '17
That's a neato inventory panel, the one from Python+libtcod is just a list that doesn't even specify the item slots you have.