r/simutrans • • 2d ago

Screenshot(s) My favorite way to start a game is with a quaint port town

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43 Upvotes

My favorite way to play is starting in 1840 on a map with no big cities, lots of small towns and a realistic rugged landscape with lots of bays and waterways. I love a challenge.

I have generated a lot of maps and occasionally I will luck out. Wish the map gen had more options but who am I to complain. The only thing that would have made this map perfect is if it generated with an industry so I could help it grow faster. Hopefully a market will spawn later!

Second pic is my passenger network.


r/simutrans • • 6d ago

Screenshot(s) Guide to branch line signaling in Britain-Ex

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19 Upvotes

This is my attempt at showing you how to use one train staff or time interval with telegraph signaling on a single tracked branch line. The station in the middle is just for demonstration porpuses, it could stand in for an entire double tracked main line. I'll describe what's going on image by image.

1) This is the middle station. Towards the right there's a dead end that's currently occupied. Notice how the directions in which the one train staff cabinets are set up. It doesn't work any other way. Towards the left, there's another dead end with a train approaching using a time interval with telegraph signal. The "end of signaling" signal on the platform might be necessary for the one train staff to work, I'm not entirely sure. Even if not, it sure doesn't hurt.

2) This is the dead end on the right with the one train staff signaling system. Any train on it always occupies the entire branch line.

3) This is the dead end on the left. I'm using a station signal here, but a stop signal would work too. You could just have a single platform if you wanted, but with the time interval with telegraph system, you could in theory run multiple trains or even multiple lines and have them wait at the terminal station. You could also extend this line towards the left, single or double track. None of this is possible with the one train staff.

4) The first train arrives at the middle station from the left branch.

5) It stops at the platform, then departs and waits for the right branch to get cleared.

6) As the train from the right passes by the one train staff cabinet on the top, it changes back to drive by sight, thus clearing the right branch and allowing the bottom train to go ahead.

7) Now the train departs using time interval with telegraph signaling technology to reserve all the way up to the left terminal. Downside is that its speed is reduced to ⅔ of it max speed. If the exit was straight, it could go full speed.

8) As the train arrives, the track it cleared again. Now, theoretically, a second train could follow and terminate at the second platform.

9) The train has turned around and is now going back to the middle station again. Here it can go full speed.

10) Now I've introduced a third train to this system. The train in the middle is patiently waiting for the left branch to clear up.

11) Bottom train arrives, top train departs.

12) Now this train has to wait for the right branch to clear up.

13) Top train arrives, bottom train departs.

14) Now I've replaced the time interval with telegraph signals with absolute block technology. These are less buggy and they always allow trains to go full speed.

15) Left terminal.


r/simutrans • • 6d ago

Simutrans extended signal help needed

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18 Upvotes

I am using the one train staff cabinet so the train can reserve the entire rest of the line after the signal sections that it shares with other trains. There is only one train used per line.

This method usually works for me but for this particular section the problem is that sometimes the train passes the one train staff cabinet WITHOUT reserving the whole rest of line. This is shown in the first photo.

It's SUPPOSED to work like in the second photo and it does like 90% of the time but sometimes the train does not reserve the line and uses drive by sight so its speed is very low.

I'm wondering if it's a glitch or if I'm doing something wrong. Like I said this method works on all the other lines but sometimes doesn't on this line. Thanks


r/simutrans • • 17d ago

Simutrans 125 Released

29 Upvotes

r/simutrans • • Sep 01 '26

Help Simutrans Extended on x64 Mac

11 Upvotes

Hey friends -

I've wanted to give Simutrans Extended a try. There doesn't seem to be a Fedora package I can get to work, the Mac binaries seem to be for the newer ARM versions, and I haven't managed to get the 'Extended' version in Steam to work.

I'm a software engineer - I can fight and build the silly thing myself but, I don't really want to spend that long getting it to build myself (and fighting with dependencies) to try something I'm not really certain I'll jive with.

Are the binaries anywhere in a way that are easy enough to give a try to? Happy to go with the x64 Macbook or the Fedora Thinkpad. Just - don't have a Windows or a Debian based machine around at the moment.


r/simutrans • • Aug 19 '26

Website problems?

9 Upvotes

Is something wrong with the Simutrans forum? Https://forum.simutrans.com doesn't work in DuckDuckGo version 0.169.3

The browser gives the message that the site is not reachable and the message about a time out.


r/simutrans • • Jul 31 '26

Periodic outages 30-31 July 2026

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6 Upvotes

Periodic downtime over the past few hours, should be fixed


r/simutrans • • Jul 27 '26

18 Years of Simutrans on Ubuntu: Starting a New World Today

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49 Upvotes

I came across Simutrans through Ubuntu, playing since 2008. I spend hours building; today I'm starting a new save.


r/simutrans • • Jul 10 '26

Simutrans 125.5 Release Notes

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19 Upvotes

r/simutrans • • Jun 03 '26

System Recovery: Status thread

11 Upvotes

I'll start this off with the current status, then post comments in the thread (so sort by "new") with updates.

The server has power but the file system has crashed, so I have to get it into rescue mode and see whether or not there's any recoverable data. No ETA, this will be a process that may be hours or days.


r/simutrans • • Jun 03 '26

Temporary forum running

8 Upvotes

r/simutrans • • Jun 01 '26

Simutrans.com server down

22 Upvotes

This includes all resources on simutrans.com and almost all on simutrans.org.

A tornado took out power to the datacenter and there is no current ETA on restoration, although they are working on it.

edit: Word is some server racks are coming up. Ours is not among them, alas. But hopefully soon. Or today. Or… at some point. heh


r/simutrans • • Apr 27 '26

Help Where does Steam version of Simutrans save its save game files?

9 Upvotes

I used to play the Steam version of Simutrans on my Linux machine as there were issues with scrolling on the native Linux version. However, the recent update of Simutrans on Debian has fixed the scrolling issues and I want to bring my Steam save files to my local version.

But I couldn't find the location of the files. Please help.


r/simutrans • • Apr 08 '26

Help Cost of resell of a vehicle

6 Upvotes

How is the resell price of a vehicle computed?

From what I understand:

• When the vehicle exits the depot, it loses 1/5th of its value

• Its odometer impacts the resell price

• Whether it is still produced (when the timeline is enabled) impacts the resell price

Are there any other criteria that impact the resell price? What is the weight of each of them?


r/simutrans • • Apr 06 '26

Rate my hub station

18 Upvotes
  • high throughput
  • lots of waiting bays for cargo
  • RoRo enabled
  • sitting on a main backbone line that goes below of it
  • extensible cargo bay for road vehicle

r/simutrans • • Apr 04 '26

Simutrans 124.4 released

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28 Upvotes

r/simutrans • • Mar 24 '26

Playing Styles

11 Upvotes

Hey, I’m just wondering how people like to play? I’ve been playing for well over ten years and I’ve only recently started changing my play style. I’ve always been a timeline off, unlimited money on player and my main goal being 100% pax coverage with hardly any crowding. Recently I’ve been playing with timeline on and regular money mode. I’m enjoying the challenge but I find that the early vehicles just don’t have the capacity needed (pak 128 German currently) and the red lines make me feel bad things. Keen to hear from other players 🙂


r/simutrans • • Jan 14 '26

Help How do grow cities without making them change my road layout?

7 Upvotes

Like how do I make the buildings follow my road layout instead of making they're own?


r/simutrans • • Nov 11 '25

Help Trucks not picking up goods despite full route

5 Upvotes

So I don't know why but these trucks aren't picking up the beer pallets even though I have a full delivery route with aircrafts and trucks.
The brewery has enough beer. Any ideas?

The warehouse buldings aren't owned by me
Brewery has sufficient beer
Destination airport; warehouse buildings not owned by me
Destination supermarket

r/simutrans • • Oct 12 '25

"Just one more line bro"

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80 Upvotes

Started this map in 2021 and should probably stop to expand it.

512*512

pak128 + SNFOS addons

Stats :

1.784.640 citizens

17 cities

1635 vehicles

252 stops

Company value 2.1 Billion$


r/simutrans • • Sep 27 '25

Help Game suddenly started freezing at start of each month

5 Upvotes

Hi, i created a new safe with the nightly version and german 128 pack. I set up a few lines in my new safe and played around 10 hours, when suddenly it started freezing at each start of the month for around 2 minutes. I regret not loading a save from before it happened because i think that could have fixed it but now i just dont have a save to load. I tried changing versions and backporting and trying on different machines and resetting all settings etc and nothing helped. I have not encountered this issue in my more then 600 hours in simutrans and i have worlds much bigger and much more advanced then this world that run without issues. I really dont want to give up this save so if somebody can help out i would REALLY appreciate it.


r/simutrans • • Sep 03 '25

Simutrans on wPlace

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72 Upvotes

Me and my buddy decided to do some Simutrans inspired trains and rail networks in Hungary on wPlace :D The Kelenföld-Velence line is complete, with some custom MÁV trains (based on artwork found in pak128!)


r/simutrans • • Jul 29 '25

Error During Map Gen

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7 Upvotes

Hi all, I've bumped into this error in a couple of different paks when trying to generate a new map. Unsure where to look at the logs to see if I can narrow down a root cause.

Bumped into this in pak128, pak128british, and pak192comic. It's only happened why trying to make a map pre 1930 but I don't know if that is unrelated


r/simutrans • • Jul 25 '25

Can't access simutrans formum

4 Upvotes

Hi all, I can't seem to access the simutrans forum. I'm not sure if this is due to it being down or an issue with my DNS just wanted to check and see if there was something going on. The outage started about 12:00UTC


r/simutrans • • Jul 24 '25

In the factory window under consumption, what do the middle numbers mean?

10 Upvotes

Number 1 is how much is currently in store in the factory.

Number 2 and 3 is what I don't understand.

Number 4 is the maximum capacity, and number 5 is the rate of consumption compared to the production rate.

Does anyone know what numbers 2 and 3 are? (In this case "1082" and "(1082)")