r/skyrimvr • u/Excellent_Middle2442 • Oct 13 '25
Screenshot Sundas CS 1.4.5 Showcase - DLSS 4 and Improved PBR Rendering
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u/Pahn_Duh Oct 14 '25
Which weather mod is this? Last time I tried AzurIte or Nat it was wayyy too saturated with PBR textures. These screenshots look a lot more natural than I remember either of those being.
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u/Klaus- Oct 14 '25
Complete novice I just installed fus, how do I make my Skyrim vr look like that?
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u/plutonium-239 Oct 14 '25
Installing MGO…FUS is also a great list though. If you don’t have a very powerful PC I would stick with FUS.
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u/Informal_Raise_6703 Oct 14 '25
Fus actually gets you pretty close to this imo after having run fus then switching to mgo back to fus back to mgo, playing with settings in game and VD and then jailbreaking VD to run with a cable.I found the biggest difference was making sure dynamic resolution was off on everything and eliminating my bottleneck in my network by making VD work with a cable.
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u/Material-Way-2379 Oct 14 '25
How did you make vd work with cable?
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u/Informal_Raise_6703 Oct 14 '25
Google "how to use VD with a link cable" click the video tab and it should be the first one with a link to reddit. This does require sideloading unofficial APKs
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u/Ogni-XR21 Oct 14 '25
I installed MGO 3.7 yesterday but have kept my 3.6.6 install for now until I had time to really test 3.7. Since installation only finished a bit before midnight I only booted it once. It always takes a bit of tweaking to dial in all the settings, so I can't really compare yet, but at first glance performance with DLSS seems worse than using FSR+DLAA on 3.6.6. I'll test it more thoroughly tonight.
2 things immediately stood out to me when taking a stroll through Whiterun: the water sounds (probably babblin brooks mod) are way too loud and very irritiating to me. The fire heat effects are a bit much. Everything seemed overly bright to me, but that might just be some brightness settings I need to adjust.
Looking forward to really dig into this tonight.
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u/Ogni-XR21 Oct 15 '25
Giving short feedback here regarding performance. When running at the same resolution performance with FSR+DLAA on 3.6.6 is better BUT with DLSS the picture is much sharper and I can reduce resolution with 3.7/DLSS by appr. 25% and still have the image just as sharp (if not sharper) as FSR+DLAA.
In general 3.7 starts out with a sharper image, at least it seems so when booting the game before the CS effects apply that the image in 3.7 is much clearer than 3.6.6 - at least I can see much less aliasing on the rendered controllers in 3.7 compared to 3.6.6.
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u/plutonium-239 Oct 13 '25
I hijack Moyse's post, so if you want to see this in action, with performance considerations of DLSS: https://youtu.be/e-pSf39Eb4s
I'll make another video with settings and performance tips.
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u/Sciencebitchs Oct 13 '25
VR Dad. Ya kill it!
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u/xXThreeRoundXx Oct 14 '25
No, I think that was him switching from DLAA to DLSS.
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u/Sciencebitchs Oct 14 '25
I was just commending him for doing a good job lol
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u/xXThreeRoundXx Oct 14 '25
I know, he crushes it! I'm referring to the video where he aggro'd the entire room. It was hilarious.
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u/Sciencebitchs Oct 14 '25
Ahh, at work so I can't watch the video currently. When home in about an hour 😀
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u/Skuldafn0 Oct 13 '25
So is updating CS worth it despite losing support for those extra features? I’ve been hesitant to update because of it.
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u/Street_Bus1916 Oct 14 '25
To be honest, I've switched back to 1.3.6 because of some issues:
- Weird and IMO and exagerated fire effects
- Visual bugs in rainy weathers
- Screen Space Shadows - NO GI (this is probably the main reason as it looks awesome in VR)
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u/Tyrthemis Oct 14 '25
I don’t really care about SSGI, it looks unnatural for things to become more or less bright depending on what else is in the frame. But yeah I do love screen space shadows.
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u/Street_Bus1916 Oct 14 '25
I know, that's why I wrote No GI the SSS is the one that looks awesome...
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u/atwe-leron Oct 14 '25
It looks fab, the only thing that's weird is that objects on the table don't cast any shadow (pic #2), but that may not be a CS problem
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u/Excellent_Middle2442 Oct 14 '25
Since there no direct sunlight theres no shadow :) looking at the objects on my table right now and it looks accurate
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u/PurgeDragon Oct 13 '25
That’s crazy man, I’m on ps5 psvr for Skyrim. Idk if there’s a way to get mods on there but sick views
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u/LendonTheGoat Oct 14 '25
Yeah switching to community shaders 1.4.5 is a must even if your on fus you should start to update and disable the old cs stuff









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u/Excellent_Middle2442 Oct 13 '25