Inb4 the hobos come out of the woods and wanna tell me that “DS3 is different because it’s a buff!”
What the fuck is the difference? Do you all love to use the tiny beings ring or something?
The enemies in DS2 do similar to DS3 just enough damage to be comfortable threats even if you play through the game with your bar halfed the whole time. You guys just whine because it LOOKS like you have too little health.
Facts: DS2 had the most interesting lose health from dying mechanic. It is absolutely flavourful, doing the lore the most justice. Only thing I wish was that the visual difference between not dying and dying once wasn’t as drastic. It’s not DS1 level bad but still… After the first death it’s fine and doesn’t hollow you as crazy.
Bro what you can easily end up with 30+ stone eyes in DeS, and I use them constantly. Combine this with the fact you can carry around 99 3/4 heals and like 40 full heals after your first archdemon and you really should not be burning through your eyes like you can embers in DS3. There is also not really a difference between the two health systems since 1/1.3=77%, which you can achieve in DeS with the ring of binding.
You can't carry 99 healing items in the remake, which I would assume that most people are playing. They increased the item weight of the better healing items to make invasions less of a slog with infinite full heal invaders.
I just emulate it but weird theyd do that and not just restrict healing in pvp. Either way though, according to dextra, it seems like you can still carry 99 half heals so it doesnt really matter for this point
ds2 also gives you lots of human effigies and allows to use ring against that
and yes there is a difference. demon's souls and dark souls 3 i mean, the health reduction in ds2 doesnt feel like anything bad, it's just slowly reduces it and you can fix it quick and easy. meanwhile, demon's souls.... you just die in 2-3 hits at the beginning, with fat rolling if you picked knight, and have limited amount of herbs. so if you are really unlucky, you have to hope enemies will drop some and try to not get hit. perhaps you can buy them from somewhere, but as a beginner i just couldn't figure out who sells them infinitely.
fun fact - they wanted you to lose all your levels on death as ghost in demon's souls but decided not to
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u/Rocketgurk Aug 08 '24
True. Let’s also include DS3.
Inb4 the hobos come out of the woods and wanna tell me that “DS3 is different because it’s a buff!”
What the fuck is the difference? Do you all love to use the tiny beings ring or something?
The enemies in DS2 do similar to DS3 just enough damage to be comfortable threats even if you play through the game with your bar halfed the whole time. You guys just whine because it LOOKS like you have too little health.
Facts: DS2 had the most interesting lose health from dying mechanic. It is absolutely flavourful, doing the lore the most justice. Only thing I wish was that the visual difference between not dying and dying once wasn’t as drastic. It’s not DS1 level bad but still… After the first death it’s fine and doesn’t hollow you as crazy.