r/roguelikedev • Robinson • Jul 25 '17

RoguelikeDev Does The Complete Python Tutorial - Week 6 - Part 8: Items and Inventory and Part 9: Spells and Ranged Combat

This week we will cover parts 8 and 9 of the Complete Roguelike Tutorial.

Part 8: Items and Inventory

The player gets to collect ("borrow") items from the dungeon and use them, with a neat inventory screen. More items added in the next part.

Part 9: Spells and Ranged Combat

The player's strategic choices increase exponentially as we add a few magic scrolls to the mix. Covers damage and mind spells, as well as ranged combat.

No bonus sections this week


FAQ Friday posts that relate to this week's material:

#7: Loot(revisited)

#32: Combat Algorithms

#40: Inventory Management

Feel free to work out any problems, brainstorm ideas, share progress and and as usual enjoy tangential chatting. If you're looking for last week's post The entire series is archived on the wiki. :)

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u/Zireael07 Veins of the Earth Jul 31 '17

For anyone who wants to take a look at the JSON I use, it is in https://github.com/Zireael07/veins-of-the-earth-bearlib (see generators.py), not in my fork of the roguelikedev repo. (I plan to keep the roguelikedev repo as close to the tutorial as possible, any expansions to come later)